Player Matchup

Nox
Nox
GhostRecc
Nox
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,221 Elo+
Party 3
Vamana
Vamana
Kayokann
Vamana
Level 95
God Stats
0W - 2L
1,296 SR
Queue Stats
55W - 52L
1,438 Elo+
Party 4
Xing Tian
Xing Tian
Stýlz
Xing Tian
Level 43
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 10L
1,154 Elo+
Party 3
Sol
Sol
YellowStar23
Sol
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 53L
1,440 Elo+
Party 4
Sobek
Sobek
kJnn
Sobek
Level 148
God Stats
1W - 5L
1,271 SR
Queue Stats
147W - 145L
1,401 Elo+
Party 3
Team Averages
Level 80
1,456 SR
1,331 Elo+

VS

Team Averages
Level 91
1,387 SR
1,328 Elo+
Baba Yaga
Baba Yaga
Demaro1
Baba Yaga
Level 61
God Stats
1W - 2L
1,177 SR
Queue Stats
190W - 159L
1,388 Elo+
Party 1
Sol
Sol
Desavori
Sol
Level 137
God Stats
7W - 2L
1,361 SR
Queue Stats
434W - 404L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
Naif300
Cthulhu
Level 81
God Stats
3W - 3L
1,397 SR
Queue Stats
263W - 254L
1,453 Elo+
Solo
Heimdallr
Heimdallr
SnIpEr_Baerchi
Heimdallr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,081 Elo+
Party 2
Chernobog
Chernobog
iNAiJA_uNiXx
Chernobog
Level 72
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 54L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 11
12,070
635
13,509
16,975
10,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
Kayokann
Vamana
20
7 / 6 / 10
13,744
723
15,184
36,839
47,863
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Xing Tian
Stýlz
Xing Tian
20
4 / 3 / 14
12,690
668
11,126
27,094
36,407
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
3 / 5 / 12
11,832
623
18,308
18,860
9,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
kJnn
Sobek
20
4 / 5 / 14
13,058
687
15,540
39,787
59,550
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Demaro1
Baba Yaga
18
0 / 6 / 17
11,593
610
13,898
16,283
7,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 3 / 8
14,393
758
39,921
19,837
11,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Naif300
Cthulhu
20
2 / 5 / 14
12,723
670
18,102
22,569
25,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
SnIpEr_Baerchi
Heimdallr
20
6 / 5 / 14
13,314
701
22,103
20,376
10,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
iNAiJA_uNiXx
Chernobog
20
4 / 5 / 12
12,598
663
19,902
15,661
8,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
89
23
Kills
24
24
Deaths
24
61
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Demaro1
Baba Yaga
0
6
17
1.42
W
12
3
8
5.33
L
5
5
11
2.1
L
Vamana
Kayokann
Vamana
7
6
10
2
W
Cthulhu
Naif300
Cthulhu
2
5
14
1.8
W
Heimdallr
SnIpEr_Baerchi
Heimdallr
6
5
14
2.6
L
Xing Tian
Stýlz
Xing Tian
4
3
14
3.67
L
3
5
12
1.8
W
Chernobog
iNAiJA_uNiXx
Chernobog
4
5
12
2
L
Sobek
kJnn
Sobek
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,667
Damage
113,926
139,555
Taken
94,726
163,635
Mitigated
63,386
56,199
Healing
40,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Demaro1
Baba Yaga
13,898
644
2,688
4,434
16,283
7,223
701
11,485
4,798
27,297
0
W
39,921
16,807
3,483
10,202
19,837
11,190
3,237
10,362
9,475
65,065
3,667
L
13,509
813
1,087
2,659
16,975
10,211
423
8,915
7,777
32,227
0
L
Vamana
Kayokann
Vamana
15,184
6,315
6,269
13,946
36,839
47,863
0
17,046
19,538
277
24,203
W
Cthulhu
Naif300
Cthulhu
18,102
622
2,788
5,870
22,569
25,970
384
14,654
7,915
39,344
0
W
Heimdallr
SnIpEr_Baerchi
Heimdallr
22,103
10,138
1,971
5,023
20,376
10,966
2,532
12,856
7,520
0
40,929
L
Xing Tian
Stýlz
Xing Tian
11,126
1,168
4,137
4,732
27,094
36,407
183
12,450
14,420
21,322
0
L
18,308
5,763
1,001
3,909
18,860
9,604
884
10,619
8,100
46,330
0
W
Chernobog
iNAiJA_uNiXx
Chernobog
19,902
10,296
1,014
3,074
15,661
8,037
4,059
9,403
6,258
0
36,799
L
Sobek
kJnn
Sobek
15,540
888
6,463
11,996
39,787
59,550
136
19,338
19,981
33,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,394
Gold Earned
64,621
162
Minions Killed
187
0
Camps Cleared
0
1,813,759
Distance Traveled
1,686,605
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,593
610
25
1
0
353,850
0
W
Sol
14,393
758
47
2
0
296,269
1
L
Nox
12,070
635
53
3
0
324,731
0
L
Vamana
13,744
723
14
1
0
369,731
0
W
Cthulhu
12,723
670
46
2
0
330,656
2
W
Heimdallr
13,314
701
32
2
0
358,760
0
L
Xing Tian
12,690
668
15
1
0
341,654
0
L
Sol
11,832
623
64
3
0
319,046
0
W
Chernobog
12,598
663
37
2
0
347,070
0
L
Sobek
13,058
687
16
1
0
458,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role