Player Matchup

Kali
Kali
Silver I
Bee__Reel
Kali
Silver I
Level 148
God Stats
8W - 3L
1,690 SR
Queue Stats
209W - 210L
1,178 MMR
Party 2
Bellona
Bellona
Silver II
HomoDer3Dynastie
Bellona
Silver II
Level 125
God Stats
3W - 5L
1,459 SR
Queue Stats
120W - 137L
1,041 MMR
Party 1
Artemis
Artemis
Silver I
RELLO331
Artemis
Silver I
Level 146
God Stats
12W - 7L
1,856 SR
Queue Stats
209W - 210L
1,212 MMR
Party 2
Zeus
Zeus
Silver I
Ricoo_123
Zeus
Silver I
Level 142
God Stats
63W - 43L
1,601 SR
Queue Stats
85W - 97L
1,158 MMR
Party 1
Athena
Athena
Silver I
timmyp78
Athena
Silver I
Level 141
God Stats
4W - 3L
1,584 SR
Queue Stats
208W - 216L
1,139 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,638 SR
1,146 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,513 SR
1,143 MMR
Cliodhna
Cliodhna
Silver II
AttackSquad
Cliodhna
Silver II
Level 160
God Stats
16W - 14L
1,537 SR
Queue Stats
53W - 58L
1,102 MMR
Solo
Sylvanus
Sylvanus
Silver I
Lil_Reaper407
Sylvanus
Silver I
Level 119
God Stats
28W - 18L
1,641 SR
Queue Stats
173W - 189L
1,198 MMR
Solo
Chang'e
Chang'e
Gold V
Vericuey
Chang'e
Gold V
Level 150
God Stats
18W - 18L
1,435 SR
Queue Stats
238W - 250L
1,197 MMR
Solo
Danzaburou
Danzaburou
Silver I
bubba200
Danzaburou
Silver I
Level 114
God Stats
23W - 26L
1,452 SR
Queue Stats
186W - 186L
1,075 MMR
Solo
Nox
Nox
Gold III
primarychad
Nox
Gold III
Level 144
God Stats
5W - 4L
1,500 SR
Queue Stats
206W - 215L
1,145 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
2 / 5 / 3
10,750
467
9,050
28,298
12,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 1
8,986
391
7,399
19,213
15,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
RELLO331
Artemis
16
2 / 6 / 0
9,748
424
10,287
17,672
7,008
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
13
0 / 5 / 0
8,910
387
10,482
10,333
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
timmyp78
Athena
16
2 / 6 / 2
10,522
457
9,377
27,693
20,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
BastetRavanaAtlas

VS

Bans
IzanamiShivaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AttackSquad
Cliodhna
20
10 / 0 / 4
13,366
581
21,348
14,343
7,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Lil_Reaper407
Sylvanus
17
2 / 2 / 10
10,833
471
11,905
21,579
23,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
Vericuey
Chang'e
19
5 / 0 / 3
12,427
540
7,211
21,734
11,242
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
bubba200
Danzaburou
19
4 / 3 / 7
12,498
543
21,411
21,073
11,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 1 / 1
13,007
566
14,904
13,739
7,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
23
24
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AttackSquad
Cliodhna
10
0
4
12
L
Kali
2
5
3
0.7
L
0
2
1
0.25
W
Sylvanus
Lil_Reaper407
Sylvanus
2
2
10
3.5
L
Artemis
RELLO331
Artemis
2
6
0
0.33
L
Zeus
0
5
0
0
W
Chang'e
Vericuey
Chang'e
5
0
3
6.5
W
Danzaburou
bubba200
Danzaburou
4
3
7
2.5
W
2
1
1
2.5
L
Athena
timmyp78
Athena
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,595
Damage
76,779
103,209
Taken
92,468
59,974
Mitigated
61,510
21,376
Healing
43,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AttackSquad
Cliodhna
21,348
2,321
0
1,877
14,343
7,527
1,627
2,813
11,424
0
118,915
L
Kali
9,050
5,150
0
6,384
28,298
12,902
0
8,825
19,268
0
84,930
L
7,399
2,679
0
3,345
19,213
15,224
858
7,814
11,030
0
52,997
W
Sylvanus
Lil_Reaper407
Sylvanus
11,905
3,005
5,000
8,247
21,579
23,710
729
6,034
15,267
56,497
17,146
L
Artemis
RELLO331
Artemis
10,287
4,821
0
5,682
17,672
7,008
0
1,967
15,691
0
72,412
L
Zeus
10,482
1,014
0
490
10,333
4,172
405
4,849
5,484
66,195
0
W
Chang'e
Vericuey
Chang'e
7,211
277
1,598
10,453
21,734
11,242
991
5,024
16,073
119,532
0
W
Danzaburou
bubba200
Danzaburou
21,411
10,805
0
8,485
21,073
11,105
4,192
3,261
17,519
0
123,194
W
14,904
1,595
0
7,504
13,739
7,926
3,700
2,787
10,906
100,518
0
L
Athena
timmyp78
Athena
9,377
2,441
2,529
2,946
27,693
20,668
301
8,608
18,876
53,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,916
Gold Earned
62,131
547
Minions Killed
796
0
Camps Cleared
0
2,007,621
Distance Traveled
2,192,196
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,366
581
147
6
0
514,141
1
L
Kali
10,750
467
132
6
0
503,391
11
L
Bellona
8,986
391
100
4
0
349,003
3
W
Sylvanus
10,833
471
104
5
0
403,910
2
L
Artemis
9,748
424
104
5
0
369,634
13
L
Zeus
8,910
387
109
5
0
302,661
2
W
Chang'e
12,427
540
172
7
0
430,343
4
W
Danzaburou
12,498
543
167
7
0
413,510
9
W
Nox
13,007
566
206
9
0
430,292
2
L
Athena
10,522
457
102
4
0
482,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role