Player Matchup

Pele
Pele
Blackout6661918
Pele
Level 125
God Stats
3W - 1L
1,615 SR
Queue Stats
33W - 30L
1,508 Elo+
Party 3
Heimdallr
Heimdallr
CTG Jungles
Heimdallr
Level 134
God Stats
12W - 12L
1,563 SR
Queue Stats
156W - 164L
1,487 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CTGKID
Morgan Le Fay
Level 160
God Stats
6W - 4L
1,542 SR
Queue Stats
464W - 435L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Danzerex
Gilgamesh
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,545 Elo+
Solo
Olorun
Olorun
TsukuyomiSin
Olorun
Level 88
God Stats
7W - 3L
1,659 SR
Queue Stats
56W - 63L
1,473 Elo+
Party 3
Team Averages
Level 129
1,576 SR
1,503 Elo+

VS

Team Averages
Level 104
1,458 SR
1,520 Elo+
Mulan
Mulan
AlphaHM
Mulan
Level 153
God Stats
9W - 6L
1,410 SR
Queue Stats
266W - 258L
1,535 Elo+
Party 1
Olorun
Olorun
HuNgS0lO42O
Olorun
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Horus
Horus
Kj_inarea
Horus
Level 159
God Stats
1W - 3L
1,476 SR
Queue Stats
80W - 100L
1,477 Elo+
Party 1
Izanami
Izanami
Salllybags
Izanami
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Tiamat
Tiamat
damnya
Tiamat
Level 160
God Stats
1W - 1L
1,404 SR
Queue Stats
17W - 16L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 9
9,372
852
11,623
10,171
5,060
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
CTG Jungles
Heimdallr
16
4 / 0 / 12
9,416
856
11,376
8,228
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
CTGKID
Morgan Le Fay
17
4 / 0 / 9
9,830
894
15,899
8,387
4,405
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Danzerex
Gilgamesh
16
6 / 1 / 6
9,883
898
9,773
11,016
10,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
16
3 / 1 / 8
9,560
869
8,208
9,641
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AlphaHM
Mulan
13
0 / 6 / 1
7,500
682
10,296
18,167
15,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
11
0 / 1 / 1
6,918
629
1,336
6,030
2,484
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
Kj_inarea
Horus
14
1 / 3 / 1
8,023
729
5,662
17,782
19,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Salllybags
Izanami
12
0 / 8 / 0
6,925
630
2,968
12,237
5,107
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
damnya
Tiamat
14
1 / 3 / 0
8,010
728
4,919
8,390
5,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
5
21
Kills
2
2
Deaths
21
44
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
AlphaHM
Mulan
0
6
1
0.08
W
4
0
9
8.5
W
Heimdallr
CTG Jungles
Heimdallr
4
0
12
10
W
Morgan Le Fay
CTGKID
Morgan Le Fay
4
0
9
8.5
W
Gilgamesh
Danzerex
Gilgamesh
6
1
6
9
L
Olorun
0
1
1
0.5
L
Horus
Kj_inarea
Horus
1
3
1
0.5
L
Izanami
Salllybags
Izanami
0
8
0
0
W
Olorun
3
1
8
7
L
Tiamat
damnya
Tiamat
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,879
Damage
25,181
47,443
Taken
62,606
28,657
Mitigated
48,160
11,806
Healing
12,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AlphaHM
Mulan
10,296
893
0
1,718
18,167
15,876
0
4,942
12,921
0
26,060
W
11,623
1,957
0
658
10,171
5,060
1,368
593
9,380
0
30,549
W
Heimdallr
CTG Jungles
Heimdallr
11,376
4,727
0
2,253
8,228
3,828
1,674
1,615
6,545
0
39,894
W
Morgan Le Fay
CTGKID
Morgan Le Fay
15,899
1,849
0
2,418
8,387
4,405
2,319
993
7,363
47,012
0
W
Gilgamesh
Danzerex
Gilgamesh
9,773
2,851
0
1,289
11,016
10,836
1,989
1,135
9,638
0
25,917
L
Olorun
1,336
682
529
805
6,030
2,484
0
3,977
2,022
6,580
0
L
Horus
Kj_inarea
Horus
5,662
3,000
3,045
5,356
17,782
19,259
0
5,282
12,279
0
12,001
L
Izanami
Salllybags
Izanami
2,968
1,893
0
0
12,237
5,107
0
6,862
5,309
0
12,687
W
Olorun
8,208
3,151
1,084
4,104
9,641
4,528
4,391
1,919
7,639
32,838
0
L
Tiamat
damnya
Tiamat
4,919
645
0
1,024
8,390
5,434
0
3,044
5,226
25,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,061
Gold Earned
37,376
271
Minions Killed
127
0
Camps Cleared
0
1,210,379
Distance Traveled
870,298
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,500
682
39
4
0
239,746
1
W
Pele
9,372
852
44
4
0
277,783
2
W
Heimdallr
9,416
856
47
4
0
231,756
1
W
Morgan Le Fay
9,830
894
70
6
0
224,295
1
W
Gilgamesh
9,883
898
42
4
0
261,012
0
L
Olorun
6,918
629
13
1
0
76,047
0
L
Horus
8,023
729
12
1
0
268,670
1
L
Izanami
6,925
630
24
2
0
117,720
0
W
Olorun
9,560
869
68
6
0
215,533
2
L
Tiamat
8,010
728
39
4
0
168,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role