Player Matchup

Merlin
Merlin
NoAxiom4
Merlin
Level 98
God Stats
0W - 3L
1,568 SR
Queue Stats
20W - 22L
1,566 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wonderology
Ah Muzen Cab
Level 18
God Stats
1W - 2L
1,515 SR
Queue Stats
5W - 14L
1,326 Elo+
Party 1
Cerberus
Cerberus
XOTOURWRLD
Cerberus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,326 Elo+
Party 1
Team Averages
Level 50
1,528 SR
1,406 Elo+

VS

Team Averages
Level 78
1,481 SR
1,653 Elo+
Cu Chulainn
Cu Chulainn
ArmeyOfOne
Cu Chulainn
Level 150
God Stats
6W - 4L
1,444 SR
Queue Stats
164W - 170L
1,535 Elo+
Party 2
Fenrir
Fenrir
BruhItsCosta
Fenrir
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 49L
1,689 Elo+
Party 2
Poseidon
Poseidon
GroupUpPls
Poseidon
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NoAxiom4
Merlin
13
1 / 10 / 2
9,556
597
11,257
17,866
8,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Wonderology
Ah Muzen Cab
14
1 / 3 / 3
9,485
593
7,764
13,120
7,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
XOTOURWRLD
Cerberus
15
4 / 2 / 1
11,031
689
9,678
23,029
32,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ArmeyOfOne
Cu Chulainn
16
4 / 2 / 11
10,639
665
13,657
18,039
15,568
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
16
6 / 1 / 8
10,965
685
17,153
20,918
23,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
GroupUpPls
Poseidon
16
5 / 3 / 9
10,840
678
17,412
9,399
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
15
15
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ArmeyOfOne
Cu Chulainn
4
2
11
4.75
W
Fenrir
6
1
8
10
W
Poseidon
GroupUpPls
Poseidon
5
3
9
3.17
L
Merlin
NoAxiom4
Merlin
1
10
2
0.2
L
Ah Muzen Cab
Wonderology
Ah Muzen Cab
1
3
3
0.83
L
Cerberus
XOTOURWRLD
Cerberus
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,699
Damage
48,222
54,015
Taken
48,356
47,650
Mitigated
43,772
8,506
Healing
7,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ArmeyOfOne
Cu Chulainn
13,657
1,041
0
796
18,039
15,568
46
7,446
10,343
0
35,309
W
Fenrir
17,153
3,822
0
5,136
20,918
23,970
32
8,451
12,081
0
27,333
W
Poseidon
GroupUpPls
Poseidon
17,412
2,405
0
1,199
9,399
4,234
463
4,512
4,523
52,275
0
L
Merlin
NoAxiom4
Merlin
11,257
464
154
1,172
17,866
8,045
0
4,852
12,647
42,388
0
L
Ah Muzen Cab
Wonderology
Ah Muzen Cab
7,764
2,174
0
3,014
13,120
7,605
0
4,031
8,938
0
27,168
L
Cerberus
XOTOURWRLD
Cerberus
9,678
606
0
4,166
23,029
32,000
0
9,135
13,403
26,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,072
Gold Earned
32,444
171
Minions Killed
181
6
Camps Cleared
8
782,086
Distance Traveled
899,299
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,639
665
51
3
3
304,895
0
W
Fenrir
10,965
685
28
2
2
319,564
3
W
Poseidon
10,840
678
102
6
3
274,840
2
L
Merlin
9,556
597
82
5
4
239,862
3
L
Ah Muzen Cab
9,485
593
37
2
2
263,663
0
L
Cerberus
11,031
689
52
3
0
278,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role