Player Matchup

Ares
Ares
 
Ares
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
AKA-Venus
Jormungandr
Level 121
God Stats
11W - 3L
1,791 SR
Queue Stats
473W - 454L
1,528 Elo+
Solo
Nu Wa
Nu Wa
Amtrocious
Nu Wa
Level 108
God Stats
4W - 9L
1,293 SR
Queue Stats
384W - 383L
1,487 Elo+
Solo
Chiron
Chiron
Rabbittoxic
Chiron
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 105L
1,547 Elo+
Solo
Chaac
Chaac
blu22q
Chaac
Level 129
God Stats
2W - 0L
1,809 SR
Queue Stats
149W - 126L
1,555 Elo+
Party 2
Team Averages
Level 120
1,579 SR
1,524 Elo+

VS

Team Averages
Level 120
1,709 SR
1,467 Elo+
Yu Huang
Yu Huang
DownhillSnail
Yu Huang
Level 108
God Stats
1W - 1L
1,792 SR
Queue Stats
20W - 26L
1,420 Elo+
Party 3
Merlin
Merlin
MzPynki88
Merlin
Level 155
God Stats
22W - 20L
1,750 SR
Queue Stats
1,026W - 1,034L
1,508 Elo+
Party 1
Sobek
Sobek
NRG2255
Sobek
Level 109
God Stats
1W - 1L
1,792 SR
Queue Stats
30W - 41L
1,434 Elo+
Party 3
Bacchus
Bacchus
happydog01
Bacchus
Level 82
God Stats
3W - 4L
1,465 SR
Queue Stats
192W - 197L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
xZayyyx
Tsukuyomi
Level 145
God Stats
13W - 6L
1,746 SR
Queue Stats
535W - 522L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
4 / 4 / 14
11,265
751
7,529
17,697
23,646
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Jormungandr
AKA-Venus
Jormungandr
19
3 / 4 / 20
11,588
773
13,351
19,395
8,449
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nu Wa
18
6 / 3 / 15
11,540
769
21,168
10,384
5,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
18
2 / 4 / 16
11,221
748
20,367
12,338
6,009
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
blu22q
Chaac
20
11 / 3 / 12
12,851
857
25,804
19,565
33,415
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+40
Physical Protection
+65
Magical Protection
+150
Health

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DownhillSnail
Yu Huang
17
6 / 6 / 8
10,233
682
12,423
14,605
7,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
MzPynki88
Merlin
18
4 / 4 / 6
10,344
690
13,560
12,354
7,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
NRG2255
Sobek
16
0 / 5 / 12
9,879
659
7,219
20,285
27,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
happydog01
Bacchus
17
1 / 4 / 11
9,011
601
9,103
21,154
29,052
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
xZayyyx
Tsukuyomi
19
6 / 7 / 8
11,149
743
24,630
27,759
26,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
62
26
Kills
17
18
Deaths
26
77
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
4
14
2.75
W
Jormungandr
AKA-Venus
Jormungandr
3
4
20
3.25
W
Nu Wa
6
3
15
4.5
L
Yu Huang
DownhillSnail
Yu Huang
6
6
8
1.67
L
Merlin
MzPynki88
Merlin
4
4
6
1.75
L
Sobek
NRG2255
Sobek
0
5
12
1.2
W
Chiron
2
4
16
2.5
W
Chaac
blu22q
Chaac
11
3
12
5.67
L
Bacchus
happydog01
Bacchus
1
4
11
1.63
L
Tsukuyomi
xZayyyx
Tsukuyomi
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,219
Damage
66,935
79,379
Taken
96,157
77,206
Mitigated
97,588
32,260
Healing
30,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,529
431
2,309
4,592
17,697
23,646
285
9,265
8,007
10,371
0
W
Jormungandr
AKA-Venus
Jormungandr
13,351
2,345
3,661
3,981
19,395
8,449
723
11,521
7,677
36,461
0
W
Nu Wa
21,168
7,861
1,551
2,395
10,384
5,687
2,989
6,513
3,737
36,646
0
L
Yu Huang
DownhillSnail
Yu Huang
12,423
900
2,661
1,471
14,605
7,660
0
7,569
7,036
39,332
0
L
Merlin
MzPynki88
Merlin
13,560
818
1,662
2,831
12,354
7,219
216
7,196
5,158
45,263
0
L
Sobek
NRG2255
Sobek
7,219
334
2,007
4,007
20,285
27,211
0
9,373
10,912
19,106
0
W
Chiron
20,367
6,371
2,559
3,863
12,338
6,009
3,764
6,884
4,963
0
34,257
W
Chaac
blu22q
Chaac
25,804
2,546
77
7,272
19,565
33,415
334
8,122
10,964
0
45,115
L
Bacchus
happydog01
Bacchus
9,103
276
62
3,439
21,154
29,052
93
8,104
13,050
17,085
0
L
Tsukuyomi
xZayyyx
Tsukuyomi
24,630
5,170
0
12,299
27,759
26,446
46
9,806
17,953
0
56,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,465
Gold Earned
50,616
174
Minions Killed
197
0
Camps Cleared
0
1,485,621
Distance Traveled
1,277,721
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,265
751
9
1
0
294,513
0
W
Jormungandr
11,588
773
47
3
0
308,548
4
W
Nu Wa
11,540
769
35
2
0
267,770
4
L
Yu Huang
10,233
682
45
3
0
236,769
0
L
Merlin
10,344
690
79
5
0
241,932
1
L
Sobek
9,879
659
14
1
0
269,034
0
W
Chiron
11,221
748
43
3
0
295,196
0
W
Chaac
12,851
857
40
3
0
319,594
0
L
Bacchus
9,011
601
15
1
0
258,172
0
L
Tsukuyomi
11,149
743
44
3
0
271,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role