Player Matchup

Olorun
Olorun
FknZilver
Olorun
Level 141
God Stats
6W - 1L
1,227 SR
Queue Stats
226W - 140L
1,585 Elo+
Party 2
Baron Samedi
Baron Samedi
HijoD_Put_HR
Baron Samedi
Level 86
God Stats
103W - 50L
1,583 SR
Queue Stats
372W - 276L
1,594 Elo+
Party 2
Nox
Nox
darkzero1408
Nox
Level 160
God Stats
88W - 35L
1,621 SR
Queue Stats
475W - 388L
1,564 Elo+
Party 2
Medusa
Medusa
gabol33
Medusa
Level 65
God Stats
1W - 1L
1,325 SR
Queue Stats
274W - 186L
1,504 Elo+
Party 2
Ratatoskr
Ratatoskr
jotaosvaldo
Ratatoskr
Level 26
God Stats
5W - 0L
1,500 SR
Queue Stats
309W - 175L
1,669 Elo+
Party 2
Team Averages
Level 96
1,451 SR
1,583 Elo+

VS

Team Averages
Level 52
1,495 SR
1,341 Elo+
Odin
Odin
JoeyPebbles
Odin
Level 25
God Stats
32W - 32L
1,454 SR
Queue Stats
36W - 43L
1,388 Elo+
Party 3
Ra
Ra
dankCrankandLSD
Ra
Level 65
God Stats
18W - 17L
1,522 SR
Queue Stats
115W - 115L
1,469 Elo+
Party 3
Thor
Thor
monkeyking515
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,230 Elo+
Party 3
Artio
Artio
pappamoon
Artio
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,309 Elo+
Party 1
Hachiman
Hachiman
ponchorobot
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FknZilver
Olorun
18
8 / 0 / 20
11,321
1,132
16,760
4,075
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
HijoD_Put_HR
Baron Samedi
18
7 / 0 / 26
12,402
1,240
11,956
9,217
7,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 0 / 27
11,457
1,146
5,902
8,055
11,074
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
gabol33
Medusa
17
7 / 0 / 19
11,819
1,182
20,686
7,337
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
jotaosvaldo
Ratatoskr
18
11 / 0 / 22
11,729
1,173
25,281
13,406
11,635
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

354

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,943
894
5,880
11,787
10,110
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
0 / 6 / 0
8,952
895
10,372
11,519
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 10 / 0
8,504
850
1,896
16,846
6,985
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
pappamoon
Artio
14
0 / 8 / 0
9,786
979
5,434
28,191
29,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
ponchorobot
Hachiman
14
0 / 9 / 0
8,700
870
10,599
18,631
7,613
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
0
36
Kills
0
0
Deaths
36
114
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
FknZilver
Olorun
8
0
20
18
W
Baron Samedi
HijoD_Put_HR
Baron Samedi
7
0
26
20
L
0
3
0
0
L
0
6
0
0
W
3
0
27
16.5
W
Medusa
gabol33
Medusa
7
0
19
16.5
W
Ratatoskr
jotaosvaldo
Ratatoskr
11
0
22
22
L
0
10
0
0
L
Artio
pappamoon
Artio
0
8
0
0
L
Hachiman
ponchorobot
Hachiman
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,585
Damage
34,181
42,090
Taken
86,974
37,582
Mitigated
59,238
22,647
Healing
11,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
FknZilver
Olorun
16,760
12,019
1,469
2,860
4,075
2,560
0
1,383
2,692
45,722
0
W
Baron Samedi
HijoD_Put_HR
Baron Samedi
11,956
1,549
4,000
3,878
9,217
7,768
0
4,562
4,655
22,134
0
L
5,880
762
0
0
11,787
10,110
0
6,577
5,210
0
15,585
L
10,372
578
3,110
2,259
11,519
5,040
0
4,161
7,358
30,331
0
W
5,902
547
0
1,201
8,055
11,074
0
2,771
5,284
14,448
0
W
Medusa
gabol33
Medusa
20,686
13,283
0
2,338
7,337
4,545
0
2,639
4,698
0
45,405
W
Ratatoskr
jotaosvaldo
Ratatoskr
25,281
9,325
0
6,901
13,406
11,635
0
4,451
8,955
0
34,678
L
1,896
866
0
51
16,846
6,985
0
5,661
11,185
0
5,254
L
Artio
pappamoon
Artio
5,434
460
1,334
4,237
28,191
29,490
0
10,369
17,822
23,531
0
L
Hachiman
ponchorobot
Hachiman
10,599
5,818
0
945
18,631
7,613
0
7,850
10,781
0
21,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,728
Gold Earned
44,885
189
Minions Killed
132
12
Camps Cleared
3
928,517
Distance Traveled
729,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,321
1,132
67
7
3
171,278
0
W
Baron Samedi
12,402
1,240
26
3
1
179,518
0
L
Odin
8,943
894
19
2
0
175,663
0
L
Ra
8,952
895
56
6
2
144,368
0
W
Nox
11,457
1,146
19
2
3
195,310
0
W
Medusa
11,819
1,182
54
5
5
180,291
0
W
Ratatoskr
11,729
1,173
23
2
0
202,120
0
L
Thor
8,504
850
3
0
0
87,467
0
L
Artio
9,786
979
32
3
1
187,603
0
L
Hachiman
8,700
870
22
2
0
134,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role