Player Matchup

Atlas
Atlas
Goblinmaster
Atlas
Level 118
God Stats
16W - 14L
1,531 SR
Queue Stats
27W - 30L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
PaidGallade
Baron Samedi
Level 155
God Stats
0W - 2L
1,635 SR
Queue Stats
3W - 5L
1,481 Elo+
Party 1
Thor
Thor
TheGoblinLord
Thor
Level 147
God Stats
0W - 1L
1,595 SR
Queue Stats
17W - 11L
1,632 Elo+
Party 1
Team Averages
Level 140
1,587 SR
1,533 Elo+

VS

Team Averages
Level 101
1,567 SR
1,626 Elo+
Ares
Ares
MoistToast61
Ares
Level 83
God Stats
10W - 2L
1,500 SR
Queue Stats
182W - 115L
1,619 Elo+
Party 2
Set
Set
Reettese
Set
Level 105
God Stats
125W - 51L
1,671 SR
Queue Stats
330W - 245L
1,637 Elo+
Party 2
Scylla
Scylla
saltydawg5681
Scylla
Level 114
God Stats
50W - 51L
1,531 SR
Queue Stats
350W - 324L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
8,449
768
5,739
10,159
8,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
PaidGallade
Baron Samedi
10
3 / 7 / 2
7,552
687
6,074
13,270
5,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 4 / 1
7,494
681
7,020
12,220
5,862
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 11
9,226
839
7,837
9,667
8,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
8 / 2 / 3
9,041
822
14,836
10,326
5,413
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
3 / 2 / 6
8,312
756
7,568
5,768
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
13
13
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
2
2
11
3.75
L
Baron Samedi
PaidGallade
Baron Samedi
3
7
2
0.57
W
8
2
3
4.75
L
1
4
1
0.38
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,833
Damage
30,241
35,649
Taken
25,761
20,518
Mitigated
16,666
5,851
Healing
5,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,739
2,264
0
1,461
10,159
8,820
0
4,864
5,295
20,950
0
W
7,837
697
0
2,601
9,667
8,943
0
4,773
4,623
16,098
0
L
Baron Samedi
PaidGallade
Baron Samedi
6,074
33
1,032
1,761
13,270
5,836
0
6,602
6,668
12,447
0
W
14,836
6,749
0
2,943
10,326
5,413
0
3,788
6,278
0
38,403
L
7,020
811
0
1,597
12,220
5,862
0
4,103
8,117
0
24,715
W
7,568
1,276
0
0
5,768
2,310
0
2,858
2,663
25,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,495
Gold Earned
26,579
108
Minions Killed
118
4
Camps Cleared
6
593,728
Distance Traveled
652,356
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,449
768
43
4
0
213,174
0
W
Ares
9,226
839
14
1
0
223,103
1
L
Baron Samedi
7,552
687
23
2
0
184,301
0
W
Set
9,041
822
56
5
4
215,990
4
L
Thor
7,494
681
42
4
4
196,253
0
W
Scylla
8,312
756
48
4
2
213,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role