Player Matchup

Baron Samedi
Baron Samedi
AllukaxHunter
Baron Samedi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,276 Elo+
Party 2
Pele
Pele
ImBigTime-TJE
Pele
Level 125
God Stats
20W - 26L
1,535 SR
Queue Stats
176W - 217L
1,493 Elo+
Party 2
Vamana
Vamana
ImSt0n3d4646
Vamana
Level 64
God Stats
5W - 6L
1,564 SR
Queue Stats
227W - 241L
1,487 Elo+
Solo
Lancelot
Lancelot
JR_FROST
Lancelot
Level 109
God Stats
2W - 5L
1,435 SR
Queue Stats
212W - 234L
1,483 Elo+
Party 2
Olorun
Olorun
Zeno-TJE
Olorun
Level 108
God Stats
3W - 4L
1,367 SR
Queue Stats
158W - 200L
1,425 Elo+
Party 2
Team Averages
Level 98
1,480 SR
1,433 Elo+

VS

Team Averages
Level 88
1,481 SR
1,557 Elo+
Bakasura
Bakasura
ShadowLuxzy
Bakasura
Level 138
God Stats
2W - 4L
1,307 SR
Queue Stats
379W - 340L
1,635 Elo+
Party 1
Ravana
Ravana
Yin-Yan-Yang
Ravana
Level 123
God Stats
10W - 5L
1,570 SR
Queue Stats
567W - 507L
1,620 Elo+
Party 1
Shiva
Shiva
angular-dungeon1
Shiva
Level 39
God Stats
5W - 5L
1,529 SR
Queue Stats
120W - 85L
1,602 Elo+
Party 1
Olorun
Olorun
maIeficarum
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,462 Elo+
Party 3
Anhur
Anhur
wayssoayden
Anhur
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
362W - 391L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AllukaxHunter
Baron Samedi
8
0 / 1 / 0
4,420
442
1,240
2,294
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 3 / 0
4,494
449
1,882
6,762
1,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vamana
7
0 / 2 / 0
4,386
439
2,734
9,530
4,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
JR_FROST
Lancelot
6
0 / 4 / 0
4,235
424
1,166
7,700
2,514
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Zeno-TJE
Olorun
6
0 / 4 / 0
4,183
418
3,852
6,119
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ShadowLuxzy
Bakasura
11
5 / 0 / 0
6,565
657
1,914
6,516
2,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
11
1 / 0 / 2
6,208
621
5,947
2,707
1,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
5 / 0 / 3
6,329
633
6,086
8,148
4,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
9
2 / 0 / 6
5,865
587
6,380
3,752
1,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 0
5,959
596
2,348
4,977
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
14
14
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AllukaxHunter
Baron Samedi
0
1
0
0
L
0
3
0
0
L
Vamana
0
2
0
0
L
Lancelot
JR_FROST
Lancelot
0
4
0
0
W
Bakasura
ShadowLuxzy
Bakasura
5
0
0
5
W
Ravana
1
0
2
2
L
Olorun
Zeno-TJE
Olorun
0
4
0
0
W
5
0
3
6.5
W
Olorun
2
0
6
5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,874
Damage
22,675
32,405
Taken
26,100
11,578
Mitigated
11,985
8,803
Healing
10,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AllukaxHunter
Baron Samedi
1,240
42
43
380
2,294
944
0
73
2,221
15,182
0
L
1,882
315
0
723
6,762
1,782
0
318
6,184
0
24,207
L
Vamana
2,734
999
288
4,195
9,530
4,189
0
3,690
5,840
0
17,088
L
Lancelot
JR_FROST
Lancelot
1,166
488
0
1,468
7,700
2,514
0
0
7,531
0
19,631
W
Bakasura
ShadowLuxzy
Bakasura
1,914
1,238
0
2,203
6,516
2,482
182
0
6,516
0
43,022
W
Ravana
5,947
1,872
0
1,651
2,707
1,593
670
0
2,707
0
41,566
L
Olorun
Zeno-TJE
Olorun
3,852
1,794
242
1,464
6,119
2,149
0
2,299
3,820
19,022
2,899
W
6,086
1,457
0
2,332
8,148
4,752
0
2,463
5,500
0
19,719
W
Olorun
6,380
3,954
478
2,008
3,752
1,262
0
606
3,051
37,975
0
W
2,348
1,048
0
2,267
4,977
1,896
1,092
1,410
3,507
0
38,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,718
Gold Earned
30,926
165
Minions Killed
337
0
Camps Cleared
0
886,691
Distance Traveled
971,025
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,420
442
29
3
0
160,928
1
L
Pele
4,494
449
48
5
0
167,340
0
L
Vamana
4,386
439
28
3
0
195,288
2
L
Lancelot
4,235
424
27
3
0
188,278
1
W
Bakasura
6,565
657
98
10
0
248,317
3
W
Ravana
6,208
621
82
8
0
172,689
2
L
Olorun
4,183
418
33
3
0
174,857
2
W
Shiva
6,329
633
30
3
0
202,835
4
W
Olorun
5,865
587
59
6
0
178,713
3
W
Anhur
5,959
596
68
7
0
168,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role