Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Praze2
Merlin
Level 88
God Stats
1W - 2L
1,593 SR
Queue Stats
3W - 7L
1,383 Elo+
Party 2
Kali
Kali
SleepyKevin
Kali
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,383 Elo+
Party 2
Yu Huang
Yu Huang
WeeziBoi
Yu Huang
Level 113
God Stats
5W - 5L
1,753 SR
Queue Stats
358W - 364L
1,404 Elo+
Solo
Medusa
Medusa
dansem
Medusa
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 93L
1,362 Elo+
Solo
Team Averages
Level 75
1,569 SR
1,406 Elo+

VS

Team Averages
Level 101
1,544 SR
1,515 Elo+
Heimdallr
Heimdallr
Bigbeatdown
Heimdallr
Level 147
God Stats
9W - 3L
1,745 SR
Queue Stats
221W - 200L
1,550 Elo+
Party 1
Set
Set
SUPERROBOT500
Set
Level 138
God Stats
2W - 1L
1,536 SR
Queue Stats
270W - 232L
1,583 Elo+
Party 1
Ne Zha
Ne Zha
ThanatosIsBusted
Ne Zha
Level 55
God Stats
8W - 9L
1,304 SR
Queue Stats
181W - 194L
1,351 Elo+
Solo
Geb
Geb
UrLawDaddy
Geb
Level 47
God Stats
46W - 32L
1,637 SR
Queue Stats
297W - 246L
1,556 Elo+
Party 1
Cernunnos
Cernunnos
kjawesome5
Cernunnos
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 125L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 2 / 1
5,098
463
3,301
6,902
5,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Praze2
Merlin
10
0 / 2 / 0
5,897
536
2,958
6,222
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 1
5,412
492
3,926
9,167
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
WeeziBoi
Yu Huang
9
2 / 5 / 1
5,652
514
3,957
7,263
2,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
dansem
Medusa
8
0 / 4 / 0
4,817
438
3,646
6,527
1,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bigbeatdown
Heimdallr
11
2 / 0 / 0
6,498
591
4,349
5,497
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 2
6,701
609
6,802
6,858
2,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 4 / 2
6,912
628
5,837
9,770
4,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 5
6,052
550
2,170
5,656
3,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
kjawesome5
Cernunnos
10
3 / 0 / 3
6,194
563
5,755
8,020
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
15
15
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
1
0.25
W
Heimdallr
Bigbeatdown
Heimdallr
2
0
0
2
L
Merlin
Praze2
Merlin
0
2
0
0
W
5
0
2
6
L
1
2
1
0.75
W
4
4
2
1.25
W
1
0
5
3.5
L
Yu Huang
WeeziBoi
Yu Huang
2
5
1
0.5
L
Medusa
dansem
Medusa
0
4
0
0
W
Cernunnos
kjawesome5
Cernunnos
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,788
Damage
24,913
36,081
Taken
35,801
16,206
Mitigated
15,999
4,845
Healing
13,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,301
845
136
1,383
6,902
5,694
0
1,110
5,792
19,187
0
W
Heimdallr
Bigbeatdown
Heimdallr
4,349
1,816
0
2,210
5,497
2,442
1,273
2,580
2,917
0
44,971
L
Merlin
Praze2
Merlin
2,958
383
0
743
6,222
2,522
0
0
6,222
45,131
0
W
6,802
3,550
0
1,200
6,858
2,723
0
749
6,109
0
48,127
L
3,926
1,467
0
1,173
9,167
3,397
0
363
8,804
0
31,470
W
5,837
1,470
0
2,577
9,770
4,325
0
4,142
5,628
0
41,364
W
2,170
722
0
1,968
5,656
3,636
77
1,724
3,932
18,073
0
L
Yu Huang
WeeziBoi
Yu Huang
3,957
1,074
0
375
7,263
2,643
0
0
7,263
30,680
0
L
Medusa
dansem
Medusa
3,646
1,702
0
1,035
6,527
1,950
0
697
5,830
0
27,795
W
Cernunnos
kjawesome5
Cernunnos
5,755
2,882
0
5,188
8,020
2,873
468
1,021
6,999
0
46,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,876
Gold Earned
32,357
276
Minions Killed
356
0
Camps Cleared
0
1,026,617
Distance Traveled
1,025,229
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,098
463
28
3
0
193,684
2
W
Heimdallr
6,498
591
85
8
0
207,191
0
L
Merlin
5,897
536
95
9
0
211,267
5
W
Set
6,701
609
95
9
0
216,745
2
L
Kali
5,412
492
50
5
0
222,251
2
W
Ne Zha
6,912
628
62
6
0
216,764
3
W
Geb
6,052
550
28
3
0
209,924
1
L
Yu Huang
5,652
514
56
5
0
188,775
2
L
Medusa
4,817
438
47
4
0
210,640
0
W
Cernunnos
6,194
563
86
8
0
174,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role