Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Kungfoo_Samurai
Rama
Level 124
God Stats
1W - 3L
1,377 SR
Queue Stats
597W - 790L
1,412 Elo+
Solo
Hercules
Hercules
ccrider2009
Hercules
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
304W - 318L
1,446 Elo+
Solo
Thor
Thor
ovo nick6god
Thor
Level 142
God Stats
2W - 7L
1,279 SR
Queue Stats
38W - 52L
1,504 Elo+
Party 1
Fenrir
Fenrir
xItalianStaIIion
Fenrir
Level 127
God Stats
28W - 24L
1,625 SR
Queue Stats
317W - 325L
1,442 Elo+
Solo
Team Averages
Level 133
1,456 SR
1,461 Elo+

VS

Team Averages
Level 128
1,325 SR
1,497 Elo+
Charybdis
Charybdis
Domunix
Charybdis
Level 127
God Stats
7W - 9L
1,466 SR
Queue Stats
24W - 28L
1,479 Elo+
Solo
Loki
Loki
INDICAmaaan zzz
Loki
Level 135
God Stats
1W - 2L
1,323 SR
Queue Stats
167W - 175L
1,418 Elo+
Solo
Poseidon
Poseidon
Loneonx
Poseidon
Level 75
God Stats
1W - 3L
1,096 SR
Queue Stats
59W - 58L
1,533 Elo+
Solo
Hercules
Hercules
TheMathyw
Hercules
Level 146
God Stats
4W - 3L
1,221 SR
Queue Stats
307W - 318L
1,577 Elo+
Solo
Baron Samedi
Baron Samedi
YungFarmington
Baron Samedi
Level 159
God Stats
92W - 101L
1,522 SR
Queue Stats
1,430W - 1,515L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 2 / 2
7,669
479
8,752
8,526
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 1
7,046
440
3,747
10,947
3,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
ccrider2009
Hercules
9
0 / 7 / 2
5,986
374
2,358
14,820
8,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 0
8,034
502
7,133
14,141
7,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 3 / 1
5,985
374
4,275
9,360
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Domunix
Charybdis
14
7 / 0 / 6
9,071
567
16,486
11,379
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 2 / 4
8,304
519
3,993
12,422
4,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Loneonx
Poseidon
13
1 / 2 / 4
7,666
479
4,386
7,055
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
TheMathyw
Hercules
15
3 / 1 / 0
9,333
583
9,003
13,000
10,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
YungFarmington
Baron Samedi
13
4 / 1 / 4
7,683
480
6,045
11,030
10,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
18
18
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
2
2
1
W
Charybdis
Domunix
Charybdis
7
0
6
10
W
3
2
4
2.5
L
0
4
1
0.13
W
Poseidon
Loneonx
Poseidon
1
2
4
1.5
W
Hercules
TheMathyw
Hercules
3
1
0
3
W
Baron Samedi
YungFarmington
Baron Samedi
4
1
4
6
L
Hercules
ccrider2009
Hercules
0
7
2
0.14
L
3
2
0
1.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,265
Damage
39,913
57,794
Taken
54,886
25,372
Mitigated
33,559
13,009
Healing
24,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,752
2,491
0
3,316
8,526
3,161
18
2,498
6,028
63,202
0
W
Charybdis
Domunix
Charybdis
16,486
9,464
0
7,522
11,379
4,488
2,436
2,134
9,126
0
76,721
W
3,993
1,308
0
5,568
12,422
4,693
472
629
11,793
0
60,463
L
3,747
3,238
0
2,743
10,947
3,485
0
1,273
9,674
0
56,642
W
Poseidon
Loneonx
Poseidon
4,386
757
0
2,188
7,055
2,988
633
2,775
4,248
50,379
0
W
Hercules
TheMathyw
Hercules
9,003
2,567
0
4,747
13,000
10,423
544
474
12,497
0
75,686
W
Baron Samedi
YungFarmington
Baron Samedi
6,045
1,411
1,270
3,410
11,030
10,967
351
2,740
8,136
29,798
0
L
Hercules
ccrider2009
Hercules
2,358
768
0
2,804
14,820
8,064
0
4,451
10,369
0
21,726
L
7,133
1,759
0
1,750
14,141
7,380
0
1,026
13,115
0
57,302
L
4,275
721
0
2,396
9,360
3,282
0
1,183
8,177
0
22,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,720
Gold Earned
42,057
379
Minions Killed
455
0
Camps Cleared
0
1,348,352
Distance Traveled
1,494,082
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,669
479
99
6
0
279,152
6
W
Charybdis
9,071
567
105
7
0
299,429
3
W
Loki
8,304
519
103
6
0
355,560
2
L
Rama
7,046
440
97
6
0
255,916
4
W
Poseidon
7,666
479
82
5
0
293,325
6
W
Hercules
9,333
583
125
8
0
287,621
5
W
Baron Samedi
7,683
480
40
3
0
258,147
3
L
Hercules
5,986
374
36
2
0
289,932
0
L
Thor
8,034
502
101
6
0
308,751
5
L
Fenrir
5,985
374
46
3
0
214,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role