Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
C_Santo03
Ne Zha
Level 103
God Stats
1W - 1L
1,723 SR
Queue Stats
27W - 16L
1,659 Elo+
Party 1
Mercury
Mercury
SouthernKing2003
Mercury
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,269 Elo+
Party 1
Xing Tian
Xing Tian
XGamerX1000
Xing Tian
Level 116
God Stats
8W - 6L
1,477 SR
Queue Stats
127W - 145L
1,394 Elo+
Party 1
Artemis
Artemis
sklnra
Artemis
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,459 Elo+
Party 1
Team Averages
Level 101
1,540 SR
1,456 Elo+

VS

Team Averages
Level 137
1,574 SR
1,486 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Ss--SHADOWS--sS
Zeus
Level 160
God Stats
189W - 144L
1,603 SR
Queue Stats
558W - 589L
1,480 Elo+
Solo
Odin
Odin
WolfzBayne
Odin
Level 112
God Stats
4W - 2L
1,676 SR
Queue Stats
48W - 48L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
jonny5421
Zhong Kui
Level 129
God Stats
5W - 3L
1,589 SR
Queue Stats
204W - 218L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 4 / 1
7,004
637
5,014
9,481
5,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
C_Santo03
Ne Zha
12
0 / 4 / 0
6,597
600
4,566
9,661
4,447
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 3 / 1
7,400
673
2,262
8,310
3,705
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
XGamerX1000
Xing Tian
14
1 / 2 / 0
7,703
700
4,129
9,773
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
sklnra
Artemis
16
2 / 2 / 0
8,597
782
3,784
8,183
3,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
4 / 0 / 5
8,157
742
7,087
5,460
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
 
Nemesis
14
3 / 2 / 7
7,868
715
6,039
8,659
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 0 / 8
8,127
739
8,001
4,744
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 0 / 3
8,196
745
4,951
6,947
6,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
jonny5421
Zhong Kui
16
4 / 2 / 3
8,565
779
8,986
10,191
8,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
15
15
Deaths
4
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
1
0.13
W
Cabrakan
 
Cabrakan
4
0
5
6.5
W
Nemesis
 
Nemesis
3
2
7
3.25
L
Ne Zha
C_Santo03
Ne Zha
0
4
0
0
L
1
3
1
0.5
W
1
0
8
5
W
3
0
3
4.5
L
Xing Tian
XGamerX1000
Xing Tian
1
2
0
0.5
W
Zhong Kui
jonny5421
Zhong Kui
4
2
3
2.75
L
Artemis
sklnra
Artemis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,755
Damage
35,064
45,408
Taken
36,001
27,151
Mitigated
24,623
7,951
Healing
6,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,014
266
497
1,468
9,481
5,681
0
6,346
3,067
17,650
0
W
Cabrakan
 
Cabrakan
7,087
1,049
0
1,323
5,460
4,332
0
1,884
3,430
17,604
0
W
Nemesis
 
Nemesis
6,039
1,464
0
1,640
8,659
4,019
76
1,831
6,774
0
17,089
L
Ne Zha
C_Santo03
Ne Zha
4,566
341
243
1,937
9,661
4,447
0
4,151
5,372
0
12,477
L
2,262
672
0
0
8,310
3,705
317
4,753
3,557
0
13,550
W
8,001
189
0
374
4,744
2,207
72
1,125
3,567
41,759
0
W
4,951
1,090
0
346
6,947
6,036
0
970
5,939
0
22,648
L
Xing Tian
XGamerX1000
Xing Tian
4,129
418
0
1,250
9,773
9,744
116
4,886
4,811
11,520
0
W
Zhong Kui
jonny5421
Zhong Kui
8,986
1,082
0
2,486
10,191
8,029
1,084
2,830
7,148
36,583
0
L
Artemis
sklnra
Artemis
3,784
1,857
0
2,556
8,183
3,574
884
3,938
4,120
0
41,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,301
Gold Earned
40,913
173
Minions Killed
242
0
Camps Cleared
0
1,063,073
Distance Traveled
1,162,401
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,004
637
35
3
0
193,254
1
W
Cabrakan
8,157
742
29
3
0
242,514
1
W
Nemesis
7,868
715
18
2
0
250,493
0
L
Ne Zha
6,597
600
13
1
0
209,283
1
L
Mercury
7,400
673
34
3
0
247,919
1
W
Zeus
8,127
739
86
8
0
232,710
3
W
Odin
8,196
745
33
3
0
236,191
1
L
Xing Tian
7,703
700
11
1
0
221,666
3
W
Zhong Kui
8,565
779
76
7
0
200,493
2
L
Artemis
8,597
782
80
7
0
190,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role