Player Matchup

Lancelot
Lancelot
Platinum I
KingHopp3r
Lancelot
Platinum I
Level 132
God Stats
2W - 5L
1,529 SR
Queue Stats
131W - 106L
2,058 MMR
Party 1
Sol
Sol
Gold III
MsBaddieGorgeous
Sol
Gold III
Level 108
God Stats
2W - 3L
1,761 SR
Queue Stats
93W - 124L
1,614 MMR
Party 1
Yemoja
Yemoja
Platinum III
Truly Purge
Yemoja
Platinum III
Level 155
God Stats
0W - 4L
1,520 SR
Queue Stats
130W - 106L
1,958 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,603 SR
1,877 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,657 SR
1,768 MMR
Mulan
Mulan
Platinum V
FlamexShadows
Mulan
Platinum V
Level 134
God Stats
14W - 11L
1,603 SR
Queue Stats
114W - 113L
1,685 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
REASON4URTEARS
Ah Muzen Cab
Platinum I
Level 125
God Stats
132W - 91L
1,659 SR
Queue Stats
425W - 460L
1,846 MMR
Solo
Agni
Agni
Platinum II
RooneyRules1092
Agni
Platinum II
Level 123
God Stats
13W - 9L
1,709 SR
Queue Stats
183W - 214L
1,773 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KingHopp3r
Lancelot
16
5 / 6 / 9
11,557
680
19,864
21,397
10,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
5 / 2 / 6
11,999
706
13,543
14,849
5,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
15
5 / 3 / 6
11,950
703
9,257
21,037
20,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
AtlasBaron SamediBastetThothShiva

VS

Bans
AchillesGilgameshBaba YagaGebPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 4
12,531
737
21,713
23,013
27,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
REASON4URTEARS
Ah Muzen Cab
17
2 / 4 / 7
11,930
702
15,681
17,072
6,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 7 / 4
11,017
648
11,406
13,170
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
15
Kills
11
11
Deaths
15
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
4
4
2
L
Lancelot
KingHopp3r
Lancelot
5
6
9
1.58
L
5
2
6
4
W
Ah Muzen Cab
REASON4URTEARS
Ah Muzen Cab
2
4
7
1.38
W
3
7
4
0.71
L
Yemoja
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,664
Damage
48,800
57,283
Taken
53,255
36,142
Mitigated
38,840
16,282
Healing
13,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,713
2,880
0
6,468
23,013
27,312
306
8,837
14,176
170
42,129
L
Lancelot
KingHopp3r
Lancelot
19,864
3,700
0
1,487
21,397
10,003
0
5,213
15,792
0
48,060
L
13,543
516
0
5,582
14,849
5,739
0
2,941
11,528
46,522
0
W
Ah Muzen Cab
REASON4URTEARS
Ah Muzen Cab
15,681
7,499
0
5,179
17,072
6,732
2,761
7,769
9,303
0
66,012
W
11,406
807
0
2,313
13,170
4,796
302
6,702
6,468
38,889
0
L
Yemoja
9,257
2,241
3,276
5,937
21,037
20,400
0
3,626
16,955
27,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,506
Gold Earned
35,478
189
Minions Killed
185
3
Camps Cleared
11
912,885
Distance Traveled
860,779
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,531
737
34
2
2
291,752
3
L
Lancelot
11,557
680
60
4
2
311,053
2
L
Sol
11,999
706
92
5
1
327,957
2
W
Ah Muzen Cab
11,930
702
92
5
2
289,654
0
W
Agni
11,017
648
59
3
7
279,373
3
L
Yemoja
11,950
703
37
2
0
273,875
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role