Player Matchup

Gilgamesh
Gilgamesh
SerFabiangel
Gilgamesh
Level 122
God Stats
1W - 0L
1,272 SR
Queue Stats
141W - 221L
1,284 Elo+
Solo
Cupid
Cupid
Thanatossus
Cupid
Level 23
God Stats
18W - 29L
1,597 SR
Queue Stats
467W - 433L
1,549 Elo+
Party 2
Nox
Nox
conaro
Nox
Level 158
God Stats
275W - 219L
1,586 SR
Queue Stats
586W - 523L
1,529 Elo+
Party 2
Team Averages
Level 101
1,485 SR
1,454 Elo+

VS

Team Averages
Level 75
1,476 SR
1,503 Elo+
Achilles
Achilles
ControlFrenzy
Achilles
Level 100
God Stats
5W - 11L
1,407 SR
Queue Stats
102W - 111L
1,498 Elo+
Party 1
Atlas
Atlas
Gwenswarny
Atlas
Level 28
God Stats
0W - 4L
1,243 SR
Queue Stats
81W - 86L
1,498 Elo+
Party 1
Hel
Hel
StolidSparrow
Hel
Level 97
God Stats
1W - 1L
1,777 SR
Queue Stats
73W - 80L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SerFabiangel
Gilgamesh
16
1 / 5 / 10
12,450
623
11,662
26,758
35,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 3 / 3
14,555
728
29,717
21,364
11,083
Nox
conaro
Nox
20
5 / 0 / 10
14,294
715
29,195
13,419
7,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ControlFrenzy
Achilles
16
3 / 8 / 4
12,532
627
11,894
34,903
42,080
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
18
3 / 3 / 3
14,028
701
13,276
26,910
47,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 5 / 4
11,771
589
16,216
20,802
11,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
16
Kills
7
8
Deaths
16
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
ControlFrenzy
Achilles
3
8
4
0.63
L
Atlas
3
3
3
1.5
W
Gilgamesh
SerFabiangel
Gilgamesh
1
5
10
1.2
L
1
5
4
0.6
W
10
3
3
3.83
W
Nox
conaro
Nox
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,574
Damage
41,386
61,541
Taken
82,615
53,895
Mitigated
100,923
14,175
Healing
17,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ControlFrenzy
Achilles
11,894
1,679
0
2,014
34,903
42,080
0
12,331
22,073
0
30,960
L
Atlas
13,276
4,779
0
1,390
26,910
47,662
0
9,216
17,219
43,018
0
W
Gilgamesh
SerFabiangel
Gilgamesh
11,662
2,339
0
2,142
26,758
35,498
212
9,976
16,782
0
31,381
L
16,216
706
6,961
7,557
20,802
11,181
0
8,134
12,479
50,798
0
W
29,717
19,292
593
9,590
21,364
11,083
922
12,125
9,239
0
63,997
W
Nox
conaro
Nox
29,195
3,300
374
1,476
13,419
7,314
1,282
7,919
5,500
84,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,299
Gold Earned
38,331
229
Minions Killed
148
11
Camps Cleared
4
1,065,804
Distance Traveled
950,951
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,532
627
27
1
1
275,993
4
L
Atlas
14,028
701
30
2
3
343,378
2
W
Gilgamesh
12,450
623
24
1
0
363,566
0
L
Hel
11,771
589
91
5
0
331,580
2
W
Cupid
14,555
728
78
4
5
322,291
3
W
Nox
14,294
715
127
6
6
379,947
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role