Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
AUGnasty
Hades
Level 146
God Stats
2W - 0L
1,797 SR
Queue Stats
207W - 198L
1,501 Elo+
Party 1
Chiron
Chiron
GoodbyeLiberty
Chiron
Level 158
God Stats
8W - 4L
1,802 SR
Queue Stats
155W - 157L
1,540 Elo+
Party 1
Skadi
Skadi
ItsHollyBerry11
Skadi
Level 145
God Stats
3W - 5L
1,466 SR
Queue Stats
67W - 77L
1,494 Elo+
Party 1
Odin
Odin
SevenEskimos
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,629 Elo+
Party 1
Team Averages
Level 121
1,613 SR
1,533 Elo+

VS

Team Averages
Level 63
1,501 SR
1,529 Elo+
Janus
Janus
ComplexMangod
Janus
Level 156
God Stats
0W - 1L
1,832 SR
Queue Stats
9W - 11L
1,757 Elo+
Party 2
Danzaburou
Danzaburou
ImStonded
Danzaburou
Level 3
God Stats
2W - 1L
1,266 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
JutheGoat2233
Gilgamesh
Level 82
God Stats
7W - 9L
1,603 SR
Queue Stats
177W - 176L
1,466 Elo+
Party 3
Horus
Horus
MRBURGERTHE2ND
Horus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 118L
1,535 Elo+
Party 3
Hercules
Hercules
superbadhobbit
Hercules
Level 46
God Stats
0W - 5L
1,304 SR
Queue Stats
45W - 63L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 4 / 5
7,095
507
6,383
8,458
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
AUGnasty
Hades
11
3 / 1 / 9
7,656
547
5,403
12,493
10,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
11 / 0 / 5
9,154
654
13,087
9,798
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 3
8,165
583
5,989
9,788
3,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 2
7,084
506
4,996
8,867
6,927
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,879
491
8,122
7,989
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ImStonded
Danzaburou
9
0 / 5 / 2
5,823
416
3,977
9,613
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
JutheGoat2233
Gilgamesh
10
0 / 4 / 5
6,879
491
4,321
15,086
11,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 1
6,640
474
7,260
12,627
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
12
3 / 1 / 0
7,591
542
6,187
10,874
8,637
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
17
Kills
7
7
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
4
5
0.63
W
Hades
AUGnasty
Hades
3
1
9
7.5
L
2
4
2
0.75
W
11
0
5
13.5
L
Danzaburou
ImStonded
Danzaburou
0
5
2
0.2
W
3
2
3
2.25
L
Gilgamesh
JutheGoat2233
Gilgamesh
0
4
5
0.63
L
2
3
1
0.83
W
0
0
2
1
L
Hercules
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,858
Damage
29,867
49,404
Taken
56,189
30,366
Mitigated
31,620
11,003
Healing
13,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,383
3,518
0
560
8,458
3,975
0
1,290
7,168
53,278
0
W
Hades
AUGnasty
Hades
5,403
985
563
3,167
12,493
10,532
27
3,153
9,340
19,731
0
L
8,122
712
0
709
7,989
2,714
0
1,855
6,134
51,084
0
W
13,087
4,717
798
4,417
9,798
5,144
38
1,906
7,892
0
68,733
L
Danzaburou
ImStonded
Danzaburou
3,977
1,911
0
1,446
9,613
3,309
32
1,008
8,605
0
26,396
W
5,989
2,745
0
1,248
9,788
3,788
0
813
8,975
0
65,716
L
Gilgamesh
JutheGoat2233
Gilgamesh
4,321
1,411
2,038
2,362
15,086
11,401
0
3,893
11,193
0
25,920
L
7,260
3,792
196
2,958
12,627
5,559
0
4,097
8,530
0
38,947
W
4,996
2,365
0
250
8,867
6,927
0
1,806
7,061
0
39,410
L
Hercules
6,187
1,493
0
3,573
10,874
8,637
0
933
9,941
0
49,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,154
Gold Earned
33,812
393
Minions Killed
322
0
Camps Cleared
0
1,376,802
Distance Traveled
1,362,534
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,095
507
93
7
0
268,955
4
W
Hades
7,656
547
27
2
0
279,200
9
L
Janus
6,879
491
92
7
0
292,873
1
W
Chiron
9,154
654
86
6
0
297,291
3
L
Danzaburou
5,823
416
41
3
0
228,053
1
W
Skadi
8,165
583
118
8
0
248,631
3
L
Gilgamesh
6,879
491
32
2
0
268,919
6
L
Horus
6,640
474
69
5
0
311,989
1
W
Odin
7,084
506
69
5
0
282,725
3
L
Hercules
7,591
542
88
6
0
260,700
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role