Player Matchup

Sun Wukong
Sun Wukong
Flarehero
Sun Wukong
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,638 Elo+
Party 2
Agni
Agni
Mati92cabj
Agni
Level 127
God Stats
33W - 47L
1,404 SR
Queue Stats
474W - 520L
1,407 Elo+
Party 4
Susano
Susano
Renn_carp90
Susano
Level 133
God Stats
8W - 10L
1,512 SR
Queue Stats
359W - 389L
1,444 Elo+
Party 4
Danzaburou
Danzaburou
philliespat
Danzaburou
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
74W - 102L
1,638 Elo+
Party 2
Kuzenbo
Kuzenbo
warmachine-1002
Kuzenbo
Level 40
God Stats
1W - 3L
1,415 SR
Queue Stats
54W - 65L
1,403 Elo+
Party 4
Team Averages
Level 80
1,466 SR
1,506 Elo+

VS

Team Averages
Level 77
1,565 SR
1,429 Elo+
Chiron
Chiron
ChickenxBonex64
Chiron
Level 145
God Stats
14W - 5L
1,619 SR
Queue Stats
190W - 174L
1,476 Elo+
Party 3
Ganesha
Ganesha
HaloGodLearn
Ganesha
Level 57
God Stats
3W - 2L
1,410 SR
Queue Stats
6W - 7L
1,368 Elo+
Party 3
Amaterasu
Amaterasu
Jaytay0314
Amaterasu
Level 45
God Stats
4W - 3L
1,342 SR
Queue Stats
46W - 55L
1,397 Elo+
Party 3
Ah Puch
Ah Puch
redleader32
Ah Puch
Level 41
God Stats
7W - 1L
1,825 SR
Queue Stats
40W - 39L
1,443 Elo+
Party 1
Arachne
Arachne
xXReaperOfDeathx
Arachne
Level 98
God Stats
75W - 39L
1,631 SR
Queue Stats
329W - 319L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Flarehero
Sun Wukong
17
1 / 1 / 0
10,186
463
11,828
17,776
14,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 5 / 0
10,041
456
8,443
17,727
7,565
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
15
1 / 2 / 1
9,588
436
9,546
20,848
9,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
philliespat
Danzaburou
14
2 / 7 / 0
9,518
433
13,479
18,418
7,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 4 / 1
9,079
413
6,194
15,733
20,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 2
13,223
601
24,186
19,375
9,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
HaloGodLearn
Ganesha
16
0 / 0 / 8
10,792
491
6,763
13,531
18,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Jaytay0314
Amaterasu
16
0 / 1 / 4
10,784
490
7,278
19,769
15,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
redleader32
Ah Puch
16
2 / 2 / 4
10,755
489
10,278
11,930
5,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 1 / 1
12,639
575
13,524
23,163
14,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
6
Kills
19
19
Deaths
6
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
10
2
2
5.5
L
Sun Wukong
Flarehero
Sun Wukong
1
1
0
1
W
Ganesha
HaloGodLearn
Ganesha
0
0
8
4
W
Amaterasu
Jaytay0314
Amaterasu
0
1
4
2
L
2
5
0
0.4
L
Susano
1
2
1
0.75
L
Danzaburou
philliespat
Danzaburou
2
7
0
0.29
W
Ah Puch
redleader32
Ah Puch
2
2
4
2
L
0
4
1
0.13
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,490
Damage
62,029
90,502
Taken
87,768
59,103
Mitigated
63,500
31,946
Healing
33,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,186
13,711
646
8,837
19,375
9,502
587
4,285
15,090
0
127,225
L
Sun Wukong
Flarehero
Sun Wukong
11,828
2,569
0
8,019
17,776
14,300
0
699
17,077
0
83,742
W
Ganesha
HaloGodLearn
Ganesha
6,763
256
0
2,696
13,531
18,282
433
3,454
10,077
33,028
0
W
Amaterasu
Jaytay0314
Amaterasu
7,278
2,660
0
6,543
19,769
15,127
1,024
942
18,827
0
73,552
L
8,443
800
36
7,798
17,727
7,565
1,214
7,443
9,606
76,628
0
L
Susano
9,546
1,319
0
9,174
20,848
9,434
0
4,091
16,505
0
86,236
L
Danzaburou
philliespat
Danzaburou
13,479
8,121
0
3,874
18,418
7,304
1,181
2,069
16,279
0
58,749
W
Ah Puch
redleader32
Ah Puch
10,278
889
0
4,400
11,930
5,951
757
4,693
7,237
67,803
0
L
6,194
2,358
0
3,045
15,733
20,500
403
1,656
13,994
44,284
0
W
13,524
10,070
0
9,890
23,163
14,638
0
1,656
21,507
0
169,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,412
Gold Earned
58,193
554
Minions Killed
690
0
Camps Cleared
0
1,958,027
Distance Traveled
2,141,404
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,223
601
194
9
0
396,625
10
L
Sun Wukong
10,186
463
138
6
0
418,322
5
W
Ganesha
10,792
491
7
0
0
427,952
0
W
Amaterasu
10,784
490
134
6
0
469,716
2
L
Agni
10,041
456
155
7
0
327,075
1
L
Susano
9,588
436
118
5
0
460,412
4
L
Danzaburou
9,518
433
85
4
0
352,082
4
W
Ah Puch
10,755
489
134
6
0
387,570
2
L
Kuzenbo
9,079
413
58
3
0
400,136
4
W
Arachne
12,639
575
221
10
0
459,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role