Player Matchup

Charybdis
Charybdis
grimre4per1331
Charybdis
Level 131
God Stats
2W - 2L
1,398 SR
Queue Stats
47W - 86L
1,262 Elo+
Party 1
Olorun
Olorun
twisteddivision
Olorun
Level 100
God Stats
10W - 9L
1,543 SR
Queue Stats
35W - 71L
1,249 Elo+
Party 1
Horus
Horus
xGordito7
Horus
Level 47
God Stats
1W - 0L
1,752 SR
Queue Stats
13W - 29L
1,207 Elo+
Solo
Team Averages
Level 93
1,564 SR
1,239 Elo+

VS

Team Averages
Level 74
1,579 SR
1,391 Elo+
Hachiman
Hachiman
AchyChaff565335
Hachiman
Level 64
God Stats
1W - 2L
1,715 SR
Queue Stats
76W - 77L
1,424 Elo+
Party 2
Serqet
Serqet
NukeGhost00
Serqet
Level 127
God Stats
10W - 10L
1,521 SR
Queue Stats
589W - 814L
1,340 Elo+
Solo
Kuzenbo
Kuzenbo
ProphetObama
Kuzenbo
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 60L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
grimre4per1331
Charybdis
12
3 / 0 / 2
7,586
759
9,489
8,907
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 1 / 1
7,259
726
5,896
4,539
2,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
xGordito7
Horus
10
0 / 0 / 3
7,109
711
2,474
4,590
3,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
0 / 2 / 1
6,091
609
6,294
7,689
2,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
9
1 / 2 / 0
6,216
622
1,714
6,588
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
ProphetObama
Kuzenbo
10
0 / 2 / 1
6,713
671
2,257
9,593
8,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
1
1
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
2
1
0.25
L
Serqet
1
2
0
0.5
L
Kuzenbo
ProphetObama
Kuzenbo
0
2
1
0.25
W
Charybdis
grimre4per1331
Charybdis
3
0
2
4
W
3
1
1
3.5
W
Horus
xGordito7
Horus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,859
Damage
10,265
18,036
Taken
23,870
9,957
Mitigated
14,951
9,486
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
6,294
3,947
297
2,347
7,689
2,959
0
1,458
6,231
0
22,671
L
Serqet
1,714
275
201
426
6,588
3,284
0
1,465
5,123
0
10,224
L
Kuzenbo
ProphetObama
Kuzenbo
2,257
767
311
2,542
9,593
8,708
0
2,687
6,906
11,305
0
W
Charybdis
grimre4per1331
Charybdis
9,489
5,382
0
2,803
8,907
4,296
627
982
7,763
0
39,234
W
5,896
2,546
419
1,457
4,539
2,192
1,920
823
3,579
16,604
3,463
W
Horus
xGordito7
Horus
2,474
1,770
2,424
2,383
4,590
3,469
84
1,041
3,411
0
13,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,954
Gold Earned
19,020
123
Minions Killed
74
5
Camps Cleared
4
522,079
Distance Traveled
478,371
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,091
609
41
4
1
144,319
0
L
Serqet
6,216
622
18
2
3
147,487
3
L
Kuzenbo
6,713
671
15
2
0
186,565
3
W
Charybdis
7,586
759
68
7
1
166,065
0
W
Olorun
7,259
726
34
3
3
166,724
0
W
Horus
7,109
711
21
2
1
189,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role