Player Matchup

Lancelot
Lancelot
M0T0WN
Lancelot
Level 128
God Stats
12W - 11L
1,547 SR
Queue Stats
55W - 66L
1,452 Elo+
Solo
Sylvanus
Sylvanus
WastedXAlien
Sylvanus
Level 40
God Stats
4W - 4L
1,314 SR
Queue Stats
40W - 56L
1,294 Elo+
Solo
Nike
Nike
tiberghost
Nike
Level 147
God Stats
4W - 7L
1,493 SR
Queue Stats
166W - 196L
1,491 Elo+
Solo
Team Averages
Level 105
1,451 SR
1,412 Elo+

VS

Team Averages
Level 110
1,521 SR
1,436 Elo+
Jormungandr
Jormungandr
Beast_OfThe_Void
Jormungandr
Level 139
God Stats
110W - 127L
1,525 SR
Queue Stats
218W - 316L
1,400 Elo+
Solo
Heimdallr
Heimdallr
HeimDaddy
Heimdallr
Level 65
God Stats
16W - 22L
1,447 SR
Queue Stats
39W - 46L
1,452 Elo+
Solo
Poseidon
Poseidon
Mach_Theta
Poseidon
Level 126
God Stats
5W - 7L
1,590 SR
Queue Stats
124W - 187L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
M0T0WN
Lancelot
18
6 / 11 / 11
14,691
735
24,521
30,261
20,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
WastedXAlien
Sylvanus
17
2 / 7 / 15
13,559
678
15,565
34,914
40,193
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
11 / 6 / 5
14,729
736
25,403
31,576
23,599
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beast_OfThe_Void
Jormungandr
20
11 / 7 / 11
15,994
800
35,544
31,087
31,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
HeimDaddy
Heimdallr
20
9 / 4 / 14
15,735
787
29,391
23,149
10,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
Mach_Theta
Poseidon
18
4 / 8 / 8
14,026
701
22,444
21,091
6,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
57
19
Kills
24
24
Deaths
19
31
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Beast_OfThe_Void
Jormungandr
11
7
11
2.36
W
Heimdallr
HeimDaddy
Heimdallr
9
4
14
4
L
Lancelot
M0T0WN
Lancelot
6
11
11
1.05
W
Poseidon
Mach_Theta
Poseidon
4
8
8
1
L
Sylvanus
WastedXAlien
Sylvanus
2
7
15
1.36
L
11
6
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,489
Damage
87,379
96,751
Taken
75,327
84,001
Mitigated
48,521
21,969
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Beast_OfThe_Void
Jormungandr
35,544
11,179
519
1,488
31,087
31,228
621
5,687
25,400
57,699
0
W
Heimdallr
HeimDaddy
Heimdallr
29,391
20,123
106
6,489
23,149
10,360
1,834
5,581
17,568
0
76,537
L
Lancelot
M0T0WN
Lancelot
24,521
9,231
0
250
30,261
20,209
963
18,400
11,218
0
61,305
W
Poseidon
Mach_Theta
Poseidon
22,444
6,476
0
4,452
21,091
6,933
650
4,667
16,424
64,232
0
L
Sylvanus
WastedXAlien
Sylvanus
15,565
4,341
5,565
15,593
34,914
40,193
140
18,565
15,465
32,676
0
L
25,403
5,165
0
561
31,576
23,599
576
19,634
11,184
0
58,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,979
Gold Earned
45,755
173
Minions Killed
244
5
Camps Cleared
12
1,078,555
Distance Traveled
965,564
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,994
800
57
3
2
306,472
0
W
Heimdallr
15,735
787
90
5
2
347,273
3
L
Lancelot
14,691
735
77
4
1
374,871
2
W
Poseidon
14,026
701
97
5
8
311,819
2
L
Sylvanus
13,559
678
31
2
0
342,419
4
L
Nike
14,729
736
65
3
4
361,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role