Player Matchup

Artemis
Artemis
DarkSoulJake
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,762 Elo+
Party 1
Kukulkan
Kukulkan
Smith3y
Kukulkan
Level 120
God Stats
3W - 0L
1,732 SR
Queue Stats
20W - 17L
1,564 Elo+
Party 1
Kali
Kali
gwillie989
Kali
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,506 Elo+
Solo
Thanatos
Thanatos
husky_trouble3
Thanatos
Level 21
God Stats
2W - 0L
1,708 SR
Queue Stats
19W - 36L
1,494 Elo+
Solo
Neith
Neith
thorghoul
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,607 Elo+
Solo
Team Averages
Level 44
1,588 SR
1,587 Elo+

VS

Team Averages
Level 70
1,504 SR
1,490 Elo+
Serqet
Serqet
Bluebear277
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,305 Elo+
Solo
Xing Tian
Xing Tian
Embiggen101
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 19L
1,270 Elo+
Solo
Tiamat
Tiamat
MrCrispySnipes
Tiamat
Level 127
God Stats
1W - 2L
1,707 SR
Queue Stats
678W - 494L
1,622 Elo+
Party 2
Skadi
Skadi
iSqueet
Skadi
Level 26
God Stats
1W - 2L
1,295 SR
Queue Stats
64W - 47L
1,574 Elo+
Party 2
Erlang Shen
Erlang Shen
rLAwkward
Erlang Shen
Level 155
God Stats
0W - 1L
1,518 SR
Queue Stats
459W - 255L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarkSoulJake
Artemis
18
8 / 3 / 17
10,536
878
21,847
11,995
5,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Smith3y
Kukulkan
18
10 / 3 / 14
10,878
907
19,144
8,252
4,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
4 / 3 / 18
9,033
753
10,869
9,259
5,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
16
3 / 4 / 19
9,580
798
7,747
10,131
4,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
thorghoul
Neith
17
7 / 1 / 15
9,825
819
19,346
10,679
5,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
2 / 6 / 4
7,950
663
3,356
15,177
16,899
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
Embiggen101
Xing Tian
10
0 / 12 / 4
7,120
593
1,585
18,238
9,875
15
1 / 5 / 7
8,634
720
9,163
13,499
8,654
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
iSqueet
Skadi
17
4 / 6 / 4
9,737
811
13,692
14,447
7,189
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Erlang Shen
rLAwkward
Erlang Shen
18
6 / 4 / 4
10,101
842
14,999
27,606
19,780
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
36
32
Kills
13
14
Deaths
33
83
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Serqet
2
6
4
0.67
W
Artemis
DarkSoulJake
Artemis
8
3
17
5.5
L
Xing Tian
Embiggen101
Xing Tian
0
12
4
0.17
L
1
5
7
0.9
W
Kukulkan
Smith3y
Kukulkan
10
3
14
5.67
W
4
3
18
4.33
W
Thanatos
3
4
19
3.13
L
Skadi
iSqueet
Skadi
4
6
4
1
L
Erlang Shen
rLAwkward
Erlang Shen
6
4
4
2
W
Neith
thorghoul
Neith
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,953
Damage
42,795
50,316
Taken
88,967
25,147
Mitigated
62,397
24,480
Healing
20,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
3,356
509
343
1,463
15,177
16,899
320
2,357
12,780
0
4,540
W
Artemis
DarkSoulJake
Artemis
21,847
10,713
2,257
4,160
11,995
5,646
210
3,030
8,760
0
38,216
L
Xing Tian
Embiggen101
Xing Tian
1,585
672
0
50
18,238
9,875
165
2,584
15,654
3,437
0
L
9,163
718
1,082
2,378
13,499
8,654
241
4,073
9,412
24,255
0
W
Kukulkan
Smith3y
Kukulkan
19,144
3,537
297
391
8,252
4,124
276
3,222
4,634
34,270
0
W
10,869
6,836
1,599
2,561
9,259
5,162
722
1,574
7,685
0
15,349
W
Thanatos
7,747
3,044
0
5,685
10,131
4,514
1,151
2,369
7,710
0
13,970
L
Skadi
iSqueet
Skadi
13,692
5,817
819
1,500
14,447
7,189
645
3,904
10,517
0
29,001
L
Erlang Shen
rLAwkward
Erlang Shen
14,999
6,697
2,156
10,959
27,606
19,780
82
6,091
21,460
1,349
24,127
W
Neith
thorghoul
Neith
19,346
8,547
2,543
4,987
10,679
5,701
292
1,424
9,255
0
32,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,852
Gold Earned
43,542
128
Minions Killed
96
0
Camps Cleared
0
1,094,606
Distance Traveled
995,266
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,950
663
5
0
0
197,950
0
W
Artemis
10,536
878
37
3
0
193,998
0
L
Xing Tian
7,120
593
6
1
0
183,081
0
L
Tiamat
8,634
720
34
3
0
207,425
2
W
Kukulkan
10,878
907
43
4
0
192,645
0
W
Kali
9,033
753
14
1
0
232,222
0
W
Thanatos
9,580
798
8
1
0
256,335
0
L
Skadi
9,737
811
35
3
0
204,556
0
L
Erlang Shen
10,101
842
16
1
0
202,254
0
W
Neith
9,825
819
26
2
0
219,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role