Player Matchup

Bacchus
Bacchus
Physics123456
Bacchus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,444 Elo+
Party 1
Chaac
Chaac
THE_DREAMAN
Chaac
Level 39
God Stats
3W - 10L
1,331 SR
Queue Stats
194W - 226L
1,343 Elo+
Solo
Hel
Hel
beastworld0007
Hel
Level 33
God Stats
4W - 4L
1,407 SR
Queue Stats
34W - 27L
1,429 Elo+
Party 2
Ah Puch
Ah Puch
iiClappZ
Ah Puch
Level 63
God Stats
0W - 2L
1,390 SR
Queue Stats
0W - 3L
1,203 Elo+
Party 2
Ullr
Ullr
selim_illenittep
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,433 Elo+
Party 1
Team Averages
Level 42
1,426 SR
1,370 Elo+

VS

Team Averages
Level 36
1,637 SR
1,428 Elo+
Bastet
Bastet
Kaiser Bebop
Bastet
Level 43
God Stats
2W - 1L
1,750 SR
Queue Stats
69W - 74L
1,446 Elo+
Party 4
Geb
Geb
Nnatrex
Geb
Level 22
God Stats
26W - 19L
1,509 SR
Queue Stats
234W - 232L
1,486 Elo+
Party 3
Medusa
Medusa
RichardJenga
Medusa
Level 40
God Stats
46W - 55L
1,558 SR
Queue Stats
467W - 495L
1,359 Elo+
Party 3
Merlin
Merlin
SeibyGamer
Merlin
Level 27
God Stats
4W - 4L
1,651 SR
Queue Stats
15W - 18L
1,414 Elo+
Party 4
Cernunnos
Cernunnos
shadow_simba
Cernunnos
Level 49
God Stats
5W - 1L
1,717 SR
Queue Stats
130W - 150L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
0 / 4 / 1
10,350
1,035
8,610
24,097
39,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 3 / 1
8,487
849
3,685
5,180
4,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
0 / 5 / 1
9,064
906
10,250
15,176
10,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
iiClappZ
Ah Puch
15
0 / 3 / 2
9,604
960
20,640
12,078
5,692
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 7 / 0
9,557
956
7,436
15,194
8,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

142

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
8 / 0 / 12
12,250
1,225
12,935
10,145
6,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
16
1 / 1 / 18
11,226
1,123
8,683
15,383
18,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
17
7 / 0 / 10
11,007
1,101
17,249
11,201
6,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
SeibyGamer
Merlin
17
4 / 1 / 13
10,351
1,035
13,199
6,551
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
shadow_simba
Cernunnos
16
2 / 0 / 15
10,556
1,056
15,654
10,783
5,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
90
2
Kills
22
22
Deaths
2
5
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Bastet
8
0
12
14
W
Geb
1
1
18
10
L
Bacchus
0
4
1
0.13
W
Medusa
7
0
10
12
W
Merlin
SeibyGamer
Merlin
4
1
13
10.5
L
0
3
1
0.17
L
0
5
1
0.1
L
Ah Puch
iiClappZ
Ah Puch
0
3
2
0.33
L
2
7
0
0.29
W
Cernunnos
shadow_simba
Cernunnos
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,621
Damage
67,720
71,725
Taken
54,063
68,148
Mitigated
39,756
8,557
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
12,935
6,133
0
2,617
10,145
6,366
0
7,810
2,251
0
19,355
W
Geb
8,683
1,627
0
2,783
15,383
18,434
0
11,225
4,051
12,752
0
L
Bacchus
8,610
1,306
0
1,156
24,097
39,346
0
6,022
18,075
24,820
0
W
Medusa
17,249
10,383
0
1,126
11,201
6,246
0
8,302
2,899
0
37,953
W
Merlin
SeibyGamer
Merlin
13,199
237
0
250
6,551
3,175
0
4,629
1,922
32,835
0
L
3,685
706
0
955
5,180
4,138
0
1,196
3,984
0
7,285
L
10,250
689
872
1,833
15,176
10,819
0
5,049
10,127
29,653
0
L
Ah Puch
iiClappZ
Ah Puch
20,640
1,693
282
3,459
12,078
5,692
0
5,846
6,232
51,805
0
L
7,436
2,151
0
0
15,194
8,153
0
3,769
11,425
0
19,167
W
Cernunnos
shadow_simba
Cernunnos
15,654
7,827
0
978
10,783
5,535
0
7,534
3,170
0
41,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,062
Gold Earned
55,390
194
Minions Killed
201
6
Camps Cleared
5
729,746
Distance Traveled
1,009,977
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,250
1,225
22
2
2
205,727
0
W
Geb
11,226
1,123
9
1
1
211,562
1
L
Bacchus
10,350
1,035
34
3
0
183,650
0
W
Medusa
11,007
1,101
56
6
2
198,602
0
W
Merlin
10,351
1,035
48
5
0
207,092
0
L
Chaac
8,487
849
9
1
0
67,731
1
L
Hel
9,064
906
48
5
0
137,550
0
L
Ah Puch
9,604
960
70
7
4
172,387
3
L
Ullr
9,557
956
33
3
2
168,428
0
W
Cernunnos
10,556
1,056
66
7
0
186,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role