Player Matchup

Osiris
Osiris
CantFindMyPulse
Osiris
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 115L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
RosyRelic1936
Nu Wa
Level 24
God Stats
30W - 30L
1,511 SR
Queue Stats
32W - 32L
1,498 Elo+
Party 1
Bakasura
Bakasura
thepack6266
Bakasura
Level 53
God Stats
1W - 2L
1,426 SR
Queue Stats
112W - 124L
1,459 Elo+
Party 1
Team Averages
Level 66
1,479 SR
1,475 Elo+

VS

Team Averages
Level 68
1,243 SR
1,292 Elo+
King Arthur
King Arthur
Alvemo
King Arthur
Level 45
God Stats
1W - 6L
1,178 SR
Queue Stats
64W - 74L
1,324 Elo+
Solo
Hera
Hera
CephalonBlue762
Hera
Level 104
God Stats
1W - 5L
1,140 SR
Queue Stats
19W - 31L
1,243 Elo+
Solo
Danzaburou
Danzaburou
Goha4d1458
Danzaburou
Level 55
God Stats
1W - 3L
1,411 SR
Queue Stats
88W - 134L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
11,321
629
14,639
21,135
21,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 1 / 7
10,970
609
11,116
9,706
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
thepack6266
Bakasura
17
9 / 2 / 2
12,505
695
13,679
16,701
11,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alvemo
King Arthur
15
3 / 3 / 1
10,988
610
13,254
21,174
24,325
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
2 / 7 / 2
11,785
655
14,327
12,498
4,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Goha4d1458
Danzaburou
13
0 / 2 / 0
9,544
530
9,918
12,068
4,614
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
5
5
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alvemo
King Arthur
3
3
1
1.17
W
2
2
7
2.75
L
2
7
2
0.43
L
Danzaburou
Goha4d1458
Danzaburou
0
2
0
0
W
1
1
7
4.5
W
Bakasura
thepack6266
Bakasura
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,434
Damage
37,499
47,542
Taken
45,740
36,440
Mitigated
33,859
14,063
Healing
5,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alvemo
King Arthur
13,254
180
0
500
21,174
24,325
0
6,094
13,390
0
44,273
W
14,639
4,488
0
6,449
21,135
21,309
1,139
6,501
14,634
0
51,425
L
14,327
3,943
438
1,560
12,498
4,920
675
2,843
8,122
60,838
0
L
Danzaburou
Goha4d1458
Danzaburou
9,918
2,029
0
3,042
12,068
4,614
636
3,101
7,956
0
40,539
W
11,116
4,648
451
3,881
9,706
4,102
520
3,387
6,319
44,159
0
W
Bakasura
thepack6266
Bakasura
13,679
7,300
0
3,282
16,701
11,029
0
5,202
11,499
0
23,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,796
Gold Earned
32,317
172
Minions Killed
219
8
Camps Cleared
7
1,027,799
Distance Traveled
936,386
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,988
610
49
3
4
319,535
4
W
Osiris
11,321
629
58
3
4
339,926
6
L
Hera
11,785
655
114
6
1
290,920
0
L
Danzaburou
9,544
530
56
3
2
325,931
12
W
Nu Wa
10,970
609
74
4
2
327,605
0
W
Bakasura
12,505
695
40
2
2
360,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role