Player Matchup

Sylvanus
Sylvanus
GnzrJ
Sylvanus
Level 67
God Stats
5W - 3L
1,705 SR
Queue Stats
19W - 11L
1,678 Elo+
Party 2
Scylla
Scylla
PlayArtGui
Scylla
Level 105
God Stats
2W - 2L
1,724 SR
Queue Stats
28W - 30L
1,439 Elo+
Solo
Chaac
Chaac
Punisher1000
Chaac
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,296 Elo+
Party 2
Team Averages
Level 79
1,643 SR
1,471 Elo+

VS

Team Averages
Level 131
1,427 SR
1,488 Elo+
Chaac
Chaac
Swillie05
Chaac
Level 95
God Stats
3W - 4L
1,166 SR
Queue Stats
318W - 280L
1,487 Elo+
Party 1
Hou Yi
Hou Yi
TheArcangel24
Hou Yi
Level 140
God Stats
32W - 23L
1,405 SR
Queue Stats
327W - 256L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
Vppv
Baron Samedi
Level 158
God Stats
8W - 6L
1,709 SR
Queue Stats
80W - 64L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GnzrJ
Sylvanus
15
1 / 2 / 1
10,080
560
12,023
22,350
25,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
PlayArtGui
Scylla
16
1 / 2 / 1
10,785
599
13,934
10,732
5,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 5 / 1
9,704
539
9,357
31,410
32,965
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Swillie05
Chaac
16
1 / 0 / 8
11,225
624
11,790
23,431
20,044
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
6 / 1 / 3
12,364
687
15,741
14,593
6,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Vppv
Baron Samedi
18
2 / 1 / 7
11,616
645
30,854
13,896
7,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
9
9
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
GnzrJ
Sylvanus
1
2
1
0.75
L
Scylla
PlayArtGui
Scylla
1
2
1
0.75
L
0
5
1
0.1
W
Chaac
Swillie05
Chaac
1
0
8
5
W
6
1
3
7.5
W
Baron Samedi
Vppv
Baron Samedi
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,314
Damage
58,385
64,492
Taken
51,920
63,631
Mitigated
33,467
12,319
Healing
20,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
GnzrJ
Sylvanus
12,023
1,074
3,333
5,289
22,350
25,390
0
10,839
11,511
25,799
0
L
Scylla
PlayArtGui
Scylla
13,934
790
0
0
10,732
5,276
0
4,640
6,092
66,213
0
L
9,357
1,991
0
3,697
31,410
32,965
0
15,819
15,591
0
29,604
W
Chaac
Swillie05
Chaac
11,790
2,399
0
7,545
23,431
20,044
542
9,521
13,432
0
40,768
W
15,741
6,504
0
1,220
14,593
6,277
2,115
7,813
6,342
0
57,817
W
Baron Samedi
Vppv
Baron Samedi
30,854
2,400
4,521
7,345
13,896
7,146
228
7,815
5,843
63,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,569
Gold Earned
35,205
193
Minions Killed
230
8
Camps Cleared
7
957,395
Distance Traveled
1,057,057
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,080
560
42
2
1
325,378
5
L
Scylla
10,785
599
105
6
5
295,521
4
L
Chaac
9,704
539
46
3
2
336,496
3
W
Chaac
11,225
624
59
3
1
371,607
5
W
Hou Yi
12,364
687
111
6
4
348,243
4
W
Baron Samedi
11,616
645
60
3
2
337,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role