Player Matchup

Athena
Athena
Dragoonsoul
Athena
Level 27
God Stats
1W - 0L
1,720 SR
Queue Stats
7W - 7L
1,687 Elo+
Party 2
Ullr
Ullr
JustSomePoorKid
Ullr
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 16L
1,542 Elo+
Party 2
Chronos
Chronos
shadowcat66
Chronos
Level 100
God Stats
1W - 0L
1,714 SR
Queue Stats
32W - 23L
1,515 Elo+
Party 2
Team Averages
Level 70
1,645 SR
1,582 Elo+

VS

Team Averages
Level 65
1,436 SR
1,384 Elo+
Sol
Sol
 
Sol
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Jaz--min--
Neith
Level 12
God Stats
11W - 28L
1,316 SR
Queue Stats
11W - 29L
1,304 Elo+
Party 1
Tyr
Tyr
lIIlA-DrulIIl
Tyr
Level 85
God Stats
5W - 13L
1,492 SR
Queue Stats
136W - 244L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 0 / 12
10,128
779
5,640
13,193
14,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 1 / 7
9,738
749
9,691
11,346
5,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
shadowcat66
Chronos
15
9 / 1 / 6
10,561
812
17,580
9,819
5,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 3 / 1
7,807
601
9,856
9,683
4,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
10
1 / 7 / 0
7,449
573
5,642
12,157
5,107
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 0
8,653
666
8,586
18,506
13,816
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
15
Kills
2
2
Deaths
15
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
1
0.17
W
Athena
1
0
12
7
L
Neith
1
7
0
0.14
W
5
1
7
8.5
L
1
5
0
0.2
W
Chronos
shadowcat66
Chronos
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,911
Damage
24,084
34,358
Taken
40,346
25,471
Mitigated
23,665
9,472
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,856
2,070
0
2,029
9,683
4,742
0
5,592
4,091
22,385
1,982
W
Athena
5,640
1,657
0
4,170
13,193
14,809
278
3,110
10,083
13,945
0
L
Neith
5,642
3,494
0
326
12,157
5,107
0
6,600
5,557
0
18,709
W
9,691
6,050
0
1,391
11,346
5,154
1,569
3,282
8,064
0
32,785
L
8,586
663
0
4,111
18,506
13,816
141
9,541
8,965
0
30,041
W
Chronos
shadowcat66
Chronos
17,580
6,945
0
3,911
9,819
5,508
832
2,970
6,849
51,342
5,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,427
Gold Earned
23,909
131
Minions Killed
116
8
Camps Cleared
3
730,301
Distance Traveled
617,698
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,807
601
38
3
1
225,417
4
W
Athena
10,128
779
15
1
0
255,126
0
L
Neith
7,449
573
30
2
0
171,239
0
W
Ullr
9,738
749
52
4
2
241,515
2
L
Tyr
8,653
666
48
4
2
221,042
4
W
Chronos
10,561
812
64
5
6
233,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role