Player Matchup

Medusa
Medusa
Bronze I
DiaV_Eagle
Medusa
Bronze I
Level 121
God Stats
0W - 1L
1,478 SR
Queue Stats
5W - 7L
1,542 MMR
Party 1
Ra
Ra
Bronze II
LJ30350
Ra
Bronze II
Level 141
God Stats
1W - 2L
1,449 SR
Queue Stats
6W - 8L
1,533 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze I
conte311
Kumbhakarna
Bronze I
Level 144
God Stats
0W - 2L
1,562 SR
Queue Stats
5W - 7L
1,542 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 135
1,497 SR
1,539 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,619 SR
1,442 MMR
Mulan
Mulan
Gold V
AlbinoTrashPanda
Mulan
Gold V
Level 124
God Stats
35W - 28L
1,539 SR
Queue Stats
92W - 91L
1,425 MMR
Solo
Cupid
Cupid
Gold V
DaddyTimbo_X2
Cupid
Gold V
Level 46
God Stats
11W - 4L
1,700 SR
Queue Stats
30W - 35L
1,494 MMR
Solo
Freya
Freya
Gold II
SneeryCone6385
Freya
Gold II
Level 160
God Stats
23W - 21L
1,618 SR
Queue Stats
616W - 694L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DiaV_Eagle
Medusa
14
4 / 2 / 1
10,074
630
18,992
14,522
7,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 7 / 4
10,614
663
12,190
16,265
8,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
conte311
Kumbhakarna
13
0 / 2 / 5
10,117
632
3,612
17,398
20,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AresBastetChang'eAh Muzen CabGilgamesh

VS

Bans
AchillesArtioBaron SamediCthulhuAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 8
12,053
753
19,699
19,508
25,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 2 / 7
11,665
729
8,212
11,041
4,922
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 3 / 2
11,634
727
16,050
15,179
8,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
5
Kills
11
11
Deaths
5
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
2
2
7
2.75
L
Medusa
DiaV_Eagle
Medusa
4
2
1
2.25
L
1
7
4
0.43
W
7
3
2
2.67
L
Kumbhakarna
conte311
Kumbhakarna
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,794
Damage
43,961
48,185
Taken
45,728
36,686
Mitigated
38,710
8,905
Healing
19,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,699
886
0
8,473
19,508
25,381
0
7,641
11,867
0
46,416
W
8,212
4,713
336
4,209
11,041
4,922
2,325
4,078
6,963
0
45,640
L
Medusa
DiaV_Eagle
Medusa
18,992
10,900
0
1,144
14,522
7,695
0
5,193
9,329
0
36,658
L
12,190
1,297
1,631
3,866
16,265
8,669
0
4,764
11,501
58,105
0
W
16,050
4,406
0
6,883
15,179
8,407
729
5,054
10,125
47,576
5,410
L
Kumbhakarna
conte311
Kumbhakarna
3,612
488
0
2,264
17,398
20,322
0
4,766
12,632
6,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,805
Gold Earned
35,352
136
Minions Killed
197
3
Camps Cleared
11
955,637
Distance Traveled
848,254
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,053
753
46
3
5
329,138
3
W
Cupid
11,665
729
99
6
1
273,472
0
L
Medusa
10,074
630
36
2
1
302,514
0
L
Ra
10,614
663
90
6
1
306,683
2
W
Freya
11,634
727
52
3
5
245,644
2
L
Kumbhakarna
10,117
632
10
1
1
346,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role