Player Matchup

Nemesis
Nemesis
MrFamilyGuy
Nemesis
Level 160
God Stats
3W - 2L
1,802 SR
Queue Stats
224W - 69L
1,856 Elo+
Party 2
Ra
Ra
MrWizardBear
Ra
Level 159
God Stats
7W - 5L
1,560 SR
Queue Stats
259W - 110L
1,855 Elo+
Party 2
Chiron
Chiron
fishermanjackk
Chiron
Level 27
God Stats
6W - 0L
1,666 SR
Queue Stats
102W - 15L
1,922 Elo+
Party 2
Team Averages
Level 115
1,676 SR
1,878 Elo+

VS

Team Averages
Level 100
1,487 SR
1,594 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigMacLargeFry1
Ah Muzen Cab
Level 81
God Stats
2W - 2L
1,507 SR
Queue Stats
25W - 23L
1,625 Elo+
Party 1
Tiamat
Tiamat
TheSaltyGoon
Tiamat
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,558 Elo+
Party 1
Cerberus
Cerberus
andthenshesaid
Cerberus
Level 66
God Stats
1W - 5L
1,454 SR
Queue Stats
37W - 32L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MrFamilyGuy
Nemesis
15
10 / 1 / 7
9,828
893
12,459
12,331
7,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 2 / 10
9,097
827
12,450
10,996
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 14
8,957
814
17,146
9,068
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigMacLargeFry1
Ah Muzen Cab
11
1 / 7 / 1
7,405
673
11,538
14,340
5,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
12
3 / 7 / 0
7,665
697
8,498
13,052
7,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
11
0 / 4 / 3
7,503
682
4,895
19,746
16,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
18
Kills
4
4
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BigMacLargeFry1
Ah Muzen Cab
1
7
1
0.21
W
Nemesis
MrFamilyGuy
Nemesis
10
1
7
13.5
W
5
2
10
5
L
Tiamat
3
7
0
0.43
L
Cerberus
0
4
3
0.38
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,055
Damage
24,931
32,395
Taken
47,138
15,190
Mitigated
29,268
13,288
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BigMacLargeFry1
Ah Muzen Cab
11,538
2,764
0
2,587
14,340
5,132
0
2,803
11,537
0
27,908
W
Nemesis
MrFamilyGuy
Nemesis
12,459
6,276
0
2,655
12,331
7,233
571
4,148
8,183
0
27,333
W
12,450
1,644
1,812
4,254
10,996
4,282
356
5,968
5,028
37,567
0
L
Tiamat
8,498
580
0
1,278
13,052
7,799
0
3,581
9,471
20,063
0
L
Cerberus
4,895
393
556
2,960
19,746
16,337
0
6,198
13,548
16,091
0
W
17,146
8,213
1,414
3,153
9,068
3,675
682
3,577
5,491
0
41,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,882
Gold Earned
22,573
164
Minions Killed
99
9
Camps Cleared
2
672,092
Distance Traveled
627,878
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,405
673
39
4
1
217,906
3
W
Nemesis
9,828
893
37
3
5
239,947
3
W
Ra
9,097
827
70
6
3
213,762
2
L
Tiamat
7,665
697
26
2
1
192,777
0
L
Cerberus
7,503
682
34
3
0
217,195
1
W
Chiron
8,957
814
57
5
1
218,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role