Player Matchup

Olorun
Olorun
MrFamilyGuy
Olorun
Level 160
God Stats
1W - 0L
1,752 SR
Queue Stats
224W - 69L
1,866 Elo+
Party 2
Sun Wukong
Sun Wukong
MrWizardBear
Sun Wukong
Level 159
God Stats
5W - 2L
1,561 SR
Queue Stats
259W - 110L
1,866 Elo+
Party 2
Chiron
Chiron
fishermanjackk
Chiron
Level 27
God Stats
6W - 0L
1,704 SR
Queue Stats
102W - 15L
1,932 Elo+
Party 2
Team Averages
Level 115
1,672 SR
1,888 Elo+

VS

Team Averages
Level 59
1,469 SR
1,572 Elo+
Tyr
Tyr
HahaBottom
Tyr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,662 Elo+
Party 1
Nu Wa
Nu Wa
Hellpryo29
Nu Wa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,458 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
notcomm
Ah Muzen Cab
Level 107
God Stats
5W - 3L
1,408 SR
Queue Stats
91W - 74L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
8 / 2 / 14
11,503
822
32,869
17,771
9,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
MrWizardBear
Sun Wukong
17
9 / 0 / 17
11,895
850
17,437
18,393
15,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
10 / 4 / 11
11,932
852
22,270
14,640
6,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 5
9,386
670
7,179
32,290
31,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
13
2 / 11 / 3
9,151
654
7,302
20,325
7,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
notcomm
Ah Muzen Cab
15
4 / 10 / 2
11,011
787
16,271
27,820
12,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
27
Kills
6
6
Deaths
27
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
Nu Wa
2
11
3
0.32
W
Olorun
8
2
14
7.5
W
Sun Wukong
MrWizardBear
Sun Wukong
9
0
17
17.5
W
10
4
11
3.88
L
Ah Muzen Cab
notcomm
Ah Muzen Cab
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,576
Damage
30,752
50,804
Taken
80,435
31,819
Mitigated
51,758
26,366
Healing
10,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,179
933
0
5,873
32,290
31,322
78
12,580
19,710
0
25,607
L
Nu Wa
7,302
1,807
0
0
20,325
7,772
0
6,024
14,301
15,764
0
W
Olorun
32,869
19,541
802
10,688
17,771
9,899
1,830
2,018
15,753
59,334
7,565
W
Sun Wukong
MrWizardBear
Sun Wukong
17,437
3,999
0
9,379
18,393
15,205
325
3,013
14,837
0
43,678
W
22,270
10,628
786
4,711
14,640
6,715
693
2,460
12,137
0
59,853
L
Ah Muzen Cab
notcomm
Ah Muzen Cab
16,271
3,990
0
4,347
27,820
12,664
0
10,121
17,699
0
52,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,330
Gold Earned
29,548
206
Minions Killed
95
10
Camps Cleared
1
769,198
Distance Traveled
684,556
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,386
670
19
1
0
267,395
2
L
Nu Wa
9,151
654
12
1
0
186,503
0
W
Olorun
11,503
822
86
6
4
213,269
1
W
Sun Wukong
11,895
850
46
3
1
305,101
2
W
Chiron
11,932
852
74
5
5
250,828
3
L
Ah Muzen Cab
11,011
787
64
5
1
230,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role