Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ThePsychoPizza
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 97L
1,572 Elo+
Party 1
Cupid
Cupid
XPeruvianBloodX
Cupid
Level 153
God Stats
10W - 14L
1,537 SR
Queue Stats
295W - 278L
1,539 Elo+
Party 1
Team Averages
Level 140
1,512 SR
1,537 Elo+

VS

Team Averages
Level 78
1,594 SR
1,531 Elo+
King Arthur
King Arthur
Nozarashii1
King Arthur
Level 108
God Stats
8W - 6L
1,590 SR
Queue Stats
39W - 22L
1,594 Elo+
Party 2
Ra
Ra
TheWitheKiller64
Ra
Level 84
God Stats
4W - 2L
1,664 SR
Queue Stats
123W - 137L
1,522 Elo+
Solo
Ullr
Ullr
numer1employee
Ullr
Level 43
God Stats
4W - 0L
1,529 SR
Queue Stats
37W - 34L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
2 / 7 / 0
8,176
584
9,041
16,795
11,398
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
13
0 / 3 / 3
8,799
629
8,190
19,882
29,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 4 / 2
8,863
633
7,503
13,645
7,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nozarashii1
King Arthur
15
3 / 0 / 10
9,755
697
14,722
15,783
17,920
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 2 / 9
10,324
737
15,488
8,568
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 1 / 6
10,499
750
14,204
11,909
6,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
14
14
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
7
0
0.29
W
King Arthur
Nozarashii1
King Arthur
3
0
10
8
L
Sylvanus
0
3
3
0.5
W
5
2
9
4.75
L
1
4
2
0.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,734
Damage
44,414
50,322
Taken
36,260
47,903
Mitigated
28,523
9,405
Healing
6,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,041
577
0
920
16,795
11,398
0
4,016
12,779
0
25,513
W
King Arthur
Nozarashii1
King Arthur
14,722
1,789
0
1,427
15,783
17,920
0
3,667
12,116
0
25,400
L
Sylvanus
8,190
1,997
941
3,738
19,882
29,011
92
4,371
15,511
19,259
0
W
15,488
1,300
2,261
2,218
8,568
4,461
614
2,104
6,464
41,373
0
L
7,503
3,381
676
3,130
13,645
7,494
0
7,690
5,955
0
39,705
W
14,204
7,428
0
590
11,909
6,142
1,663
2,699
9,210
0
49,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,838
Gold Earned
30,578
131
Minions Killed
166
4
Camps Cleared
7
678,631
Distance Traveled
793,768
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,176
584
31
2
1
249,069
2
W
King Arthur
9,755
697
19
1
0
275,642
5
L
Sylvanus
8,799
629
13
1
0
201,487
0
W
Ra
10,324
737
68
5
4
265,854
2
L
Cupid
8,863
633
87
6
3
228,075
3
W
Ullr
10,499
750
79
6
3
252,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role