Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Goobla
Janus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 102L
1,642 Elo+
Party 2
Ra
Ra
Minnks
Ra
Level 125
God Stats
0W - 2L
1,339 SR
Queue Stats
150W - 135L
1,591 Elo+
Party 2
Baba Yaga
Baba Yaga
TobiasG27
Baba Yaga
Level 146
God Stats
3W - 3L
1,753 SR
Queue Stats
210W - 209L
1,611 Elo+
Solo
Team Averages
Level 140
1,518 SR
1,569 Elo+

VS

Team Averages
Level 116
1,575 SR
1,645 Elo+
Terra
Terra
AlexisRHGamer
Terra
Level 160
God Stats
5W - 6L
1,551 SR
Queue Stats
442W - 443L
1,644 Elo+
Solo
Hades
Hades
SkinnyTwo
Hades
Level 62
God Stats
3W - 0L
1,494 SR
Queue Stats
404W - 243L
1,568 Elo+
Party 1
Susano
Susano
Traр
Susano
Level 36
God Stats
3W - 0L
1,751 SR
Queue Stats
51W - 16L
1,794 Elo+
Party 1
Merlin
Merlin
XxChipixX4016
Merlin
Level 160
God Stats
2W - 1L
1,526 SR
Queue Stats
211W - 223L
1,607 Elo+
Solo
Achilles
Achilles
reenka
Achilles
Level 160
God Stats
3W - 1L
1,552 SR
Queue Stats
287W - 316L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
5 / 6 / 2
10,105
722
18,345
16,698
8,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
 
Artio
15
1 / 7 / 7
8,796
628
6,043
27,317
35,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Goobla
Janus
14
2 / 13 / 5
9,531
681
7,075
17,678
6,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ra
16
1 / 9 / 5
9,546
682
11,159
15,935
7,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
TobiasG27
Baba Yaga
15
1 / 5 / 5
8,951
639
11,483
16,490
8,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 29
10,507
751
6,219
17,329
16,555
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
SkinnyTwo
Hades
19
8 / 2 / 27
11,791
842
16,713
16,884
19,104
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
Traр
Susano
19
17 / 4 / 16
12,342
882
27,427
21,493
17,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 1 / 25
11,257
804
24,989
9,456
5,090
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
reenka
Achilles
18
9 / 3 / 23
11,197
800
13,605
17,488
28,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
160
10
Kills
40
40
Deaths
12
24
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
6
2
1
L
Artio
 
Artio
1
7
7
0.64
W
1
2
29
7.75
L
Janus
Goobla
Janus
2
13
5
0.35
L
Ra
1
9
5
0.39
W
Hades
SkinnyTwo
Hades
8
2
27
10.75
L
Baba Yaga
TobiasG27
Baba Yaga
1
5
5
0.7
W
Susano
Traр
Susano
17
4
16
6.25
W
5
1
25
17.5
W
Achilles
reenka
Achilles
9
3
23
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,105
Damage
88,953
94,118
Taken
82,650
66,739
Mitigated
86,021
28,302
Healing
48,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
18,345
7,482
1,297
2,626
16,698
8,434
138
8,253
8,445
0
32,560
L
Artio
 
Artio
6,043
884
2,812
7,277
27,317
35,402
0
15,749
11,568
8,905
0
W
6,219
1,145
16,191
8,037
17,329
16,555
1,595
6,188
11,141
11,651
0
L
Janus
Goobla
Janus
7,075
522
122
1,539
17,678
6,679
0
7,571
10,107
13,957
0
L
Ra
11,159
632
4,042
3,179
15,935
7,601
170
8,292
7,643
30,550
0
W
Hades
SkinnyTwo
Hades
16,713
1,996
2,703
5,550
16,884
19,104
919
6,931
9,953
37,357
0
L
Baba Yaga
TobiasG27
Baba Yaga
11,483
358
1,047
4,361
16,490
8,623
233
8,056
8,434
22,718
0
W
Susano
Traр
Susano
27,427
5,644
2,962
6,622
21,493
17,251
454
9,778
11,715
0
40,438
W
24,989
1,244
2,941
1,233
9,456
5,090
1,688
5,872
3,584
56,381
0
W
Achilles
reenka
Achilles
13,605
2,534
0
2,207
17,488
28,021
1,648
6,991
10,497
0
24,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,929
Gold Earned
57,094
123
Minions Killed
149
0
Camps Cleared
0
1,134,125
Distance Traveled
1,252,103
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,105
722
46
3
0
202,178
0
L
Artio
8,796
628
5
0
0
249,311
2
W
Terra
10,507
751
8
1
0
228,884
4
L
Janus
9,531
681
7
1
0
205,104
1
L
Ra
9,546
682
46
3
0
202,649
1
W
Hades
11,791
842
56
4
0
238,135
2
L
Baba Yaga
8,951
639
19
1
0
274,883
3
W
Susano
12,342
882
18
1
0
265,545
1
W
Merlin
11,257
804
55
4
0
255,698
1
W
Achilles
11,197
800
12
1
0
263,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role