Player Matchup

Cernunnos
Cernunnos
HunterXII
Cernunnos
Level 158
God Stats
19W - 15L
1,551 SR
Queue Stats
939W - 1,000L
1,552 Elo+
Solo
Rama
Rama
ItsNayzzz
Rama
Level 121
God Stats
9W - 10L
1,559 SR
Queue Stats
529W - 532L
1,537 Elo+
Solo
Nu Wa
Nu Wa
Pierrefection
Nu Wa
Level 160
God Stats
5W - 5L
1,626 SR
Queue Stats
807W - 886L
1,516 Elo+
Solo
Skadi
Skadi
TobleromNomNom
Skadi
Level 102
God Stats
0W - 1L
1,288 SR
Queue Stats
15W - 9L
1,577 Elo+
Party 2
Ganesha
Ganesha
neBelochka
Ganesha
Level 118
God Stats
1W - 1L
1,690 SR
Queue Stats
158W - 126L
1,588 Elo+
Party 2
Team Averages
Level 132
1,543 SR
1,554 Elo+

VS

Team Averages
Level 144
1,525 SR
1,344 Elo+
Discordia
Discordia
Eoghan
Discordia
Level 124
God Stats
1W - 1L
1,303 SR
Queue Stats
50W - 35L
1,581 Elo+
Solo
Freya
Freya
JinML
Freya
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,032 Elo+
Party 1
Sun Wukong
Sun Wukong
Toufugamer
Sun Wukong
Level 157
God Stats
1W - 0L
1,823 SR
Queue Stats
8W - 10L
1,096 Elo+
Party 1
Erlang Shen
Erlang Shen
orGGasm
Erlang Shen
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 162L
1,542 Elo+
Solo
Geb
Geb
wot_notsogood
Geb
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HunterXII
Cernunnos
18
2 / 9 / 9
11,390
670
17,788
22,282
14,834
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
17
2 / 6 / 6
10,590
623
10,368
20,199
12,064
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 5 / 8
11,273
663
26,733
15,309
9,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 6 / 2
13,310
783
21,971
21,016
14,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
neBelochka
Ganesha
18
0 / 7 / 13
11,725
690
10,920
32,302
51,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Eoghan
Discordia
20
6 / 1 / 26
13,415
789
34,250
15,303
7,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
JinML
Freya
18
3 / 4 / 12
11,313
665
13,872
16,293
7,418
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Toufugamer
Sun Wukong
20
12 / 2 / 20
14,011
824
23,569
30,182
32,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
orGGasm
Erlang Shen
19
9 / 6 / 17
13,365
786
16,228
25,825
26,713
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
3 / 4 / 20
12,632
743
10,891
24,909
32,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
128
15
Kills
33
33
Deaths
17
38
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Discordia
Eoghan
Discordia
6
1
26
19
L
Cernunnos
HunterXII
Cernunnos
2
9
9
0.72
L
Rama
2
6
6
0.83
W
Freya
JinML
Freya
3
4
12
2.25
L
1
5
8
1
L
10
6
2
1.83
W
Sun Wukong
Toufugamer
Sun Wukong
12
2
20
11
L
Ganesha
neBelochka
Ganesha
0
7
13
0.93
W
Erlang Shen
orGGasm
Erlang Shen
9
6
17
2.92
W
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,780
Damage
98,810
111,108
Taken
112,512
102,055
Mitigated
107,216
30,197
Healing
44,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Eoghan
Discordia
34,250
3,726
1,787
4,753
15,303
7,619
2,111
7,056
8,247
75,461
0
L
Cernunnos
HunterXII
Cernunnos
17,788
7,623
1,314
1,961
22,282
14,834
2,110
12,125
9,987
0
37,718
L
Rama
10,368
6,448
2,549
4,884
20,199
12,064
1,915
11,968
7,838
0
21,618
W
Freya
JinML
Freya
13,872
3,304
894
5,199
16,293
7,418
3,352
5,864
10,429
34,358
0
L
26,733
8,180
204
897
15,309
9,690
1,459
7,465
7,599
40,770
0
L
21,971
8,593
3,094
4,948
21,016
14,152
2,988
10,937
9,750
0
45,461
W
Sun Wukong
Toufugamer
Sun Wukong
23,569
3,892
4,293
15,041
30,182
32,700
509
10,206
19,976
0
50,125
L
Ganesha
neBelochka
Ganesha
10,920
822
3,029
7,317
32,302
51,315
252
16,018
15,403
23,182
0
W
Erlang Shen
orGGasm
Erlang Shen
16,228
6,111
3,419
4,562
25,825
26,713
1,914
7,799
18,026
0
31,563
W
10,891
206
1,029
3,082
24,909
32,766
541
6,728
18,181
21,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,288
Gold Earned
64,736
163
Minions Killed
206
0
Camps Cleared
0
1,276,476
Distance Traveled
1,533,140
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,415
789
86
5
0
288,473
1
L
Cernunnos
11,390
670
48
3
0
241,713
0
L
Rama
10,590
623
41
2
0
244,927
2
W
Freya
11,313
665
38
2
0
288,262
0
L
Nu Wa
11,273
663
22
1
0
236,270
5
L
Skadi
13,310
783
52
3
0
284,421
0
W
Sun Wukong
14,011
824
47
3
0
346,204
1
L
Ganesha
11,725
690
0
0
0
269,145
4
W
Erlang Shen
13,365
786
25
1
0
290,800
2
W
Geb
12,632
743
10
1
0
319,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role