Player Matchup

Nu Wa
Nu Wa
Mami Tsunami
Nu Wa
Level 147
God Stats
18W - 14L
1,416 SR
Queue Stats
25W - 26L
1,360 Elo+
Solo
Da Ji
Da Ji
RidgedFury
Da Ji
Level 119
God Stats
0W - 3L
1,291 SR
Queue Stats
443W - 470L
1,294 Elo+
Solo
Heimdallr
Heimdallr
TheMattStark
Heimdallr
Level 68
God Stats
14W - 18L
1,405 SR
Queue Stats
128W - 153L
1,255 Elo+
Solo
Khepri
Khepri
UABC YOUTH
Khepri
Level 61
God Stats
12W - 7L
1,411 SR
Queue Stats
167W - 174L
1,308 Elo+
Solo
Hel
Hel
z34rey6bmj28
Hel
Level 145
God Stats
42W - 45L
1,340 SR
Queue Stats
478W - 477L
1,285 Elo+
Solo
Team Averages
Level 108
1,373 SR
1,300 Elo+

VS

Team Averages
Level 63
1,535 SR
1,346 Elo+
Bacchus
Bacchus
BootyFlippa
Bacchus
Level 75
God Stats
5W - 2L
1,463 SR
Queue Stats
400W - 420L
1,355 Elo+
Solo
Gilgamesh
Gilgamesh
Capital Dice
Gilgamesh
Level 68
God Stats
3W - 1L
1,718 SR
Queue Stats
56W - 46L
1,362 Elo+
Solo
Sol
Sol
Mewy11
Sol
Level 64
God Stats
2W - 0L
1,521 SR
Queue Stats
158W - 165L
1,334 Elo+
Solo
Hades
Hades
XdannyboiX
Hades
Level 69
God Stats
2W - 0L
1,706 SR
Queue Stats
146W - 152L
1,356 Elo+
Solo
Amaterasu
Amaterasu
eliseuwu
Amaterasu
Level 41
God Stats
2W - 4L
1,270 SR
Queue Stats
165W - 195L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 3
11,526
501
27,533
16,907
6,316
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
15
1 / 10 / 7
9,662
420
15,203
25,061
11,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
TheMattStark
Heimdallr
16
7 / 7 / 2
10,876
473
25,519
25,915
12,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
UABC YOUTH
Khepri
13
1 / 6 / 7
9,054
394
6,298
27,147
39,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 7 / 3
9,180
399
9,684
27,390
13,204
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BootyFlippa
Bacchus
17
6 / 2 / 10
12,279
534
10,803
20,642
29,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Capital Dice
Gilgamesh
19
7 / 2 / 7
12,253
533
17,727
25,313
20,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
Mewy11
Sol
18
7 / 6 / 12
11,930
519
36,585
33,953
11,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
20
12 / 4 / 4
13,891
604
29,165
27,161
15,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
eliseuwu
Amaterasu
16
1 / 4 / 3
10,829
471
3,630
21,654
13,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
69
17
Kills
33
34
Deaths
18
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BootyFlippa
Bacchus
6
2
10
5.5
W
Gilgamesh
Capital Dice
Gilgamesh
7
2
7
5.25
L
6
4
3
1.88
W
Sol
Mewy11
Sol
7
6
12
2.17
L
Da Ji
1
10
7
0.45
L
Heimdallr
TheMattStark
Heimdallr
7
7
2
1.14
L
Khepri
UABC YOUTH
Khepri
1
6
7
0.75
W
Hades
12
4
4
3.5
W
Amaterasu
eliseuwu
Amaterasu
1
4
3
0.63
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,237
Damage
97,910
122,420
Taken
128,723
82,851
Mitigated
91,735
31,466
Healing
65,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BootyFlippa
Bacchus
10,803
2,353
551
3,510
20,642
29,466
808
3,573
17,069
58,863
0
W
Gilgamesh
Capital Dice
Gilgamesh
17,727
5,825
520
12,093
25,313
20,908
894
8,783
16,530
0
105,885
L
27,533
11,831
501
6,148
16,907
6,316
2,291
6,820
10,087
99,010
0
W
Sol
Mewy11
Sol
36,585
17,995
0
23,516
33,953
11,755
3,301
10,432
23,521
115,109
0
L
Da Ji
15,203
3,562
0
4,097
25,061
11,318
170
11,038
14,023
38
71,411
L
Heimdallr
TheMattStark
Heimdallr
25,519
9,699
0
6,021
25,915
12,388
346
18,469
7,446
0
85,312
L
Khepri
UABC YOUTH
Khepri
6,298
493
0
2,399
27,147
39,625
120
21,685
5,462
18,808
0
W
Hades
29,165
6,509
782
16,454
27,161
15,642
2,796
9,304
17,857
121,273
0
W
Amaterasu
eliseuwu
Amaterasu
3,630
1,248
0
7,711
21,654
13,964
1,262
11,451
10,203
0
76,374
L
9,684
1,364
2,847
9,453
27,390
13,204
727
18,541
8,849
67,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,298
Gold Earned
61,182
438
Minions Killed
664
0
Camps Cleared
0
1,918,510
Distance Traveled
2,274,736
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,279
534
78
3
0
489,102
8
W
Gilgamesh
12,253
533
137
6
0
474,413
0
L
Nu Wa
11,526
501
128
6
0
379,810
0
W
Sol
11,930
519
143
6
0
542,880
0
L
Da Ji
9,662
420
96
4
0
395,850
2
L
Heimdallr
10,876
473
95
4
0
357,603
4
L
Khepri
9,054
394
17
1
0
419,540
2
W
Hades
13,891
604
164
7
0
382,861
1
W
Amaterasu
10,829
471
142
6
0
385,480
5
L
Hel
9,180
399
102
4
0
365,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role