Player Matchup

Tyr
Tyr
G0ZEN
Tyr
Level 41
God Stats
0W - 1L
1,340 SR
Queue Stats
6W - 29L
1,067 Elo+
Solo
Thanatos
Thanatos
Mira_ta-Cavalaa
Thanatos
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 146L
1,340 Elo+
Party 1
Olorun
Olorun
P-V_Raptor_Samu
Olorun
Level 33
God Stats
3W - 12L
1,123 SR
Queue Stats
127W - 160L
1,407 Elo+
Party 1
Hercules
Hercules
Thiago84rj
Hercules
Level 158
God Stats
10W - 17L
1,282 SR
Queue Stats
454W - 449L
1,320 Elo+
Solo
Skadi
Skadi
xRagnar_Ltx
Skadi
Level 69
God Stats
3W - 3L
1,801 SR
Queue Stats
77W - 82L
1,432 Elo+
Party 1
Team Averages
Level 72
1,409 SR
1,313 Elo+

VS

Team Averages
Level 109
1,494 SR
1,439 Elo+
Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
HeverGM
Ganesha
Level 48
God Stats
5W - 1L
1,500 SR
Queue Stats
71W - 76L
1,272 Elo+
Solo
Erlang Shen
Erlang Shen
TTV_ZakGamingX
Erlang Shen
Level 87
God Stats
8W - 5L
1,599 SR
Queue Stats
526W - 576L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
Yogressive
Kuzenbo
Level 160
God Stats
4W - 1L
1,493 SR
Queue Stats
79W - 75L
1,496 Elo+
Party 2
Apollo
Apollo
anginho_afm
Apollo
Level 109
God Stats
11W - 12L
1,377 SR
Queue Stats
477W - 485L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
G0ZEN
Tyr
14
1 / 5 / 0
8,122
427
3,444
13,892
12,159
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
10
1 / 9 / 1
6,947
366
5,745
17,708
6,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 4 / 0
8,454
445
6,499
12,401
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Thiago84rj
Hercules
11
0 / 3 / 2
7,115
374
6,749
14,134
6,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 2 / 1
8,175
430
11,261
9,637
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
9 / 1 / 4
11,218
590
12,650
10,583
5,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
HeverGM
Ganesha
14
1 / 0 / 9
8,117
427
6,273
15,139
15,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
TTV_ZakGamingX
Erlang Shen
16
4 / 3 / 3
9,733
512
8,012
19,307
11,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
Yogressive
Kuzenbo
18
7 / 0 / 3
11,594
610
8,894
10,210
11,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
14
2 / 2 / 2
8,451
445
5,457
9,383
3,755
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
6
Kills
23
23
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
1
4
11
L
Tyr
G0ZEN
Tyr
1
5
0
0.2
W
Ganesha
HeverGM
Ganesha
1
0
9
5.5
L
Thanatos
1
9
1
0.17
L
2
4
0
0.5
W
Erlang Shen
TTV_ZakGamingX
Erlang Shen
4
3
3
1.83
L
Hercules
Thiago84rj
Hercules
0
3
2
0.33
W
Kuzenbo
Yogressive
Kuzenbo
7
0
3
8.5
W
Apollo
2
2
2
1.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,698
Damage
41,286
67,772
Taken
64,622
33,001
Mitigated
47,229
20,702
Healing
25,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,650
196
0
7,676
10,583
5,876
75
2,108
8,347
78,783
0
L
Tyr
G0ZEN
Tyr
3,444
1,370
0
1,352
13,892
12,159
637
5,568
8,062
0
54,749
W
Ganesha
HeverGM
Ganesha
6,273
200
206
4,814
15,139
15,337
0
1,293
13,806
39,274
0
L
Thanatos
5,745
2,621
0
7,214
17,708
6,310
0
4,654
12,980
0
45,444
L
6,499
4,396
170
3,880
12,401
4,641
92
7,568
4,778
53,114
0
W
Erlang Shen
TTV_ZakGamingX
Erlang Shen
8,012
3,772
0
8,310
19,307
11,076
337
2,306
16,887
0
99,949
L
Hercules
Thiago84rj
Hercules
6,749
1,842
0
5,159
14,134
6,072
110
6,018
8,022
0
39,630
W
Kuzenbo
Yogressive
Kuzenbo
8,894
2,342
0
2,750
10,210
11,185
577
481
9,700
86,994
0
W
Apollo
5,457
3,193
0
1,651
9,383
3,755
199
0
9,383
0
43,396
L
11,261
5,662
0
2,927
9,637
3,819
26
3,520
6,113
0
54,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,813
Gold Earned
49,113
394
Minions Killed
552
0
Camps Cleared
0
1,653,503
Distance Traveled
1,789,017
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,218
590
137
7
0
335,563
6
L
Tyr
8,122
427
93
5
0
328,080
5
W
Ganesha
8,117
427
19
1
0
354,584
0
L
Thanatos
6,947
366
55
3
0
350,533
3
L
Olorun
8,454
445
106
6
0
312,536
2
W
Erlang Shen
9,733
512
130
7
0
411,238
4
L
Hercules
7,115
374
66
3
0
311,498
2
W
Kuzenbo
11,594
610
161
8
0
372,469
6
W
Apollo
8,451
445
105
6
0
315,163
1
L
Skadi
8,175
430
74
4
0
350,856
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role