Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Cameron3121
Sol
Level 47
God Stats
10W - 14L
1,454 SR
Queue Stats
73W - 82L
1,454 Elo+
Party 3
Cthulhu
Cthulhu
Damegeki
Cthulhu
Level 121
God Stats
2W - 3L
1,537 SR
Queue Stats
28W - 21L
1,561 Elo+
Party 1
Mulan
Mulan
Vibrateur
Mulan
Level 49
God Stats
2W - 4L
1,561 SR
Queue Stats
34W - 37L
1,515 Elo+
Party 1
Vamana
Vamana
nufstrvs
Vamana
Level 65
God Stats
46W - 33L
1,528 SR
Queue Stats
301W - 343L
1,469 Elo+
Party 3
Team Averages
Level 75
1,516 SR
1,500 Elo+

VS

Team Averages
Level 42
1,472 SR
1,555 Elo+
Lancelot
Lancelot
ElPingi
Lancelot
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
100W - 91L
1,652 Elo+
Party 4
Ullr
Ullr
HonestAbeOGC
Ullr
Level 48
God Stats
18W - 19L
1,371 SR
Queue Stats
113W - 119L
1,449 Elo+
Solo
Yemoja
Yemoja
Lattyman
Yemoja
Level 36
God Stats
1W - 1L
1,357 SR
Queue Stats
36W - 29L
1,609 Elo+
Party 2
Baron Samedi
Baron Samedi
Levi2711
Baron Samedi
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 4
King Arthur
King Arthur
Shockmana
King Arthur
Level 89
God Stats
5W - 1L
1,631 SR
Queue Stats
40W - 36L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
3 / 3 / 0
6,039
604
6,086
6,685
2,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 4
5,298
530
3,878
4,850
1,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Damegeki
Cthulhu
8
2 / 0 / 3
5,789
579
5,346
9,183
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Vibrateur
Mulan
10
0 / 1 / 0
5,517
552
2,032
6,264
2,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
nufstrvs
Vamana
8
0 / 3 / 0
5,012
501
1,540
9,712
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ElPingi
Lancelot
11
1 / 1 / 6
6,270
627
6,552
8,162
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 2 / 1
5,453
545
4,737
6,365
2,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Lattyman
Yemoja
8
0 / 2 / 0
5,087
509
2,186
6,444
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
Levi2711
Baron Samedi
11
3 / 1 / 1
6,048
605
3,957
6,737
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Shockmana
King Arthur
12
2 / 0 / 1
6,936
694
4,559
4,881
3,965
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
6
Kills
8
8
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
3
0
1
L
1
1
4
3
L
Cthulhu
Damegeki
Cthulhu
2
0
3
3.5
W
Lancelot
ElPingi
Lancelot
1
1
6
4
W
2
2
1
1.25
W
Yemoja
Lattyman
Yemoja
0
2
0
0
W
Baron Samedi
Levi2711
Baron Samedi
3
1
1
3.5
W
King Arthur
Shockmana
King Arthur
2
0
1
2.5
L
Mulan
Vibrateur
Mulan
0
1
0
0
L
Vamana
nufstrvs
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,882
Damage
21,991
36,694
Taken
32,589
15,732
Mitigated
16,566
10,032
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
6,086
3,554
0
1,554
6,685
2,975
76
3,064
3,621
0
41,105
L
3,878
2,174
0
1,660
4,850
1,170
0
692
4,158
29,541
0
L
Cthulhu
Damegeki
Cthulhu
5,346
511
0
2,355
9,183
5,107
0
1,639
7,544
20,555
0
W
Lancelot
ElPingi
Lancelot
6,552
2,497
0
840
8,162
3,137
0
1,221
6,941
0
45,639
W
4,737
1,049
0
300
6,365
2,368
0
2,903
3,462
0
39,513
W
Yemoja
Lattyman
Yemoja
2,186
556
550
2,103
6,444
3,778
0
4,576
1,868
13,652
0
W
Baron Samedi
Levi2711
Baron Samedi
3,957
800
265
1,763
6,737
3,318
0
524
6,213
35,741
0
W
King Arthur
Shockmana
King Arthur
4,559
900
0
916
4,881
3,965
74
0
4,881
0
48,728
L
Mulan
Vibrateur
Mulan
2,032
761
0
3,135
6,264
2,634
0
173
6,091
0
32,745
L
Vamana
nufstrvs
Vamana
1,540
547
0
1,328
9,712
3,846
0
575
9,137
0
37,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,655
Gold Earned
29,794
299
Minions Killed
304
0
Camps Cleared
0
932,302
Distance Traveled
1,015,551
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,039
604
76
8
0
181,900
1
L
Sol
5,298
530
50
5
0
150,861
0
L
Cthulhu
5,789
579
29
3
0
198,621
3
W
Lancelot
6,270
627
79
8
0
251,011
3
W
Ullr
5,453
545
55
6
0
185,898
2
W
Yemoja
5,087
509
17
2
0
186,256
3
W
Baron Samedi
6,048
605
58
6
0
180,693
0
W
King Arthur
6,936
694
95
10
0
211,693
2
L
Mulan
5,517
552
79
8
0
188,981
0
L
Vamana
5,012
501
65
7
0
211,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role