Player Matchup

Horus
Horus
DrM1njun
Horus
Level 109
God Stats
0W - 1L
1,251 SR
Queue Stats
77W - 67L
1,453 Elo+
Party 2
Janus
Janus
HellishMartyr
Janus
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 9L
1,121 Elo+
Party 2
Sol
Sol
sunflowervixen95
Sol
Level 16
God Stats
0W - 2L
1,485 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 2
Team Averages
Level 50
1,340 SR
1,290 Elo+

VS

Team Averages
Level 60
1,546 SR
1,472 Elo+
Bellona
Bellona
ThwartPeach97
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,502 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jorgitoregla
Tsukuyomi
Level 54
God Stats
2W - 7L
1,319 SR
Queue Stats
234W - 317L
1,309 Elo+
Solo
Hades
Hades
night hawk10656
Hades
Level 122
God Stats
1W - 0L
1,819 SR
Queue Stats
45W - 36L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DrM1njun
Horus
10
1 / 3 / 0
7,314
665
3,686
14,537
15,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 7 / 1
6,417
583
7,284
11,990
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 7 / 1
6,191
563
4,228
9,169
3,613
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
6 / 0 / 11
9,629
875
13,093
9,081
9,584
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
jorgitoregla
Tsukuyomi
13
5 / 1 / 9
8,674
789
4,758
8,363
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 0 / 8
9,314
847
10,086
8,802
5,432
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
17
17
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Horus
DrM1njun
Horus
1
3
0
0.33
L
0
7
1
0.07
W
Bellona
6
0
11
11.5
W
Tsukuyomi
jorgitoregla
Tsukuyomi
5
1
9
9.5
W
6
0
8
10
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,198
Damage
27,937
35,696
Taken
26,246
23,396
Mitigated
18,619
8,792
Healing
13,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DrM1njun
Horus
3,686
2,392
2,465
4,822
14,537
15,247
0
3,583
10,954
0
9,516
L
7,284
565
0
1,018
11,990
4,536
0
3,813
8,177
27,848
0
W
Bellona
13,093
5,320
756
2,964
9,081
9,584
761
4,554
4,527
0
24,003
W
Tsukuyomi
jorgitoregla
Tsukuyomi
4,758
1,199
0
2,687
8,363
3,603
375
3,220
5,143
0
29,288
W
10,086
1,048
1,063
5,534
8,802
5,432
977
4,526
4,276
37,877
0
L
4,228
2,600
0
487
9,169
3,613
0
2,690
6,479
10,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,922
Gold Earned
27,617
70
Minions Killed
131
1
Camps Cleared
9
453,129
Distance Traveled
635,257
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,314
665
7
1
0
181,484
2
L
Janus
6,417
583
50
5
1
153,986
0
W
Bellona
9,629
875
21
2
1
212,234
1
W
Tsukuyomi
8,674
789
44
4
8
222,143
1
W
Hades
9,314
847
66
6
0
200,880
2
L
Sol
6,191
563
13
1
0
117,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role