Player Matchup

Ra
Ra
Jengabruh
Ra
Level 101
God Stats
10W - 7L
1,399 SR
Queue Stats
62W - 59L
1,498 Elo+
Party 2
Hou Yi
Hou Yi
KillerKrock
Hou Yi
Level 146
God Stats
1W - 0L
1,734 SR
Queue Stats
77W - 78L
1,457 Elo+
Party 2
Ne Zha
Ne Zha
Marcoscc93
Ne Zha
Level 156
God Stats
1W - 3L
1,307 SR
Queue Stats
69W - 63L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
TheRealMirza
Cthulhu
Level 64
God Stats
36W - 38L
1,470 SR
Queue Stats
521W - 554L
1,382 Elo+
Solo
Mulan
Mulan
gabi22
Mulan
Level 27
God Stats
23W - 13L
1,447 SR
Queue Stats
53W - 40L
1,465 Elo+
Party 2
Team Averages
Level 99
1,471 SR
1,469 Elo+

VS

Team Averages
Level 55
1,535 SR
1,347 Elo+
Anubis
Anubis
ChristopheSLB
Anubis
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 24L
1,161 Elo+
Party 1
Lancelot
Lancelot
Epouvante
Lancelot
Level 65
God Stats
10W - 6L
1,520 SR
Queue Stats
164W - 189L
1,404 Elo+
Party 1
Ymir
Ymir
Moudj
Ymir
Level 69
God Stats
9W - 7L
1,670 SR
Queue Stats
176W - 197L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
ShadoInferno
Kukulkan
Level 43
God Stats
12W - 13L
1,499 SR
Queue Stats
23W - 40L
1,326 Elo+
Party 1
Danzaburou
Danzaburou
hujciwryj
Danzaburou
Level 87
God Stats
2W - 3L
1,484 SR
Queue Stats
91W - 106L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 6
13,877
555
10,498
8,539
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
18
5 / 2 / 5
11,883
475
10,522
16,617
7,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Marcoscc93
Ne Zha
20
4 / 2 / 14
13,529
541
23,134
28,685
14,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
TheRealMirza
Cthulhu
18
1 / 2 / 6
12,680
507
8,243
16,760
11,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
gabi22
Mulan
20
5 / 2 / 6
13,915
557
9,403
22,457
22,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
9,607
384
3,903
12,732
5,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Epouvante
Lancelot
16
4 / 5 / 1
10,665
427
21,767
20,135
11,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Moudj
Ymir
14
1 / 3 / 2
10,167
407
7,401
22,082
32,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
ShadoInferno
Kukulkan
16
1 / 7 / 1
10,442
418
6,543
15,866
7,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
hujciwryj
Danzaburou
17
2 / 2 / 0
11,046
442
8,027
13,631
6,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
23
Kills
8
8
Deaths
23
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Lancelot
Epouvante
Lancelot
4
5
1
0.9
W
8
0
6
11
W
Hou Yi
5
2
5
3.75
W
Ne Zha
Marcoscc93
Ne Zha
4
2
14
5.5
L
Ymir
Moudj
Ymir
1
3
2
0.67
L
Kukulkan
ShadoInferno
Kukulkan
1
7
1
0.21
W
Cthulhu
TheRealMirza
Cthulhu
1
2
6
2
W
Mulan
gabi22
Mulan
5
2
6
4
L
Danzaburou
hujciwryj
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,800
Damage
47,641
93,058
Taken
84,446
60,007
Mitigated
63,890
51,536
Healing
16,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,903
653
0
3,688
12,732
5,981
266
2,205
10,527
55,226
0
L
Lancelot
Epouvante
Lancelot
21,767
2,488
0
1,109
20,135
11,582
0
2,271
17,864
0
108,381
W
10,498
988
7,228
4,831
8,539
4,161
368
1,428
6,983
126,154
0
W
Hou Yi
10,522
5,600
0
4,163
16,617
7,786
387
2,414
14,203
0
76,971
W
Ne Zha
Marcoscc93
Ne Zha
23,134
11,877
0
20,219
28,685
14,892
435
3,215
25,294
0
133,247
L
Ymir
Moudj
Ymir
7,401
1,491
115
4,496
22,082
32,183
0
6,384
15,698
46,602
0
L
Kukulkan
ShadoInferno
Kukulkan
6,543
659
0
1,576
15,866
7,813
0
5,274
10,592
80,093
0
W
Cthulhu
TheRealMirza
Cthulhu
8,243
242
599
4,765
16,760
11,155
1,296
6,159
10,451
80,450
0
W
Mulan
gabi22
Mulan
9,403
2,150
0
9,731
22,457
22,013
560
6,086
16,331
0
91,113
L
Danzaburou
hujciwryj
Danzaburou
8,027
3,036
0
5,472
13,631
6,331
0
2,607
11,024
0
104,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,884
Gold Earned
51,927
739
Minions Killed
597
0
Camps Cleared
0
2,495,622
Distance Traveled
2,173,180
23
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,607
384
110
4
0
421,889
8
L
Lancelot
10,665
427
112
4
0
558,085
1
W
Ra
13,877
555
189
8
0
546,592
13
W
Hou Yi
11,883
475
89
4
0
450,140
3
W
Ne Zha
13,529
541
158
6
0
569,679
2
L
Ymir
10,167
407
60
2
0
449,873
9
L
Kukulkan
10,442
418
160
6
0
350,213
12
W
Cthulhu
12,680
507
125
5
0
495,148
0
W
Mulan
13,915
557
178
7
0
434,063
5
L
Danzaburou
11,046
442
155
6
0
393,120
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role