Player Matchup

Atlas
Atlas
Narcalas
Atlas
Level 89
God Stats
1W - 1L
1,719 SR
Queue Stats
42W - 65L
1,310 Elo+
Party 2
Skadi
Skadi
Vasarelie
Skadi
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 27L
1,388 Elo+
Party 2
Ah Puch
Ah Puch
Zaklamp
Ah Puch
Level 114
God Stats
23W - 33L
1,427 SR
Queue Stats
90W - 148L
1,321 Elo+
Party 2
Team Averages
Level 73
1,549 SR
1,340 Elo+

VS

Team Averages
Level 67
1,529 SR
1,452 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Neratsu
Persephone
Level 118
God Stats
76W - 67L
1,587 SR
Queue Stats
969W - 992L
1,487 Elo+
Solo
Mercury
Mercury
Vaciouce
Mercury
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Narcalas
Atlas
13
0 / 3 / 1
9,107
651
6,643
16,059
18,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
Vasarelie
Skadi
13
3 / 5 / 1
8,968
641
5,571
12,030
5,310
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Zaklamp
Ah Puch
14
2 / 3 / 3
9,449
675
9,304
11,044
5,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
6 / 2 / 5
10,100
721
9,268
13,405
10,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
Neratsu
Persephone
17
3 / 0 / 8
10,713
765
17,504
4,799
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Vaciouce
Mercury
14
2 / 3 / 7
9,151
654
7,267
8,098
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
11
11
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
2
5
4.25
L
Atlas
Narcalas
Atlas
0
3
1
0.17
W
Persephone
Neratsu
Persephone
3
0
8
7
W
Mercury
Vaciouce
Mercury
2
3
7
1.83
L
Skadi
Vasarelie
Skadi
3
5
1
0.7
L
Ah Puch
Zaklamp
Ah Puch
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,518
Damage
34,039
39,133
Taken
26,302
29,591
Mitigated
16,240
5,982
Healing
4,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,268
2,731
0
2,788
13,405
10,201
355
8,217
5,188
0
26,122
L
Atlas
Narcalas
Atlas
6,643
1,587
121
1,930
16,059
18,630
0
7,436
8,623
23,166
0
W
Persephone
Neratsu
Persephone
17,504
407
0
1,765
4,799
2,259
420
3,430
1,369
66,605
0
W
Mercury
Vaciouce
Mercury
7,267
3,213
0
216
8,098
3,780
281
4,595
3,503
0
14,278
L
Skadi
Vasarelie
Skadi
5,571
1,921
0
1,309
12,030
5,310
0
5,028
7,002
0
33,668
L
Ah Puch
Zaklamp
Ah Puch
9,304
366
48
2,574
11,044
5,651
33
5,460
5,584
35,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,524
Gold Earned
29,964
159
Minions Killed
184
5
Camps Cleared
8
746,963
Distance Traveled
844,000
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,100
721
49
4
0
294,649
2
L
Atlas
9,107
651
28
2
1
253,766
1
W
Persephone
10,713
765
120
9
6
264,560
1
W
Mercury
9,151
654
15
1
2
284,791
1
L
Skadi
8,968
641
51
4
4
235,743
2
L
Ah Puch
9,449
675
80
6
0
257,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role