Player Matchup

Izanami
Izanami
Nixy-Names
Izanami
Level 128
God Stats
3W - 5L
1,285 SR
Queue Stats
236W - 211L
1,523 Elo+
Party 2
Chernobog
Chernobog
iDayZn
Chernobog
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,507 Elo+
Party 3
Heimdallr
Heimdallr
iUuNiiK
Heimdallr
Level 142
God Stats
3W - 5L
1,453 SR
Queue Stats
183W - 197L
1,532 Elo+
Party 3
Cthulhu
Cthulhu
livindead
Cthulhu
Level 121
God Stats
1W - 3L
1,419 SR
Queue Stats
42W - 39L
1,521 Elo+
Party 2
Freya
Freya
spence-dog
Freya
Level 106
God Stats
0W - 3L
1,208 SR
Queue Stats
49W - 61L
1,475 Elo+
Party 2
Team Averages
Level 129
1,373 SR
1,512 Elo+

VS

Team Averages
Level 107
1,518 SR
1,536 Elo+
Chronos
Chronos
KillbrainCoin
Chronos
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 83L
1,580 Elo+
Party 1
Tiamat
Tiamat
Madbottle
Tiamat
Level 55
God Stats
9W - 7L
1,498 SR
Queue Stats
126W - 125L
1,483 Elo+
Party 1
Tyr
Tyr
Qwerdosed
Tyr
Level 160
God Stats
6W - 7L
1,553 SR
Queue Stats
263W - 230L
1,561 Elo+
Party 1
Baba Yaga
Baba Yaga
XxXStickmanXxX
Baba Yaga
Level 93
God Stats
2W - 1L
1,325 SR
Queue Stats
58W - 49L
1,557 Elo+
Party 1
Anubis
Anubis
adamvazquez2002
Anubis
Level 114
God Stats
2W - 0L
1,715 SR
Queue Stats
93W - 67L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nixy-Names
Izanami
17
3 / 4 / 8
10,101
631
19,099
14,600
7,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
iDayZn
Chernobog
17
2 / 4 / 7
9,791
612
15,725
13,134
7,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
iUuNiiK
Heimdallr
19
6 / 4 / 5
11,472
717
22,589
13,162
6,856
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
livindead
Cthulhu
18
4 / 6 / 6
11,212
701
8,448
20,095
27,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
15
0 / 6 / 4
8,844
553
3,646
11,426
5,529
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
2 / 3 / 20
11,916
745
16,192
18,848
8,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Madbottle
Tiamat
18
2 / 4 / 14
11,460
716
10,437
17,933
12,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 1 / 11
12,775
798
12,145
28,696
24,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baba Yaga
XxXStickmanXxX
Baba Yaga
20
9 / 2 / 13
13,475
842
15,208
17,436
9,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 5 / 10
10,536
659
11,531
17,317
8,653
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
92
15
Kills
24
24
Deaths
15
30
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Chronos
2
3
20
4
W
Tiamat
Madbottle
Tiamat
2
4
14
2.25
L
Izanami
Nixy-Names
Izanami
3
4
8
1.75
W
8
1
11
13.5
W
Baba Yaga
XxXStickmanXxX
Baba Yaga
9
2
13
7.75
W
3
5
10
1.6
L
Chernobog
iDayZn
Chernobog
2
4
7
1.38
L
Heimdallr
iUuNiiK
Heimdallr
6
4
5
2.13
L
Cthulhu
livindead
Cthulhu
4
6
6
1.17
L
Freya
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,507
Damage
65,513
72,417
Taken
100,230
54,029
Mitigated
64,050
19,227
Healing
58,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
16,192
8,200
4,200
6,684
18,848
8,579
5,300
3,576
15,272
31,531
0
W
Tiamat
Madbottle
Tiamat
10,437
885
3,866
5,578
17,933
12,589
241
1,111
16,822
27,839
0
L
Izanami
Nixy-Names
Izanami
19,099
11,023
623
4,491
14,600
7,226
0
11,910
2,690
0
40,815
W
12,145
1,095
4,233
16,049
28,696
24,919
579
3,212
25,484
0
29,888
W
Baba Yaga
XxXStickmanXxX
Baba Yaga
15,208
711
4,011
6,954
17,436
9,310
682
2,861
14,552
39,814
0
W
11,531
143
1,346
5,817
17,317
8,653
300
1,334
15,982
19,666
0
L
Chernobog
iDayZn
Chernobog
15,725
4,803
1,893
2,917
13,134
7,341
726
10,345
2,789
0
28,778
L
Heimdallr
iUuNiiK
Heimdallr
22,589
9,249
1,841
2,657
13,162
6,856
1,113
8,835
4,327
0
40,131
L
Cthulhu
livindead
Cthulhu
8,448
54
626
2,112
20,095
27,077
261
14,809
5,286
17,780
0
L
Freya
3,646
997
1,121
946
11,426
5,529
0
7,469
3,957
10,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,420
Gold Earned
60,162
153
Minions Killed
159
0
Camps Cleared
0
1,317,262
Distance Traveled
1,657,922
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,916
745
28
2
0
272,223
0
W
Tiamat
11,460
716
25
2
0
311,525
1
L
Izanami
10,101
631
44
3
0
269,751
0
W
Tyr
12,775
798
43
3
0
437,250
3
W
Baba Yaga
13,475
842
46
3
0
334,349
0
W
Anubis
10,536
659
17
1
0
302,575
0
L
Chernobog
9,791
612
33
2
0
272,417
1
L
Heimdallr
11,472
717
32
2
0
266,773
0
L
Cthulhu
11,212
701
20
1
0
253,636
0
L
Freya
8,844
553
24
2
0
254,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role