Player Matchup

Vulcan
Vulcan
FalataMutata
Vulcan
Level 26
God Stats
1W - 1L
1,282 SR
Queue Stats
16W - 19L
1,491 Elo+
Party 2
Arachne
Arachne
I_ISHI
Arachne
Level 62
God Stats
62W - 37L
1,609 SR
Queue Stats
134W - 118L
1,470 Elo+
Party 2
Lancelot
Lancelot
TabooTapeworm
Lancelot
Level 106
God Stats
25W - 27L
1,490 SR
Queue Stats
180W - 217L
1,402 Elo+
Party 1
Bacchus
Bacchus
brujodeaunk
Bacchus
Level 126
God Stats
12W - 13L
1,592 SR
Queue Stats
278W - 329L
1,374 Elo+
Party 1
Charybdis
Charybdis
soltis25
Charybdis
Level 142
God Stats
5W - 2L
1,499 SR
Queue Stats
218W - 246L
1,384 Elo+
Party 1
Team Averages
Level 92
1,495 SR
1,424 Elo+

VS

Team Averages
Level 50
1,546 SR
1,542 Elo+
Arachne
Arachne
AngelofDeath988
Arachne
Level 34
God Stats
2W - 2L
1,715 SR
Queue Stats
4W - 5L
1,868 Elo+
Solo
Lancelot
Lancelot
B1boomer
Lancelot
Level 81
God Stats
3W - 7L
1,368 SR
Queue Stats
64W - 82L
1,419 Elo+
Solo
Chaac
Chaac
MiniDorgo
Chaac
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 21L
1,463 Elo+
Party 3
Hel
Hel
OthalDoTodyynho
Hel
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,504 Elo+
Party 3
Ullr
Ullr
Pietrones
Ullr
Level 95
God Stats
18W - 19L
1,645 SR
Queue Stats
49W - 59L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
9 / 5 / 7
16,191
506
19,137
16,131
9,624
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
I_ISHI
Arachne
20
9 / 3 / 6
17,658
552
30,623
29,144
15,756
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
TabooTapeworm
Lancelot
20
3 / 1 / 14
15,681
490
21,943
16,599
24,965
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
brujodeaunk
Bacchus
20
5 / 0 / 9
15,611
488
9,518
18,372
31,029
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
soltis25
Charybdis
20
6 / 3 / 6
15,564
486
18,880
20,877
10,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 1
13,734
429
15,779
33,536
19,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Lancelot
B1boomer
Lancelot
20
4 / 6 / 4
14,804
463
21,044
31,164
17,251
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
MiniDorgo
Chaac
20
1 / 5 / 1
13,134
410
2,006
20,883
21,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 9 / 2
10,658
333
4,213
17,805
9,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
20
0 / 4 / 3
12,598
394
11,842
27,206
13,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
32
Kills
12
12
Deaths
33
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
7
9
1
0.83
L
Lancelot
B1boomer
Lancelot
4
6
4
1
W
Vulcan
9
5
7
2.5
W
Arachne
I_ISHI
Arachne
9
3
6
4
L
Chaac
MiniDorgo
Chaac
1
5
1
0.3
L
0
9
2
0.11
L
Ullr
0
4
3
0.38
W
Lancelot
TabooTapeworm
Lancelot
3
1
14
10
W
Bacchus
brujodeaunk
Bacchus
5
0
9
9.5
W
Charybdis
soltis25
Charybdis
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,101
Damage
54,884
101,123
Taken
130,594
91,516
Mitigated
81,365
29,224
Healing
26,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,779
13,010
0
11,689
33,536
19,990
619
8,436
24,929
0
97,631
L
Lancelot
B1boomer
Lancelot
21,044
2,364
0
2,236
31,164
17,251
0
5,840
25,029
0
164,314
W
Vulcan
19,137
5,956
0
1,961
16,131
9,624
873
315
15,733
136,471
0
W
Arachne
I_ISHI
Arachne
30,623
20,366
0
7,884
29,144
15,756
916
473
28,659
0
210,509
L
Chaac
MiniDorgo
Chaac
2,006
118
186
6,910
20,883
21,145
2,059
2,201
17,890
0
62,870
L
4,213
104
2,323
1,233
17,805
9,309
504
6,193
11,332
45,445
0
L
Ullr
11,842
3,578
0
1,728
27,206
13,670
1,920
5,985
21,072
0
108,107
W
Lancelot
TabooTapeworm
Lancelot
21,943
1,778
1,023
5,305
16,599
24,965
619
1,972
14,284
0
101,611
W
Bacchus
brujodeaunk
Bacchus
9,518
638
0
2,948
18,372
31,029
776
1,885
16,179
59,328
0
W
Charybdis
soltis25
Charybdis
18,880
11,549
0
10,103
20,877
10,142
5,725
1,558
18,980
0
156,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,705
Gold Earned
64,928
783
Minions Killed
666
0
Camps Cleared
0
3,170,984
Distance Traveled
2,700,961
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,734
429
131
4
0
462,229
0
L
Lancelot
14,804
463
164
5
0
693,408
1
W
Vulcan
16,191
506
189
6
0
589,613
4
W
Arachne
17,658
552
214
7
0
648,807
9
L
Chaac
13,134
410
118
4
0
509,811
0
L
Hel
10,658
333
96
3
0
490,964
0
L
Ullr
12,598
394
157
5
0
544,549
1
W
Lancelot
15,681
490
128
4
0
720,787
6
W
Bacchus
15,611
488
69
2
0
645,354
2
W
Charybdis
15,564
486
183
6
0
566,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role