Player Matchup

Achilles
Achilles
Crimberry
Achilles
Level 42
God Stats
10W - 7L
1,549 SR
Queue Stats
25W - 21L
1,481 Elo+
Party 1
Susano
Susano
Neri25x
Susano
Level 65
God Stats
12W - 33L
1,374 SR
Queue Stats
354W - 448L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
ShowRise
Ao Kuang
Level 128
God Stats
5W - 9L
1,450 SR
Queue Stats
222W - 211L
1,510 Elo+
Party 1
Team Averages
Level 78
1,458 SR
1,491 Elo+

VS

Team Averages
Level 96
1,417 SR
1,471 Elo+
Ra
Ra
Bean__jamin
Ra
Level 126
God Stats
2W - 2L
1,701 SR
Queue Stats
52W - 44L
1,550 Elo+
Party 2
Hou Yi
Hou Yi
DarkusHunter777
Hou Yi
Level 58
God Stats
0W - 2L
1,249 SR
Queue Stats
27W - 25L
1,349 Elo+
Solo
Ganesha
Ganesha
OGunslinger95
Ganesha
Level 103
God Stats
0W - 1L
1,302 SR
Queue Stats
51W - 52L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crimberry
Achilles
15
2 / 1 / 11
10,024
668
11,760
15,719
16,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Neri25x
Susano
18
7 / 4 / 7
11,630
775
12,688
14,400
6,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
ShowRise
Ao Kuang
15
6 / 2 / 7
10,862
724
13,432
16,655
10,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 2
10,394
693
11,904
10,791
4,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 7 / 4
9,217
614
9,006
13,771
6,566
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
14
1 / 2 / 5
9,895
660
8,474
16,221
23,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
15
Kills
7
7
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
Achilles
Crimberry
Achilles
2
1
11
7.5
L
2
7
4
0.57
W
Susano
Neri25x
Susano
7
4
7
2.63
L
Ganesha
1
2
5
1.75
W
Ao Kuang
ShowRise
Ao Kuang
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,880
Damage
29,384
46,774
Taken
40,783
33,647
Mitigated
35,088
16,082
Healing
3,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,904
1,161
1,154
847
10,791
4,848
0
3,765
6,683
39,507
0
W
Achilles
Crimberry
Achilles
11,760
2,029
0
5,652
15,719
16,632
360
7,917
7,486
0
24,134
L
9,006
5,308
0
571
13,771
6,566
0
6,018
7,349
0
22,032
W
Susano
Neri25x
Susano
12,688
2,366
0
2,794
14,400
6,923
286
3,592
10,614
0
60,893
L
Ganesha
8,474
395
0
1,392
16,221
23,674
0
3,754
11,360
21,948
0
W
Ao Kuang
ShowRise
Ao Kuang
13,432
3,830
240
7,396
16,655
10,092
774
8,795
7,500
28,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,516
Gold Earned
29,506
156
Minions Killed
150
8
Camps Cleared
7
811,340
Distance Traveled
764,873
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,394
693
107
7
6
257,671
4
W
Achilles
10,024
668
25
2
0
282,801
15
L
Hou Yi
9,217
614
38
3
1
212,009
5
W
Susano
11,630
775
96
6
7
273,983
1
L
Ganesha
9,895
660
5
0
0
295,193
2
W
Ao Kuang
10,862
724
35
2
1
254,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role