Player Matchup

Tyr
Tyr
Gold III
EliudVII
Tyr
Gold III
Level 132
God Stats
20W - 12L
1,676 SR
Queue Stats
133W - 135L
1,673 MMR
Solo
Apollo
Apollo
Platinum V
GucciLatex
Apollo
Platinum V
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,668 MMR
Solo
Cabrakan
Cabrakan
Gold I
LiveRezHi
Cabrakan
Gold I
Level 125
God Stats
3W - 4L
1,588 SR
Queue Stats
123W - 118L
1,699 MMR
Solo
Janus
Janus
Gold II
hebernz
Janus
Gold II
Level 152
God Stats
4W - 7L
1,522 SR
Queue Stats
528W - 536L
1,672 MMR
Solo
Serqet
Serqet
Gold I
xMattwoo
Serqet
Gold I
Level 99
God Stats
3W - 7L
1,371 SR
Queue Stats
243W - 241L
1,673 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 110
1,531 SR
1,677 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 113
1,542 SR
1,647 MMR
Athena
Athena
Gold I
 
Athena
Gold I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold I
BlackLightningKG
Heimdallr
Gold I
Level 128
God Stats
6W - 8L
1,582 SR
Queue Stats
200W - 207L
1,679 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
TRAAKK
Morgan Le Fay
Gold IV
Level 143
God Stats
5W - 2L
1,722 SR
Queue Stats
47W - 38L
1,721 MMR
Solo
Kali
Kali
Platinum II
dougdimmadab01
Kali
Platinum II
Level 122
God Stats
3W - 3L
1,683 SR
Queue Stats
105W - 99L
1,660 MMR
Solo
Cliodhna
Cliodhna
Gold II
k1nglords
Cliodhna
Gold II
Level 56
God Stats
6W - 6L
1,221 SR
Queue Stats
91W - 80L
1,676 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 0
12,330
514
7,136
18,497
24,505
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
GucciLatex
Apollo
20
3 / 1 / 2
13,872
578
9,928
18,534
8,165
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
LiveRezHi
Cabrakan
13
0 / 3 / 1
9,360
390
7,290
15,744
22,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
hebernz
Janus
18
0 / 4 / 1
10,882
453
5,500
12,689
5,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
xMattwoo
Serqet
16
2 / 6 / 2
10,348
431
7,127
19,767
9,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BellonaBaron SamediPoseidonBakasura

VS

Bans
FreyaRavanaNemesisLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
2 / 0 / 9
12,323
513
5,515
16,167
17,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
20
2 / 3 / 3
13,562
565
12,816
14,372
7,427
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
TRAAKK
Morgan Le Fay
20
3 / 1 / 3
14,172
591
9,278
11,808
6,560
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 1 / 7
13,197
550
11,603
21,010
11,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
k1nglords
Cliodhna
20
7 / 2 / 2
15,318
638
17,013
19,551
14,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
18
18
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
9
6.5
W
Heimdallr
2
3
3
1.17
L
2
4
0
0.5
L
Apollo
GucciLatex
Apollo
3
1
2
4
L
Cabrakan
LiveRezHi
Cabrakan
0
3
1
0.17
W
Morgan Le Fay
TRAAKK
Morgan Le Fay
3
1
3
4.5
W
4
1
7
7.5
L
Janus
hebernz
Janus
0
4
1
0.13
W
Cliodhna
k1nglords
Cliodhna
7
2
2
4
L
Serqet
xMattwoo
Serqet
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,981
Damage
56,225
85,231
Taken
82,908
70,200
Mitigated
57,939
28,620
Healing
33,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,515
1,581
0
5,460
16,167
17,810
432
3,680
12,203
45,692
0
W
Heimdallr
12,816
8,061
0
7,532
14,372
7,427
1,734
846
13,024
0
135,904
L
7,136
633
0
5,437
18,497
24,505
0
2,479
15,974
0
102,594
L
Apollo
GucciLatex
Apollo
9,928
7,668
0
12,536
18,534
8,165
0
1,448
17,086
0
140,714
L
Cabrakan
LiveRezHi
Cabrakan
7,290
1,675
0
2,351
15,744
22,089
0
4,110
11,461
34,125
0
W
Morgan Le Fay
TRAAKK
Morgan Le Fay
9,278
790
90
4,504
11,808
6,560
2,116
3,231
8,255
133,408
0
W
11,603
5,768
0
4,916
21,010
11,204
0
4,245
16,333
0
139,802
L
Janus
hebernz
Janus
5,500
257
0
1,890
12,689
5,732
0
2,831
9,688
95,330
0
W
Cliodhna
k1nglords
Cliodhna
17,013
3,021
0
11,003
19,551
14,938
44
1,564
17,717
0
150,849
L
Serqet
xMattwoo
Serqet
7,127
1,156
0
6,406
19,767
9,709
252
3,366
16,229
0
66,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,792
Gold Earned
68,572
747
Minions Killed
864
0
Camps Cleared
0
2,412,645
Distance Traveled
2,456,900
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,323
513
61
3
0
488,204
3
W
Heimdallr
13,562
565
190
8
0
399,958
2
L
Tyr
12,330
514
197
8
0
512,786
4
L
Apollo
13,872
578
229
10
0
497,574
4
L
Cabrakan
9,360
390
36
2
0
475,919
10
W
Morgan Le Fay
14,172
591
218
9
0
485,816
7
W
Kali
13,197
550
154
6
0
573,737
7
L
Janus
10,882
453
166
7
0
424,007
3
W
Cliodhna
15,318
638
241
10
0
509,185
4
L
Serqet
10,348
431
119
5
0
502,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role