Player Matchup

Mercury
Mercury
Adoroar
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,414 Elo+
Party 2
Thoth
Thoth
NickChatzi14
Thoth
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,579 Elo+
Party 2
Zeus
Zeus
Orumosu
Zeus
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 75L
1,327 Elo+
Party 1
Mulan
Mulan
Richimaru
Mulan
Level 28
God Stats
23W - 20L
1,351 SR
Queue Stats
74W - 74L
1,327 Elo+
Party 1
Hercules
Hercules
Soufrero
Hercules
Level 38
God Stats
1W - 2L
1,430 SR
Queue Stats
4W - 10L
1,402 Elo+
Party 2
Team Averages
Level 32
1,456 SR
1,410 Elo+

VS

Team Averages
Level 55
1,615 SR
1,451 Elo+
Lancelot
Lancelot
ChrisPeebaykan
Lancelot
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 75L
1,497 Elo+
Solo
Kukulkan
Kukulkan
ItzyBlitzy
Kukulkan
Level 45
God Stats
8W - 2L
1,821 SR
Queue Stats
12W - 21L
1,415 Elo+
Party 3
Cernunnos
Cernunnos
Krikkeboss
Cernunnos
Level 46
God Stats
18W - 16L
1,484 SR
Queue Stats
137W - 139L
1,457 Elo+
Solo
Sol
Sol
Votritri
Sol
Level 59
God Stats
2W - 0L
1,802 SR
Queue Stats
47W - 49L
1,462 Elo+
Party 3
Amaterasu
Amaterasu
Zeliek41
Amaterasu
Level 24
God Stats
2W - 1L
1,469 SR
Queue Stats
12W - 19L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Adoroar
Mercury
14
3 / 4 / 2
9,217
1,024
5,848
13,015
4,655
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 5 / 6
8,987
999
11,174
10,550
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
Orumosu
Zeus
14
0 / 3 / 5
8,606
956
9,653
9,923
3,607
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Richimaru
Mulan
14
1 / 5 / 4
8,418
935
5,967
14,284
10,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Soufrero
Hercules
14
2 / 9 / 1
8,536
948
7,287
25,158
25,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

147

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
17
12 / 0 / 10
12,403
1,378
16,003
6,673
3,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ItzyBlitzy
Kukulkan
16
4 / 0 / 13
10,038
1,115
12,800
4,347
2,051
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Krikkeboss
Cernunnos
16
3 / 0 / 15
9,803
1,089
13,758
9,206
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 15
10,129
1,125
15,057
7,741
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Zeliek41
Amaterasu
15
3 / 5 / 12
9,198
1,022
8,258
15,805
14,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
7
Kills
26
26
Deaths
7
18
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Mercury
Adoroar
Mercury
3
4
2
1
W
Lancelot
12
0
10
17
W
Kukulkan
ItzyBlitzy
Kukulkan
4
0
13
10.5
W
Cernunnos
Krikkeboss
Cernunnos
3
0
15
10.5
L
1
5
6
0.8
L
Zeus
Orumosu
Zeus
0
3
5
0.83
L
Mulan
Richimaru
Mulan
1
5
4
0.6
L
Hercules
Soufrero
Hercules
2
9
1
0.28
W
4
2
15
5.75
W
Amaterasu
Zeliek41
Amaterasu
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,929
Damage
65,876
72,930
Taken
43,772
48,676
Mitigated
27,708
4,970
Healing
7,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Adoroar
Mercury
5,848
3,269
0
0
13,015
4,655
0
2,881
10,134
0
21,498
W
Lancelot
16,003
2,352
0
129
6,673
3,438
0
3,796
2,764
0
36,400
W
Kukulkan
ItzyBlitzy
Kukulkan
12,800
996
0
820
4,347
2,051
0
2,453
1,789
37,428
0
W
Cernunnos
Krikkeboss
Cernunnos
13,758
9,179
0
2,410
9,206
4,321
0
4,332
4,671
0
32,157
L
11,174
525
0
0
10,550
3,747
0
3,867
6,683
23,281
0
L
Zeus
Orumosu
Zeus
9,653
1,937
0
0
9,923
3,607
0
3,490
6,433
27,128
0
L
Mulan
Richimaru
Mulan
5,967
1,409
0
1,320
14,284
10,765
0
6,080
8,204
0
16,696
L
Hercules
Soufrero
Hercules
7,287
1,783
0
3,650
25,158
25,902
0
10,052
15,106
0
13,282
W
15,057
6,229
0
1,811
7,741
3,767
0
4,268
3,361
18,697
1,969
W
Amaterasu
Zeliek41
Amaterasu
8,258
4,190
0
2,171
15,805
14,131
0
5,978
9,421
0
11,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,764
Gold Earned
51,571
133
Minions Killed
175
3
Camps Cleared
10
769,478
Distance Traveled
891,678
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,217
1,024
31
3
3
178,696
0
W
Lancelot
12,403
1,378
40
4
4
200,639
4
W
Kukulkan
10,038
1,115
65
7
1
195,213
0
W
Cernunnos
9,803
1,089
44
5
3
178,305
2
L
Thoth
8,987
999
37
4
0
159,299
0
L
Zeus
8,606
956
29
3
0
153,408
0
L
Mulan
8,418
935
25
3
0
126,981
0
L
Hercules
8,536
948
11
1
0
151,094
0
W
Sol
10,129
1,125
20
2
2
146,471
0
W
Amaterasu
9,198
1,022
6
1
0
171,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role