Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Deepkool
Bacchus
Level 29
God Stats
26W - 26L
1,481 SR
Queue Stats
33W - 34L
1,406 Elo+
Party 2
Izanami
Izanami
Fuuret
Izanami
Level 100
God Stats
25W - 25L
1,480 SR
Queue Stats
49W - 58L
1,349 Elo+
Party 2
Hades
Hades
MaesterKebab
Hades
Level 106
God Stats
10W - 19L
1,428 SR
Queue Stats
71W - 89L
1,334 Elo+
Party 2
Bellona
Bellona
UnlustigerSpast
Bellona
Level 97
God Stats
5W - 6L
1,552 SR
Queue Stats
68W - 76L
1,364 Elo+
Party 2
Team Averages
Level 84
1,488 SR
1,391 Elo+

VS

Team Averages
Level 42
1,458 SR
1,388 Elo+
Chiron
Chiron
Neawzz
Chiron
Level 65
God Stats
10W - 6L
1,573 SR
Queue Stats
35W - 30L
1,515 Elo+
Party 1
Susano
Susano
Nordenbaek1
Susano
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,498 Elo+
Party 1
Atlas
Atlas
Spanky3947
Atlas
Level 27
God Stats
1W - 2L
1,206 SR
Queue Stats
26W - 28L
1,479 Elo+
Party 1
Ah Puch
Ah Puch
THEPIÑEX55
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,224 Elo+
Party 3
Osiris
Osiris
motero94
Osiris
Level 23
God Stats
3W - 1L
1,512 SR
Queue Stats
5W - 3L
1,224 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
1
0 / 0 / 0
6,243
260
0
0
0
Bacchus
Deepkool
Bacchus
13
1 / 9 / 2
9,221
384
11,373
25,552
31,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Fuuret
Izanami
18
2 / 6 / 2
11,521
480
13,760
20,766
8,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 8 / 2
13,162
548
19,194
26,169
14,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
3 / 4 / 1
11,727
489
13,187
21,828
23,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Neawzz
Chiron
19
6 / 1 / 9
12,263
511
21,902
18,943
8,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
18
7 / 3 / 6
12,205
509
10,662
23,062
10,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
17
3 / 4 / 9
11,600
483
6,693
20,895
22,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
THEPIÑEX55
Ah Puch
20
11 / 4 / 5
13,768
574
20,471
18,609
9,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
motero94
Osiris
17
0 / 0 / 3
10,693
446
2,210
11,777
12,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
12
Kills
27
27
Deaths
12
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
L
Bacchus
Deepkool
Bacchus
1
9
2
0.22
L
Izanami
Fuuret
Izanami
2
6
2
0.5
L
6
8
2
0.88
W
Chiron
Neawzz
Chiron
6
1
9
10.5
W
Susano
7
3
6
3.33
W
Atlas
3
4
9
1.88
W
Ah Puch
THEPIÑEX55
Ah Puch
11
4
5
3.38
L
3
4
1
0.88
W
Osiris
motero94
Osiris
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,514
Damage
61,938
94,315
Taken
93,286
77,031
Mitigated
63,833
25,338
Healing
20,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
Deepkool
Bacchus
11,373
1,676
0
4,669
25,552
31,273
0
5,281
20,271
39,761
0
L
Izanami
Fuuret
Izanami
13,760
8,855
0
5,865
20,766
8,424
885
4,728
16,038
0
114,257
L
19,194
137
201
8,663
26,169
14,109
1,519
12,170
13,999
135,267
0
W
Chiron
Neawzz
Chiron
21,902
10,625
1,358
8,998
18,943
8,528
3,018
6,030
12,913
0
106,835
W
Susano
10,662
3,907
0
1,283
23,062
10,656
0
6,846
16,216
0
81,736
W
Atlas
6,693
2,759
0
2,051
20,895
22,752
192
7,188
13,707
25,694
0
W
Ah Puch
THEPIÑEX55
Ah Puch
20,471
2,921
0
3,055
18,609
9,320
537
9,389
9,220
130,535
0
L
13,187
2,198
0
5,940
21,828
23,225
671
5,215
16,613
432
89,881
W
Osiris
motero94
Osiris
2,210
403
0
4,241
11,777
12,577
0
1,705
10,072
0
59,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,874
Gold Earned
60,529
593
Minions Killed
571
0
Camps Cleared
0
1,658,621
Distance Traveled
2,151,684
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,243
260
0
0
0
0
0
L
Bacchus
9,221
384
34
1
0
442,917
6
L
Izanami
11,521
480
183
8
0
391,290
4
L
Hades
13,162
548
219
9
0
382,626
1
W
Chiron
12,263
511
175
7
0
460,925
2
W
Susano
12,205
509
106
4
0
477,100
2
W
Atlas
11,600
483
24
1
0
458,533
9
W
Ah Puch
13,768
574
159
7
0
416,266
4
L
Bellona
11,727
489
157
7
0
441,788
1
W
Osiris
10,693
446
107
4
0
338,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role