Player Matchup

Ra
Ra
AgentVanguard17
Ra
Level 120
God Stats
4W - 5L
1,432 SR
Queue Stats
28W - 30L
1,510 Elo+
Party 3
Heimdallr
Heimdallr
DivineArdvark
Heimdallr
Level 98
God Stats
21W - 20L
1,529 SR
Queue Stats
137W - 148L
1,369 Elo+
Party 1
Horus
Horus
UptownGem3
Horus
Level 72
God Stats
19W - 29L
1,400 SR
Queue Stats
174W - 229L
1,344 Elo+
Party 1
Izanami
Izanami
WickedCarnage
Izanami
Level 91
God Stats
3W - 2L
1,775 SR
Queue Stats
31W - 25L
1,465 Elo+
Solo
Cliodhna
Cliodhna
shinobi809
Cliodhna
Level 81
God Stats
45W - 28L
1,594 SR
Queue Stats
80W - 77L
1,423 Elo+
Party 3
Team Averages
Level 92
1,546 SR
1,422 Elo+

VS

Team Averages
Level 72
1,496 SR
1,437 Elo+
Bellona
Bellona
C1kada
Bellona
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 28L
1,614 Elo+
Solo
Cupid
Cupid
JustTyTyTy
Cupid
Level 89
God Stats
5W - 2L
1,806 SR
Queue Stats
115W - 128L
1,398 Elo+
Solo
Nox
Nox
NexOrgasma
Nox
Level 122
God Stats
13W - 17L
1,528 SR
Queue Stats
245W - 280L
1,339 Elo+
Solo
Athena
Athena
RougeCaro
Athena
Level 28
God Stats
5W - 6L
1,362 SR
Queue Stats
6W - 10L
1,375 Elo+
Party 2
Bakasura
Bakasura
TheWulfGaming
Bakasura
Level 60
God Stats
1W - 1L
1,285 SR
Queue Stats
24W - 29L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,485
590
1,673
4,096
1,819
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
DivineArdvark
Heimdallr
9
0 / 3 / 2
5,152
468
6,670
9,299
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Horus
8
0 / 3 / 2
5,383
489
3,728
8,574
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
10
0 / 1 / 1
6,049
550
1,953
4,863
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
shinobi809
Cliodhna
9
3 / 5 / 1
5,895
536
5,475
10,663
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C1kada
Bellona
12
2 / 0 / 3
6,509
592
5,407
7,470
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
10
3 / 1 / 3
6,110
555
6,663
6,698
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 1 / 3
6,829
621
3,115
4,563
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
RougeCaro
Athena
9
1 / 1 / 5
5,739
522
3,231
8,590
4,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
TheWulfGaming
Bakasura
12
5 / 2 / 5
6,889
626
6,265
10,833
4,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
13
13
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Bellona
C1kada
Bellona
2
0
3
3.5
L
Heimdallr
DivineArdvark
Heimdallr
0
3
2
0.33
W
Cupid
3
1
3
4.5
W
2
1
3
3.5
W
Athena
RougeCaro
Athena
1
1
5
3.5
W
Bakasura
TheWulfGaming
Bakasura
5
2
5
3.75
L
Horus
0
3
2
0.33
L
Izanami
0
1
1
0.5
L
Cliodhna
shinobi809
Cliodhna
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,499
Damage
24,681
37,495
Taken
38,154
16,065
Mitigated
19,773
12,043
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,673
319
216
711
4,096
1,819
486
1,482
2,522
43,344
0
W
Bellona
C1kada
Bellona
5,407
2,274
0
2,329
7,470
6,655
515
0
7,470
0
38,128
L
Heimdallr
DivineArdvark
Heimdallr
6,670
3,259
0
3,154
9,299
3,500
432
1,721
7,523
0
37,166
W
Cupid
6,663
3,546
57
1,549
6,698
2,114
638
0
6,698
0
39,667
W
3,115
409
0
630
4,563
1,906
678
409
4,154
50,858
0
W
Athena
RougeCaro
Athena
3,231
441
444
2,971
8,590
4,840
0
0
8,590
11,486
0
W
Bakasura
TheWulfGaming
Bakasura
6,265
4,499
0
3,005
10,833
4,258
289
1,264
9,569
0
43,583
L
Horus
3,728
2,327
1,283
2,707
8,574
5,131
253
1,721
6,657
0
17,336
L
Izanami
1,953
1,448
0
1,700
4,863
1,702
555
0
4,762
0
38,038
L
Cliodhna
shinobi809
Cliodhna
5,475
746
0
2,272
10,663
3,913
1,035
1,422
8,966
0
30,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,964
Gold Earned
32,076
300
Minions Killed
330
0
Camps Cleared
0
971,417
Distance Traveled
1,181,394
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,485
590
82
7
0
212,290
0
W
Bellona
6,509
592
68
6
0
237,316
0
L
Heimdallr
5,152
468
48
4
0
170,858
0
W
Cupid
6,110
555
60
5
0
209,689
1
W
Nox
6,829
621
98
9
0
202,641
7
W
Athena
5,739
522
16
1
0
259,955
0
W
Bakasura
6,889
626
88
8
0
271,793
0
L
Horus
5,383
489
29
3
0
200,057
2
L
Izanami
6,049
550
88
8
0
154,584
2
L
Cliodhna
5,895
536
53
5
0
233,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role