Player Matchup

Arachne
Arachne
Aliqxr
Arachne
Level 97
God Stats
10W - 6L
1,599 SR
Queue Stats
109W - 92L
1,501 Elo+
Party 1
Medusa
Medusa
IzanamiOnlyfans
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 59L
1,747 Elo+
Party 3
Danzaburou
Danzaburou
jgrMeister
Danzaburou
Level 107
God Stats
7W - 3L
1,808 SR
Queue Stats
98W - 83L
1,535 Elo+
Party 1
Geb
Geb
lilyahoo61
Geb
Level 144
God Stats
7W - 5L
1,549 SR
Queue Stats
374W - 359L
1,534 Elo+
Solo
Hera
Hera
wBloo-
Hera
Level 139
God Stats
0W - 1L
1,337 SR
Queue Stats
292W - 200L
1,676 Elo+
Party 3
Team Averages
Level 103
1,559 SR
1,599 Elo+

VS

Team Averages
Level 112
1,647 SR
1,579 Elo+
Terra
Terra
Agent Boxy
Terra
Level 120
God Stats
1W - 2L
1,580 SR
Queue Stats
12W - 10L
1,448 Elo+
Party 2
Susano
Susano
Bubble Bathes
Susano
Level 126
God Stats
2W - 0L
1,592 SR
Queue Stats
12W - 4L
1,688 Elo+
Party 2
Poseidon
Poseidon
CVUH
Poseidon
Level 125
God Stats
1W - 0L
1,841 SR
Queue Stats
11W - 6L
1,550 Elo+
Party 2
Achilles
Achilles
Crippu
Achilles
Level 148
God Stats
1W - 1L
1,669 SR
Queue Stats
7W - 4L
1,602 Elo+
Party 2
Rama
Rama
VOLPEOG1234
Rama
Level 41
God Stats
1W - 0L
1,551 SR
Queue Stats
11W - 5L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aliqxr
Arachne
17
0 / 1 / 0
10,347
517
7,733
14,702
10,816
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 3 / 2
8,936
447
7,662
14,093
5,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
jgrMeister
Danzaburou
17
2 / 1 / 2
10,150
508
5,913
11,880
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 5 / 4
8,628
431
9,007
21,377
23,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
wBloo-
Hera
16
4 / 3 / 0
9,908
495
13,515
10,710
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
0 / 4 / 7
9,148
457
6,630
17,034
11,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 2 / 5
11,441
572
13,415
14,585
6,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
CVUH
Poseidon
18
0 / 2 / 3
10,779
539
7,025
12,102
5,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Crippu
Achilles
17
2 / 0 / 2
11,038
552
11,656
13,465
21,892
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 0 / 5
10,453
523
12,329
14,187
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
13
13
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Terra
0
4
7
0.88
L
Arachne
Aliqxr
Arachne
0
1
0
0
W
8
2
5
5.25
W
Poseidon
CVUH
Poseidon
0
2
3
0.75
W
Achilles
Crippu
Achilles
2
0
2
3
L
0
3
2
0.33
W
3
0
5
5.5
L
Danzaburou
jgrMeister
Danzaburou
2
1
2
3
L
0
5
4
0.4
L
Hera
wBloo-
Hera
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,830
Damage
51,055
72,762
Taken
71,373
50,954
Mitigated
51,790
21,561
Healing
29,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
6,630
913
2,359
4,778
17,034
11,720
0
7,973
8,834
40,184
0
L
Arachne
Aliqxr
Arachne
7,733
5,230
0
8,259
14,702
10,816
0
295
14,407
0
91,672
W
13,415
4,189
0
5,127
14,585
6,915
0
4,299
10,286
0
86,229
W
Poseidon
CVUH
Poseidon
7,025
1,549
0
4,068
12,102
5,027
492
6,514
5,588
120,745
0
W
Achilles
Crippu
Achilles
11,656
2,759
0
3,997
13,465
21,892
0
1,145
12,320
0
85,493
L
7,662
3,322
0
4,937
14,093
5,877
0
2,176
11,917
0
83,544
W
12,329
10,509
0
9,610
14,187
6,236
562
2,981
11,206
0
90,662
L
Danzaburou
jgrMeister
Danzaburou
5,913
1,420
0
3,303
11,880
5,490
0
2,625
9,255
0
93,065
L
9,007
1,263
0
3,522
21,377
23,763
162
6,402
14,975
38,778
0
L
Hera
wBloo-
Hera
13,515
3,186
0
1,540
10,710
5,008
0
2,157
8,553
94,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,969
Gold Earned
52,859
666
Minions Killed
690
0
Camps Cleared
0
1,838,296
Distance Traveled
2,054,471
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,148
457
60
3
0
398,436
6
L
Arachne
10,347
517
179
9
0
363,194
2
W
Susano
11,441
572
118
6
0
458,378
0
W
Poseidon
10,779
539
200
10
0
406,954
2
W
Achilles
11,038
552
172
9
0
425,481
1
L
Medusa
8,936
447
132
7
0
349,716
6
W
Rama
10,453
523
140
7
0
365,222
5
L
Danzaburou
10,150
508
151
8
0
447,311
1
L
Geb
8,628
431
50
3
0
354,322
1
L
Hera
9,908
495
154
8
0
323,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role