Player Matchup

Sobek
Sobek
Chucho1114
Sobek
Level 124
God Stats
6W - 5L
1,768 SR
Queue Stats
19W - 17L
1,481 Elo+
Solo
Chang'e
Chang'e
Koeji1015
Chang'e
Level 109
God Stats
81W - 73L
1,527 SR
Queue Stats
251W - 330L
1,419 Elo+
Solo
Ullr
Ullr
SIeepIxsss
Ullr
Level 64
God Stats
37W - 27L
1,552 SR
Queue Stats
222W - 166L
1,475 Elo+
Party 2
Pele
Pele
THEWILDSABOR
Pele
Level 109
God Stats
3W - 3L
1,488 SR
Queue Stats
114W - 109L
1,442 Elo+
Party 2
Jing Wei
Jing Wei
trushz_892
Jing Wei
Level 88
God Stats
2W - 1L
1,865 SR
Queue Stats
213W - 202L
1,431 Elo+
Solo
Team Averages
Level 99
1,640 SR
1,449 Elo+

VS

Team Averages
Level 118
1,437 SR
1,391 Elo+
Ganesha
Ganesha
FlexLuthorOP
Ganesha
Level 122
God Stats
1W - 1L
1,296 SR
Queue Stats
148W - 135L
1,498 Elo+
Solo
Chaac
Chaac
Handzy1212
Chaac
Level 156
God Stats
1W - 1L
1,244 SR
Queue Stats
150W - 142L
1,340 Elo+
Party 1
Skadi
Skadi
Kai7zero
Skadi
Level 108
God Stats
171W - 148L
1,497 SR
Queue Stats
595W - 578L
1,413 Elo+
Solo
Odin
Odin
Luceryn
Odin
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 90L
1,291 Elo+
Party 1
Chang'e
Chang'e
bomb_nini9
Chang'e
Level 84
God Stats
50W - 29L
1,648 SR
Queue Stats
136W - 150L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
0 / 3 / 2
7,651
383
6,528
22,523
26,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Koeji1015
Chang'e
13
3 / 5 / 0
8,346
417
11,814
19,516
8,731
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 4 / 3
8,541
427
5,800
15,563
6,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 3 / 0
10,678
534
20,480
19,023
17,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jing Wei
trushz_892
Jing Wei
14
1 / 2 / 1
7,976
399
8,003
15,047
6,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FlexLuthorOP
Ganesha
15
1 / 2 / 7
10,310
516
9,508
20,790
15,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
17
0 / 2 / 8
10,633
532
13,454
26,007
21,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
Kai7zero
Skadi
17
3 / 2 / 0
10,207
510
12,278
12,874
5,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
Luceryn
Odin
18
9 / 3 / 4
11,500
575
15,190
18,032
14,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chang'e
bomb_nini9
Chang'e
16
4 / 0 / 5
10,092
505
19,224
14,483
6,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
9
Kills
17
17
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
3
2
0.33
W
Ganesha
FlexLuthorOP
Ganesha
1
2
7
2.25
W
Chaac
0
2
8
2
W
Skadi
Kai7zero
Skadi
3
2
0
1.5
L
Chang'e
Koeji1015
Chang'e
3
5
0
0.6
W
Odin
Luceryn
Odin
9
3
4
3.67
L
0
4
3
0.38
L
5
3
0
1.67
W
Chang'e
bomb_nini9
Chang'e
4
0
5
6.5
L
Jing Wei
trushz_892
Jing Wei
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,625
Damage
69,654
91,672
Taken
92,186
65,541
Mitigated
63,670
32,595
Healing
44,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
6,528
415
0
6,236
22,523
26,883
0
8,983
13,224
32,627
0
W
Ganesha
FlexLuthorOP
Ganesha
9,508
1,291
0
9,954
20,790
15,906
191
5,857
14,933
59,519
0
W
Chaac
13,454
4,825
0
16,140
26,007
21,879
267
23
25,984
0
88,199
W
Skadi
Kai7zero
Skadi
12,278
5,181
0
3,095
12,874
5,440
2,945
2,901
9,973
0
92,198
L
Chang'e
Koeji1015
Chang'e
11,814
189
1,572
5,767
19,516
8,731
0
12,085
6,671
60,211
0
W
Odin
Luceryn
Odin
15,190
4,404
0
5,542
18,032
14,302
420
2,965
15,067
0
101,958
L
5,800
2,234
0
5,124
15,563
6,447
0
3,021
12,356
0
67,607
L
20,480
9,656
0
8,078
19,023
17,201
212
421
18,602
0
89,347
W
Chang'e
bomb_nini9
Chang'e
19,224
1,266
2,252
7,042
14,483
6,143
1,354
6,596
7,887
70,562
0
L
Jing Wei
trushz_892
Jing Wei
8,003
5,481
0
5,818
15,047
6,279
439
2,890
12,087
0
48,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,192
Gold Earned
52,742
477
Minions Killed
604
0
Camps Cleared
0
1,655,236
Distance Traveled
1,912,358
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,651
383
45
2
0
371,724
6
W
Ganesha
10,310
516
21
1
0
372,098
1
W
Chaac
10,633
532
156
8
0
355,455
0
W
Skadi
10,207
510
173
9
0
375,909
2
L
Chang'e
8,346
417
99
5
0
375,294
0
W
Odin
11,500
575
147
7
0
429,142
3
L
Ullr
8,541
427
119
6
0
274,133
0
L
Pele
10,678
534
139
7
0
306,175
0
W
Chang'e
10,092
505
107
5
0
379,754
4
L
Jing Wei
7,976
399
75
4
0
327,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role