Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
AndySmackHead
Hel
Level 103
God Stats
2W - 1L
1,433 SR
Queue Stats
180W - 154L
1,614 Elo+
Solo
Yu Huang
Yu Huang
CaptainDaylight
Yu Huang
Level 157
God Stats
6W - 8L
1,239 SR
Queue Stats
263W - 259L
1,587 Elo+
Solo
Hou Yi
Hou Yi
Vellux
Hou Yi
Level 154
God Stats
1W - 1L
1,790 SR
Queue Stats
515W - 395L
1,616 Elo+
Solo
Ravana
Ravana
negroponte
Ravana
Level 142
God Stats
3W - 1L
1,785 SR
Queue Stats
49W - 35L
1,612 Elo+
Party 3
Team Averages
Level 143
1,549 SR
1,586 Elo+

VS

Team Averages
Level 155
1,484 SR
1,560 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BellWitch
Ah Muzen Cab
Level 160
God Stats
21W - 15L
1,728 SR
Queue Stats
377W - 329L
1,587 Elo+
Party 2
Jormungandr
Jormungandr
Krätôs56
Jormungandr
Level 157
God Stats
0W - 3L
1,364 SR
Queue Stats
249W - 265L
1,561 Elo+
Party 1
Merlin
Merlin
Manuflea
Merlin
Level 149
God Stats
1W - 1L
1,279 SR
Queue Stats
187W - 201L
1,559 Elo+
Party 1
Bacchus
Bacchus
Wýre
Bacchus
Level 149
God Stats
2W - 4L
1,547 SR
Queue Stats
115W - 102L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
5 / 0 / 4
11,526
576
21,140
26,307
22,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 1 / 8
10,596
530
11,444
18,536
18,471
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yu Huang
15
0 / 4 / 1
8,962
448
6,978
13,014
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Vellux
Hou Yi
18
0 / 3 / 3
10,653
533
6,956
15,102
6,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
negroponte
Ravana
18
8 / 3 / 4
10,990
550
14,058
13,920
7,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 3 / 3
10,103
505
15,391
18,753
9,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
BellWitch
Ah Muzen Cab
17
3 / 3 / 1
10,784
539
12,112
16,281
8,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Krätôs56
Jormungandr
14
0 / 5 / 0
9,065
453
11,886
22,439
20,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Manuflea
Merlin
15
1 / 5 / 2
9,750
488
7,883
13,900
6,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Wýre
Bacchus
14
1 / 0 / 6
9,375
469
9,307
11,611
15,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
16
Kills
11
11
Deaths
16
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
0
4
7
L
Thor
 
Thor
6
3
3
2.5
W
3
1
8
7
L
Ah Muzen Cab
BellWitch
Ah Muzen Cab
3
3
1
1.17
W
Yu Huang
0
4
1
0.13
L
Jormungandr
Krätôs56
Jormungandr
0
5
0
0
L
Merlin
Manuflea
Merlin
1
5
2
0.4
W
Hou Yi
Vellux
Hou Yi
0
3
3
0.5
L
Bacchus
Wýre
Bacchus
1
0
6
4
W
Ravana
negroponte
Ravana
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,576
Damage
56,579
86,879
Taken
82,984
59,408
Mitigated
60,753
39,284
Healing
14,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
21,140
3,517
605
14,985
26,307
22,136
282
11,456
14,851
0
117,298
L
Thor
 
Thor
15,391
2,268
0
4,659
18,753
9,729
0
3,009
15,744
0
79,989
W
11,444
861
4,896
9,979
18,536
18,471
0
8,731
9,805
45,264
0
L
Ah Muzen Cab
BellWitch
Ah Muzen Cab
12,112
3,570
0
4,431
16,281
8,138
247
2,698
13,583
0
120,096
W
Yu Huang
6,978
443
0
2,169
13,014
5,326
0
4,111
8,903
76,672
0
L
Jormungandr
Krätôs56
Jormungandr
11,886
4,403
0
750
22,439
20,604
0
2,980
19,459
68,653
0
L
Merlin
Manuflea
Merlin
7,883
399
76
1,666
13,900
6,695
485
6,554
7,346
80,124
0
W
Hou Yi
Vellux
Hou Yi
6,956
3,280
0
3,434
15,102
6,010
0
1,257
13,845
0
107,671
L
Bacchus
Wýre
Bacchus
9,307
1,681
0
2,783
11,611
15,587
0
3,902
7,709
28,640
0
W
Ravana
negroponte
Ravana
14,058
4,816
0
3,216
13,920
7,465
0
3,521
10,399
0
92,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,727
Gold Earned
49,077
719
Minions Killed
603
0
Camps Cleared
0
2,024,515
Distance Traveled
1,899,182
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,526
576
190
10
0
441,526
3
L
Thor
10,103
505
107
5
0
406,463
1
W
Hel
10,596
530
46
2
0
409,338
2
L
Ah Muzen Cab
10,784
539
199
10
0
369,999
1
W
Yu Huang
8,962
448
136
7
0
378,068
2
L
Jormungandr
9,065
453
114
6
0
346,796
4
L
Merlin
9,750
488
138
7
0
349,103
4
W
Hou Yi
10,653
533
216
11
0
349,317
6
L
Bacchus
9,375
469
45
2
0
426,821
6
W
Ravana
10,990
550
131
7
0
446,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role