Player Matchup

Chernobog
Chernobog
DreamDestroyer44
Chernobog
Level 102
God Stats
5W - 4L
1,657 SR
Queue Stats
61W - 72L
1,417 Elo+
Solo
Kali
Kali
NullNVoiD_
Kali
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 35L
1,335 Elo+
Solo
Ra
Ra
tomitonahueljuli
Ra
Level 70
God Stats
8W - 12L
1,417 SR
Queue Stats
234W - 319L
1,307 Elo+
Solo
Team Averages
Level 79
1,525 SR
1,353 Elo+

VS

Team Averages
Level 90
1,538 SR
1,343 Elo+
Merlin
Merlin
GottiMaq
Merlin
Level 128
God Stats
27W - 20L
1,388 SR
Queue Stats
104W - 108L
1,327 Elo+
Solo
Artio
Artio
PK9_CauanZ
Artio
Level 55
God Stats
1W - 1L
1,718 SR
Queue Stats
85W - 149L
1,300 Elo+
Solo
Bellona
Bellona
PossiblySharted
Bellona
Level 88
God Stats
2W - 4L
1,509 SR
Queue Stats
206W - 261L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
13
3 / 1 / 6
7,560
756
9,864
8,516
3,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 3 / 6
7,297
730
7,260
11,694
7,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 0 / 4
7,777
778
6,982
5,998
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GottiMaq
Merlin
11
1 / 4 / 3
6,755
676
8,586
8,267
3,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artio
10
0 / 3 / 3
6,676
668
4,275
12,344
11,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 2 / 1
7,087
709
7,167
9,264
4,973
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
4
4
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
3
1
6
6
L
Merlin
GottiMaq
Merlin
1
4
3
0.63
W
1
3
6
1.33
L
Artio
0
3
3
0.5
L
3
2
1
1.75
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,106
Damage
20,028
26,208
Taken
29,875
13,657
Mitigated
19,900
6,879
Healing
6,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
9,864
6,593
0
1,770
8,516
3,701
537
4,879
3,449
0
27,880
L
Merlin
GottiMaq
Merlin
8,586
1,195
0
1,903
8,267
3,597
0
1,541
6,726
31,665
0
W
7,260
3,344
0
2,401
11,694
7,388
210
5,368
6,326
0
24,420
L
Artio
4,275
1,130
671
2,466
12,344
11,330
0
3,554
8,790
8,850
0
L
7,167
1,577
0
1,074
9,264
4,973
0
2,215
7,049
0
21,854
W
6,982
264
1,643
1,065
5,998
2,568
0
2,829
3,112
23,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,634
Gold Earned
20,518
123
Minions Killed
107
5
Camps Cleared
4
551,058
Distance Traveled
544,048
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,560
756
52
5
0
152,103
0
L
Merlin
6,755
676
52
5
2
169,859
2
W
Kali
7,297
730
33
3
5
211,709
4
L
Artio
6,676
668
13
1
0
173,170
3
L
Bellona
7,087
709
42
4
2
201,019
3
W
Ra
7,777
778
38
4
0
187,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role