Player Matchup

Nemesis
Nemesis
Jsidana
Nemesis
Level 106
God Stats
1W - 0L
1,939 SR
Queue Stats
69W - 68L
1,520 Elo+
Party 2
Thoth
Thoth
JustConman1
Thoth
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,325 Elo+
Solo
Fenrir
Fenrir
SK61
Fenrir
Level 87
God Stats
1W - 3L
1,242 SR
Queue Stats
83W - 94L
1,480 Elo+
Solo
Khepri
Khepri
YeahOkay
Khepri
Level 104
God Stats
16W - 6L
1,670 SR
Queue Stats
73W - 49L
1,602 Elo+
Party 2
Anhur
Anhur
abc43
Anhur
Level 59
God Stats
1W - 0L
1,624 SR
Queue Stats
28W - 17L
1,641 Elo+
Solo
Team Averages
Level 82
1,595 SR
1,513 Elo+

VS

Team Averages
Level 79
1,532 SR
1,473 Elo+
Tsukuyomi
Tsukuyomi
Lalaylaylero
Tsukuyomi
Level 129
God Stats
3W - 3L
1,609 SR
Queue Stats
103W - 94L
1,506 Elo+
Solo
Olorun
Olorun
StaticBeta
Olorun
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
htownjoker713
Morgan Le Fay
Level 123
God Stats
33W - 29L
1,550 SR
Queue Stats
684W - 741L
1,510 Elo+
Solo
Achilles
Achilles
runedestroyer
Achilles
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,449 Elo+
Party 1
Xbalanque
Xbalanque
xMisfitx
Xbalanque
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jsidana
Nemesis
12
2 / 1 / 7
6,857
1,143
7,165
8,088
4,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 2 / 8
6,671
1,112
6,945
4,652
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SK61
Fenrir
12
2 / 1 / 8
7,276
1,213
3,922
6,771
6,249
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
YeahOkay
Khepri
12
1 / 0 / 6
7,097
1,183
3,371
7,818
6,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
abc43
Anhur
13
6 / 1 / 3
8,009
1,335
6,989
4,209
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

369

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lalaylaylero
Tsukuyomi
10
1 / 2 / 0
5,994
999
1,569
3,215
856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
StaticBeta
Olorun
11
1 / 2 / 3
6,617
1,103
5,333
5,560
2,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
htownjoker713
Morgan Le Fay
11
1 / 2 / 4
6,542
1,090
8,280
5,906
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
runedestroyer
Achilles
11
2 / 4 / 0
6,485
1,081
6,151
10,425
8,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
xMisfitx
Xbalanque
12
0 / 2 / 3
6,319
1,053
6,392
5,889
2,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
12
Kills
5
5
Deaths
12
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Jsidana
Nemesis
2
1
7
5.5
W
1
2
8
2.5
L
Tsukuyomi
Lalaylaylero
Tsukuyomi
1
2
0
0.5
W
Fenrir
SK61
Fenrir
2
1
8
6
L
Olorun
StaticBeta
Olorun
1
2
3
1.25
W
Khepri
YeahOkay
Khepri
1
0
6
4
W
Anhur
abc43
Anhur
6
1
3
7.5
L
Morgan Le Fay
htownjoker713
Morgan Le Fay
1
2
4
1.5
L
Achilles
runedestroyer
Achilles
2
4
0
0.5
L
Xbalanque
xMisfitx
Xbalanque
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,392
Damage
27,725
31,538
Taken
30,995
22,101
Mitigated
15,694
6,539
Healing
2,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Jsidana
Nemesis
7,165
3,607
0
604
8,088
4,980
0
3,147
4,817
0
17,417
W
6,945
375
0
145
4,652
2,393
0
2,787
1,802
12,425
0
L
Tsukuyomi
Lalaylaylero
Tsukuyomi
1,569
660
0
15
3,215
856
0
521
2,694
0
3,877
W
Fenrir
SK61
Fenrir
3,922
1,407
0
998
6,771
6,249
0
3,292
3,418
0
14,864
L
Olorun
StaticBeta
Olorun
5,333
3,224
321
1,120
5,560
2,127
0
1,914
3,646
16,905
0
W
Khepri
YeahOkay
Khepri
3,371
288
1,623
2,547
7,818
6,464
0
3,284
4,402
8,956
0
W
Anhur
abc43
Anhur
6,989
3,718
0
622
4,209
2,015
0
1,103
3,074
0
19,655
L
Morgan Le Fay
htownjoker713
Morgan Le Fay
8,280
1,296
0
550
5,906
2,571
0
3,515
2,391
21,079
0
L
Achilles
runedestroyer
Achilles
6,151
2,218
0
669
10,425
8,041
0
2,863
7,562
0
8,308
L
Xbalanque
xMisfitx
Xbalanque
6,392
3,860
0
0
5,889
2,099
0
1,503
4,386
0
13,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,910
Gold Earned
31,957
91
Minions Killed
91
6
Camps Cleared
3
600,465
Distance Traveled
517,292
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,857
1,143
19
3
2
119,633
2
W
Thoth
6,671
1,112
13
2
0
112,597
0
L
Tsukuyomi
5,994
999
6
1
2
48,361
1
W
Fenrir
7,276
1,213
22
4
2
119,554
0
L
Olorun
6,617
1,103
37
6
1
107,564
0
W
Khepri
7,097
1,183
8
1
1
131,585
0
W
Anhur
8,009
1,335
29
5
1
117,096
0
L
Morgan Le Fay
6,542
1,090
24
4
0
114,886
3
L
Achilles
6,485
1,081
4
1
0
121,984
0
L
Xbalanque
6,319
1,053
20
3
0
124,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role