Player Matchup

Ne Zha
Ne Zha
MRBIGANDNASTY
Ne Zha
Level 121
God Stats
2W - 2L
1,309 SR
Queue Stats
68W - 54L
1,349 Elo+
Party 2
Sobek
Sobek
VilePhoenix548
Sobek
Level 88
God Stats
3W - 2L
1,157 SR
Queue Stats
139W - 139L
1,430 Elo+
Solo
The Morrigan
The Morrigan
WeedIsadrug
The Morrigan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,114 Elo+
Party 2
Ao Kuang
Ao Kuang
WickedWumpus
Ao Kuang
Level 49
God Stats
4W - 2L
1,300 SR
Queue Stats
185W - 207L
1,422 Elo+
Solo
Anubis
Anubis
itcnagato
Anubis
Level 160
God Stats
4W - 0L
1,729 SR
Queue Stats
256W - 262L
1,432 Elo+
Solo
Team Averages
Level 109
1,399 SR
1,349 Elo+

VS

Team Averages
Level 81
1,320 SR
1,444 Elo+
King Arthur
King Arthur
 
King Arthur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
JackiieSteel
Ullr
Level 83
God Stats
1W - 2L
1,293 SR
Queue Stats
233W - 255L
1,385 Elo+
Party 3
Da Ji
Da Ji
Telkaif
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,436 Elo+
Party 1
Ganesha
Ganesha
l9mile
Ganesha
Level 81
God Stats
1W - 6L
1,170 SR
Queue Stats
83W - 86L
1,476 Elo+
Party 1
Erlang Shen
Erlang Shen
reyfave
Erlang Shen
Level 111
God Stats
0W - 3L
1,137 SR
Queue Stats
35W - 37L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 5 / 19
14,238
890
23,860
23,057
10,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 3 / 29
13,424
839
12,230
37,981
36,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
WeedIsadrug
The Morrigan
17
6 / 6 / 16
11,535
721
13,162
10,097
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
WickedWumpus
Ao Kuang
20
9 / 4 / 23
13,698
856
16,552
25,510
16,259
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anubis
itcnagato
Anubis
18
9 / 7 / 18
11,927
745
19,933
16,477
9,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
5 / 7 / 8
12,125
758
9,462
16,878
20,373
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
7 / 9 / 3
11,251
703
10,976
17,664
6,548
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
Telkaif
Da Ji
19
6 / 12 / 5
11,678
730
16,384
20,591
8,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
l9mile
Ganesha
19
0 / 7 / 16
10,695
668
22,840
21,005
10,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
reyfave
Erlang Shen
18
6 / 9 / 8
11,349
709
16,624
23,142
17,637
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
64
44
Kills
24
25
Deaths
44
105
Assists
40
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
7
8
1.29
L
7
9
3
0.94
W
17
5
19
5.3
L
Da Ji
Telkaif
Da Ji
6
12
5
0.71
W
3
3
29
5.83
W
The Morrigan
WeedIsadrug
The Morrigan
6
6
16
2.33
W
Ao Kuang
WickedWumpus
Ao Kuang
9
4
23
5.13
W
Anubis
itcnagato
Anubis
9
7
18
2.57
L
Ganesha
l9mile
Ganesha
0
7
16
1.14
L
Erlang Shen
reyfave
Erlang Shen
6
9
8
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,737
Damage
76,286
113,122
Taken
99,280
77,496
Mitigated
63,505
54,672
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,462
990
569
339
16,878
20,373
0
7,540
9,338
0
22,495
L
10,976
7,639
376
1,552
17,664
6,548
1,515
10,179
7,485
0
30,482
W
23,860
8,189
2,069
9,756
23,057
10,330
1,373
5,515
17,542
0
44,187
L
Da Ji
Telkaif
Da Ji
16,384
3,055
197
766
20,591
8,941
0
11,102
9,489
0
28,097
W
12,230
1,324
1,585
18,907
37,981
36,713
590
8,034
29,947
30,119
0
W
The Morrigan
WeedIsadrug
The Morrigan
13,162
2,890
1,292
882
10,097
4,589
2,560
1,326
8,728
24,042
3,734
W
Ao Kuang
WickedWumpus
Ao Kuang
16,552
4,658
4,399
11,881
25,510
16,259
4,155
5,140
20,370
30,195
0
W
Anubis
itcnagato
Anubis
19,933
442
387
3,514
16,477
9,605
184
2,825
13,652
35,063
0
L
Ganesha
l9mile
Ganesha
22,840
639
1,021
2,575
21,005
10,006
0
13,977
7,028
44,945
0
L
Erlang Shen
reyfave
Erlang Shen
16,624
9,623
630
5,540
23,142
17,637
360
15,743
7,399
0
24,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,822
Gold Earned
57,098
160
Minions Killed
123
0
Camps Cleared
0
1,410,074
Distance Traveled
1,099,942
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,125
758
19
1
0
197,316
1
L
Ullr
11,251
703
49
3
0
192,133
0
W
Ne Zha
14,238
890
43
3
0
293,769
1
L
Da Ji
11,678
730
30
2
0
224,290
1
W
Sobek
13,424
839
23
1
0
321,123
2
W
The Morrigan
11,535
721
23
1
0
254,726
4
W
Ao Kuang
13,698
856
41
3
0
303,202
1
W
Anubis
11,927
745
30
2
0
237,254
1
L
Ganesha
10,695
668
8
1
0
228,317
0
L
Erlang Shen
11,349
709
17
1
0
257,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role