Player Matchup

Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Escobar-010
Da Ji
Level 122
God Stats
5W - 17L
1,250 SR
Queue Stats
198W - 246L
1,378 Elo+
Party 1
Vulcan
Vulcan
lebeux-57
Vulcan
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 65L
1,310 Elo+
Solo
Pele
Pele
yoanrafare
Pele
Level 89
God Stats
1W - 3L
1,525 SR
Queue Stats
70W - 87L
1,405 Elo+
Solo
Team Averages
Level 97
1,455 SR
1,419 Elo+

VS

Team Averages
Level 62
1,181 SR
1,114 Elo+
Kumbhakarna
Kumbhakarna
KoZayyyyyy
Kumbhakarna
Level 57
God Stats
2W - 2L
1,220 SR
Queue Stats
59W - 66L
1,369 Elo+
Solo
Mercury
Mercury
RoyaL_AKimBo-
Mercury
Level 36
God Stats
3W - 12L
1,012 SR
Queue Stats
6W - 27L
999 Elo+
Party 2
Hades
Hades
RoyaL_Gionny
Hades
Level 27
God Stats
4W - 15L
1,058 SR
Queue Stats
4W - 24L
957 Elo+
Party 2
Gilgamesh
Gilgamesh
SF5SALVADOR
Gilgamesh
Level 160
God Stats
15W - 19L
1,417 SR
Queue Stats
740W - 795L
1,389 Elo+
Solo
Sol
Sol
SqD_carciofo_RL
Sol
Level 28
God Stats
1W - 2L
1,198 SR
Queue Stats
3W - 24L
854 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 5 / 4
8,716
484
9,495
16,627
11,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
 
Danzaburou
14
2 / 1 / 2
8,216
456
8,876
10,557
4,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 3 / 1
8,482
471
9,458
13,325
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
lebeux-57
Vulcan
12
2 / 9 / 1
7,978
443
8,916
13,133
5,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 3 / 1
7,667
426
8,457
14,489
6,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KoZayyyyyy
Kumbhakarna
13
3 / 2 / 2
8,763
487
4,916
15,755
11,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
14
6 / 4 / 4
8,911
495
7,626
14,994
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
7 / 2 / 4
10,173
565
9,950
17,660
9,848
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
SF5SALVADOR
Gilgamesh
15
2 / 4 / 3
8,935
496
6,607
13,683
7,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 3
8,079
449
6,974
9,258
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
13
Kills
20
21
Deaths
14
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
4
0.6
L
Danzaburou
 
Danzaburou
2
1
2
3
L
6
3
1
2.17
W
Kumbhakarna
KoZayyyyyy
Kumbhakarna
3
2
2
2
W
Mercury
6
4
4
2
W
7
2
4
4.5
W
Gilgamesh
SF5SALVADOR
Gilgamesh
2
4
3
0.88
W
2
2
3
1.75
L
Vulcan
lebeux-57
Vulcan
2
9
1
0.28
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,202
Damage
36,073
68,131
Taken
71,350
33,547
Mitigated
37,080
13,456
Healing
26,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,495
1,482
0
5,643
16,627
11,112
70
657
15,970
0
54,584
L
Danzaburou
 
Danzaburou
8,876
2,244
0
3,050
10,557
4,977
0
4,335
6,222
0
69,514
L
9,458
1,886
0
3,284
13,325
5,694
146
2,884
10,221
0
44,445
W
Kumbhakarna
KoZayyyyyy
Kumbhakarna
4,916
695
517
4,716
15,755
11,944
244
714
15,041
33,710
0
W
Mercury
7,626
2,959
0
4,210
14,994
5,453
1,098
2,284
12,376
0
52,781
W
9,950
673
90
9,943
17,660
9,848
964
5,412
11,905
66,903
0
W
Gilgamesh
SF5SALVADOR
Gilgamesh
6,607
1,138
0
3,839
13,683
7,309
0
786
12,157
0
51,876
W
6,974
2,040
0
3,503
9,258
2,526
410
651
8,567
47,041
0
L
Vulcan
lebeux-57
Vulcan
8,916
2,347
0
0
13,133
5,719
792
6,781
6,352
47,223
0
L
8,457
2,492
0
1,479
14,489
6,045
210
7,183
7,306
0
61,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,059
Gold Earned
44,861
428
Minions Killed
426
0
Camps Cleared
0
1,645,089
Distance Traveled
1,691,192
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,716
484
89
5
0
353,251
8
L
Danzaburou
8,216
456
94
5
0
336,227
2
L
Da Ji
8,482
471
77
4
0
367,042
0
W
Kumbhakarna
8,763
487
49
3
0
332,151
2
W
Mercury
8,911
495
90
5
0
382,174
0
W
Hades
10,173
565
112
6
0
329,956
0
W
Gilgamesh
8,935
496
95
5
0
316,119
2
W
Sol
8,079
449
80
4
0
330,792
0
L
Vulcan
7,978
443
85
5
0
276,150
4
L
Pele
7,667
426
83
5
0
312,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role