Player Matchup

Baron Samedi
Baron Samedi
JiffyPops
Baron Samedi
Level 89
God Stats
1W - 0L
1,728 SR
Queue Stats
2W - 0L
1,715 Elo+
Party 2
Cthulhu
Cthulhu
MaioSandwich
Cthulhu
Level 66
God Stats
1W - 0L
1,548 SR
Queue Stats
2W - 0L
1,715 Elo+
Party 2
Chaac
Chaac
jnolan17
Chaac
Level 64
God Stats
1W - 0L
1,678 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 73
1,651 SR
1,644 Elo+

VS

Team Averages
Level 82
1,553 SR
1,586 Elo+
Janus
Janus
Royal Bath
Janus
Level 88
God Stats
5W - 2L
1,662 SR
Queue Stats
323W - 290L
1,597 Elo+
Party 1
Vamana
Vamana
Stonize
Vamana
Level 61
God Stats
2W - 5L
1,500 SR
Queue Stats
278W - 251L
1,606 Elo+
Party 1
Artemis
Artemis
Tripod2322
Artemis
Level 98
God Stats
12W - 22L
1,496 SR
Queue Stats
139W - 173L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JiffyPops
Baron Samedi
19
4 / 6 / 7
13,751
688
20,540
21,132
14,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
MaioSandwich
Cthulhu
20
3 / 1 / 7
13,815
691
15,822
24,279
31,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
jnolan17
Chaac
20
5 / 5 / 6
14,023
701
15,877
36,455
39,346
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
4 / 6 / 5
13,317
666
21,657
14,691
10,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Stonize
Vamana
19
4 / 1 / 7
13,362
668
20,529
26,021
41,132
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Tripod2322
Artemis
19
4 / 5 / 7
13,167
658
25,295
18,855
10,844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
12
Kills
12
12
Deaths
12
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
JiffyPops
Baron Samedi
4
6
7
1.25
W
Cthulhu
MaioSandwich
Cthulhu
3
1
7
6.5
L
Janus
4
6
5
1.08
L
Vamana
Stonize
Vamana
4
1
7
7.5
L
Artemis
Tripod2322
Artemis
4
5
7
1.5
W
Chaac
jnolan17
Chaac
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,239
Damage
67,481
81,866
Taken
59,567
85,777
Mitigated
62,220
33,114
Healing
11,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
JiffyPops
Baron Samedi
20,540
1,898
3,577
5,350
21,132
14,978
680
5,959
14,875
78,597
0
W
Cthulhu
MaioSandwich
Cthulhu
15,822
825
1,395
7,958
24,279
31,453
0
8,151
15,738
54,131
0
L
Janus
21,657
1,241
0
250
14,691
10,244
104
9,018
5,673
61,176
0
L
Vamana
Stonize
Vamana
20,529
9,365
454
6,125
26,021
41,132
744
16,883
9,138
0
44,241
L
Artemis
Tripod2322
Artemis
25,295
14,661
0
4,765
18,855
10,844
1,755
10,829
8,026
0
62,702
W
Chaac
jnolan17
Chaac
15,877
2,643
0
14,834
36,455
39,346
159
8,454
27,421
0
46,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,589
Gold Earned
39,846
237
Minions Killed
242
8
Camps Cleared
9
1,051,868
Distance Traveled
1,093,583
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,751
688
99
5
6
330,292
4
W
Cthulhu
13,815
691
77
4
1
359,302
3
L
Janus
13,317
666
113
6
2
367,023
6
L
Vamana
13,362
668
39
2
3
402,033
5
L
Artemis
13,167
658
90
5
4
324,527
3
W
Chaac
14,023
701
61
3
1
362,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role