Player Matchup

Nemesis
Nemesis
CharlieSheann
Nemesis
Level 26
God Stats
2W - 1L
1,759 SR
Queue Stats
3W - 3L
1,736 Elo+
Party 1
Hades
Hades
Daneel0
Hades
Level 154
God Stats
232W - 199L
1,481 SR
Queue Stats
352W - 374L
1,411 Elo+
Solo
Chiron
Chiron
Shagg3r
Chiron
Level 78
God Stats
1W - 2L
1,323 SR
Queue Stats
171W - 198L
1,423 Elo+
Party 1
Shiva
Shiva
niz monkey
Shiva
Level 121
God Stats
50W - 57L
1,500 SR
Queue Stats
380W - 419L
1,392 Elo+
Solo
Bacchus
Bacchus
xd_Mxguell
Bacchus
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 49L
1,253 Elo+
Solo
Team Averages
Level 82
1,513 SR
1,443 Elo+

VS

Team Averages
Level 66
1,367 SR
1,313 Elo+
Lancelot
Lancelot
BownerThyme
Lancelot
Level 13
God Stats
1W - 5L
1,131 SR
Queue Stats
27W - 47L
1,128 Elo+
Party 2
Danzaburou
Danzaburou
CP PALOSANTO
Danzaburou
Level 69
God Stats
5W - 8L
1,583 SR
Queue Stats
35W - 45L
1,329 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DiscoNatsu
Morgan Le Fay
Level 60
God Stats
0W - 3L
1,213 SR
Queue Stats
102W - 125L
1,252 Elo+
Party 2
Gilgamesh
Gilgamesh
WAL1TO
Gilgamesh
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 67L
1,467 Elo+
Solo
Khepri
Khepri
gamebit1
Khepri
Level 127
God Stats
7W - 15L
1,410 SR
Queue Stats
158W - 159L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
6
1 / 0 / 1
4,664
518
1,465
3,281
1,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Daneel0
Hades
10
4 / 1 / 1
5,978
664
3,997
6,618
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Shagg3r
Chiron
8
2 / 0 / 1
4,983
554
3,982
3,602
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
9
1 / 1 / 2
5,522
614
2,442
4,602
3,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
xd_Mxguell
Bacchus
7
1 / 1 / 1
4,745
527
1,539
7,310
4,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BownerThyme
Lancelot
6
0 / 1 / 0
4,181
465
426
4,410
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
CP PALOSANTO
Danzaburou
6
1 / 3 / 0
4,486
498
4,952
5,619
1,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
DiscoNatsu
Morgan Le Fay
7
0 / 4 / 1
4,266
474
1,224
5,025
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
WAL1TO
Gilgamesh
7
1 / 2 / 0
4,676
520
1,399
5,293
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
gamebit1
Khepri
6
0 / 0 / 1
4,456
495
1,334
3,534
1,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
9
Kills
2
3
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BownerThyme
Lancelot
0
1
0
0
L
Danzaburou
CP PALOSANTO
Danzaburou
1
3
0
0.33
W
Nemesis
1
0
1
1.5
W
Hades
Daneel0
Hades
4
1
1
4.5
L
Morgan Le Fay
DiscoNatsu
Morgan Le Fay
0
4
1
0.13
W
Chiron
Shagg3r
Chiron
2
0
1
2.5
L
Gilgamesh
WAL1TO
Gilgamesh
1
2
0
0.5
L
Khepri
gamebit1
Khepri
0
0
1
0.5
W
Shiva
1
1
2
2
W
Bacchus
xd_Mxguell
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,425
Damage
9,335
25,413
Taken
23,881
12,730
Mitigated
8,894
7,979
Healing
3,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BownerThyme
Lancelot
426
0
0
1,023
4,410
1,457
76
0
4,410
0
18,769
L
Danzaburou
CP PALOSANTO
Danzaburou
4,952
2,587
0
963
5,619
1,860
0
1,713
3,906
0
22,077
W
Nemesis
1,465
599
0
772
3,281
1,096
138
132
3,149
0
15,809
W
Hades
Daneel0
Hades
3,997
211
27
2,875
6,618
2,977
427
1,219
5,399
36,802
0
L
Morgan Le Fay
DiscoNatsu
Morgan Le Fay
1,224
447
0
3
5,025
1,898
90
2,938
2,087
16,044
0
W
Chiron
Shagg3r
Chiron
3,982
2,231
365
2,368
3,602
994
53
326
3,276
0
29,077
L
Gilgamesh
WAL1TO
Gilgamesh
1,399
516
0
1,010
5,293
1,847
618
0
5,293
0
21,281
L
Khepri
gamebit1
Khepri
1,334
132
106
587
3,534
1,832
0
885
2,649
11,362
0
W
Shiva
2,442
127
85
818
4,602
3,277
0
0
4,602
0
29,486
W
Bacchus
xd_Mxguell
Bacchus
1,539
117
0
669
7,310
4,386
0
881
6,429
13,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,892
Gold Earned
22,065
229
Minions Killed
143
0
Camps Cleared
0
861,361
Distance Traveled
802,213
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,181
465
47
5
0
178,010
0
L
Danzaburou
4,486
498
38
4
0
182,513
1
W
Nemesis
4,664
518
24
3
0
183,931
1
W
Hades
5,978
664
67
7
0
169,886
0
L
Morgan Le Fay
4,266
474
18
2
0
128,657
1
W
Chiron
4,983
554
57
6
0
153,372
1
L
Gilgamesh
4,676
520
27
3
0
135,739
0
L
Khepri
4,456
495
13
1
0
177,294
4
W
Shiva
5,522
614
58
6
0
171,106
1
W
Bacchus
4,745
527
23
3
0
183,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role